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mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-06-25 00:32:27 +00:00
8bitworkshop/gen/common/audio.js

506 lines
18 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.TssChannelAdapter = exports.SampledAudio = exports.SampleAudio = exports.WorkerSoundChannel = exports.POKEYDeviceChannel = exports.newPOKEYAudio = exports.SN76489_Audio = exports.AY38910_Audio = exports.MasterAudio = void 0;
class MasterAudio {
constructor() {
this.master = new MasterChannel();
}
start() {
if (!this.looper) {
this.looper = new AudioLooper(512);
this.looper.setChannel(this.master);
this.looper.activate();
}
}
stop() {
if (this.looper) {
this.looper.setChannel(null);
this.looper = null;
}
}
}
exports.MasterAudio = MasterAudio;
class AY38910_Audio {
constructor(master) {
this.psg = new PsgDeviceChannel();
this.curreg = 0;
this.master = master;
this.psg.setMode(PsgDeviceChannel.MODE_SIGNED);
this.psg.setDevice(PsgDeviceChannel.DEVICE_AY_3_8910);
master.master.addChannel(this.psg);
}
reset() {
for (var i = 15; i >= 0; i--) {
this.selectRegister(i);
this.setData(0);
}
}
selectRegister(val) {
this.curreg = val & 0xf;
}
setData(val) {
this.psg.writeRegisterAY(this.curreg, val & 0xff);
}
readData() {
return this.psg.readRegister(this.curreg);
}
currentRegister() { return this.curreg; }
}
exports.AY38910_Audio = AY38910_Audio;
class SN76489_Audio {
constructor(master) {
this.psg = new PsgDeviceChannel();
this.master = master;
this.psg.setMode(PsgDeviceChannel.MODE_SIGNED);
this.psg.setDevice(PsgDeviceChannel.DEVICE_SN76489);
master.master.addChannel(this.psg);
}
reset() {
// TODO
}
setData(val) {
this.psg.writeRegisterSN(0, val & 0xff);
}
}
exports.SN76489_Audio = SN76489_Audio;
// https://en.wikipedia.org/wiki/POKEY
// https://user.xmission.com/~trevin/atari/pokey_regs.html
// http://krap.pl/mirrorz/atari/homepage.ntlworld.com/kryten_droid/Atari/800XL/atari_hw/pokey.htm
function newPOKEYAudio(count) {
var audio = new MasterAudio();
for (var i = 1; i <= count; i++) {
var pokey = new exports.POKEYDeviceChannel();
audio['pokey' + i] = pokey; // TODO: cheezy
audio.master.addChannel(pokey);
}
return audio;
}
exports.newPOKEYAudio = newPOKEYAudio;
function combinePolys(a, b) {
var arr = new Uint8Array(a.length * b.length);
var n = 0;
for (var i = 0; i < arr.length; i++) {
arr[i] = b[n % b.length];
if (a[i % a.length])
n++;
}
return arr;
}
function divideBy(n) {
var arr = new Uint8Array(n * 2);
arr.fill(1, 0, n);
return arr;
}
var POKEYDeviceChannel = function () {
/* definitions for AUDCx (D201, D203, D205, D207) */
var NOTPOLY5 = 0x80; /* selects POLY5 or direct CLOCK */
var POLY4 = 0x40; /* selects POLY4 or POLY17 */
var PURE = 0x20; /* selects POLY4/17 or PURE tone */
var VOL_ONLY = 0x10; /* selects VOLUME OUTPUT ONLY */
var VOLUME_MASK = 0x0f; /* volume mask */
/* definitions for AUDCTL (D208) */
var POLY9 = 0x80; /* selects POLY9 or POLY17 */
var CH1_179 = 0x40; /* selects 1.78979 MHz for Ch 1 */
var CH3_179 = 0x20; /* selects 1.78979 MHz for Ch 3 */
var CH1_CH2 = 0x10; /* clocks channel 1 w/channel 2 */
var CH3_CH4 = 0x08; /* clocks channel 3 w/channel 4 */
var CH1_FILTER = 0x04; /* selects channel 1 high pass filter */
var CH2_FILTER = 0x02; /* selects channel 2 high pass filter */
var CLOCK_15 = 0x01; /* selects 15.6999kHz or 63.9210kHz */
/* for accuracy, the 64kHz and 15kHz clocks are exact divisions of
the 1.79MHz clock */
var DIV_64 = 28; /* divisor for 1.79MHz clock to 64 kHz */
var DIV_15 = 114; /* divisor for 1.79MHz clock to 15 kHz */
/* the size (in entries) of the 4 polynomial tables */
var POLY4_SIZE = 0x000f;
var POLY5_SIZE = 0x001f;
var POLY9_SIZE = 0x01ff;
var POLY17_SIZE = 0x0001ffff; /* else use the full 17 bits */
/* channel/chip definitions */
var CHAN1 = 0;
var CHAN2 = 1;
var CHAN3 = 2;
var CHAN4 = 3;
var CHIP1 = 0;
var CHIP2 = 4;
var CHIP3 = 8;
var CHIP4 = 12;
var SAMPLE = 127;
var FREQ_17_EXACT = 1789790.0; /* exact 1.79 MHz clock freq */
var FREQ_17_APPROX = 1787520.0; /* approximate 1.79 MHz clock freq */
// LFSR sequences
var bit1 = new Uint8Array([1]);
var bit2 = new Uint8Array([0, 1]); // TODO?
var bit4 = new Uint8Array([1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0]);
var bit5 = new Uint8Array([0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1]);
var bit9 = new Uint8Array([0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0, 1, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1, 0, 0, 1, 0, 1, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0]);
var bit15 = new Uint8Array([1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
var bit31 = new Uint8Array([1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
var bit17 = new Uint8Array(1 << 14);
for (var i = 0; i < bit17.length; i++) {
bit17[i] = Math.random() > 0.5 ? 1 : 0;
}
var bit17_5 = combinePolys(bit17, bit5);
var bit5_4 = combinePolys(bit5, bit4);
var wavetones = [
bit17_5, bit5, bit5_4, bit5,
bit17, bit2, bit4, bit2
];
// TIA
var div2 = divideBy(2);
var div6 = divideBy(6);
var div31 = divideBy(31);
var div93 = divideBy(93);
var bit15_4 = combinePolys(bit15, bit4);
var bit5_2 = combinePolys(bit5, div2);
var bit5_6 = combinePolys(bit5, div6);
var tiawavetones = [
bit1, bit4, bit15_4, bit5_4,
div2, div2, div31, bit5_2,
bit9, bit5, div31, bit1,
div6, div6, div93, bit5_6
];
// registers
var regs = new Uint8Array(16);
var counters = new Float32Array(4);
var deltas = new Float32Array(4);
var volume = new Float32Array(4);
var audc = new Uint8Array(4);
var waveforms = [bit1, bit1, bit1, bit1];
var buffer;
var sampleRate;
var clock, baseDelta;
var dirty = true;
//
this.setBufferLength = function (length) {
buffer = new Int32Array(length);
};
this.getBuffer = function () {
return buffer;
};
this.setSampleRate = function (rate) {
sampleRate = rate;
baseDelta = FREQ_17_EXACT / rate;
};
function updateValues(addr) {
var ctrl = regs[8];
var base = (ctrl & CLOCK_15) ? DIV_15 : DIV_64;
var div;
var i = addr & 4;
var j = i >> 1;
var k = i >> 2;
if (ctrl & (CH1_CH2 >> k)) {
if (ctrl & (CH1_179 >> k))
div = regs[i + 2] * 256 + regs[i + 0] + 7;
else
div = (regs[i + 2] * 256 + regs[i + 0] + 1) * base;
deltas[j + 1] = baseDelta / div;
deltas[j + 0] = 0;
}
else {
if (ctrl & (CH1_179 >> k)) {
div = regs[i + 0] + 4;
}
else {
div = (regs[i + 0] + 1) * base;
}
deltas[j + 0] = baseDelta / div;
div = (regs[i + 2] + 1) * base;
deltas[j + 1] = baseDelta / div;
}
//console.log(addr, ctrl.toString(16), div, deltas[j+0], deltas[j+1]);
}
this.setRegister = function (addr, value) {
addr &= 0xf;
value &= 0xff;
if (regs[addr] != value) {
regs[addr] = value;
switch (addr) {
case 0:
case 2:
case 4:
case 6: // AUDF
case 8: // ctrl
dirty = true;
break;
case 1:
case 3:
case 5:
case 7: // AUDC
volume[addr >> 1] = value & 0xf;
waveforms[addr >> 1] = wavetones[value >> 5];
break;
}
}
};
this.getRegister = function (addr) {
addr &= 0xf;
return regs[addr];
};
this.setTIARegister = function (addr, value) {
switch (addr) {
case 0x17:
case 0x18:
regs[(addr & 1) * 4] = value & 0x1f;
dirty = true;
break;
case 0x15:
case 0x16:
waveforms[(addr & 1) * 2] = tiawavetones[value & 0xf];
break;
case 0x19:
case 0x1a:
volume[(addr & 1) * 2] = value & 0xf;
break;
}
};
this.generate = function (length) {
if (dirty) {
updateValues(0);
updateValues(4);
dirty = false;
}
for (var s = 0; s < length; s += 2) {
var sample = 0;
for (var i = 0; i < 4; i++) {
var d = deltas[i];
var v = volume[i];
if (d > 0 && d < 1 && v > 0) {
var wav = waveforms[i];
var cnt = counters[i] += d;
if (cnt > wav.length) {
cnt = counters[i] = cnt - Math.floor(cnt / wav.length) * wav.length;
}
var on = wav[Math.floor(cnt)];
if (on) {
sample += v;
}
}
}
sample *= 64;
buffer[s] = sample;
buffer[s + 1] = sample;
}
};
};
exports.POKEYDeviceChannel = POKEYDeviceChannel;
////// Worker sound
var WorkerSoundChannel = function (worker) {
var sampleRate;
var output;
var pending = [];
var pendingLength = 0;
worker.onmessage = function (e) {
if (e && e.data && e.data.samples && output) {
pending.push(e.data.samples);
pendingLength += e.data.samples.length;
}
};
this.setBufferLength = function (length) {
output = new Int16Array(length);
//worker.postMessage({bufferLength:length,numChannels:2});
pendingLength = 0;
};
this.getBuffer = function () {
return output;
};
this.setSampleRate = function (rate) {
sampleRate = rate;
worker.postMessage({ sampleRate: rate });
};
this.generate = function (length) {
if (pendingLength < length * 3) {
//console.log(length, pendingLength);
output.fill(0);
return; // TODO: send sync msg?
}
for (var i = 0; i < output.length;) {
if (pending.length == 0)
break; // TODO?
var buf = pending.shift();
pendingLength -= buf.length;
var l = output.length - i;
if (buf.length < l) {
output.set(buf, i);
}
else {
output.set(buf.slice(0, l), i);
pending.unshift(buf.slice(l));
pendingLength += buf.length - l;
}
i += buf.length;
}
};
};
exports.WorkerSoundChannel = WorkerSoundChannel;
// SampleAudio
var SampleAudio = function (clockfreq) {
var self = this;
var sfrac, sinc, accum;
var buffer, bufpos, bufferlist;
var idrain, ifill;
var nbuffers = 4;
function mix(ape) {
var buflen = ape.outputBuffer.length;
var lbuf = ape.outputBuffer.getChannelData(0);
var m = this.module;
if (!m)
m = ape.srcElement.module;
if (!m)
return;
if (m.callback) {
m.callback(lbuf);
return;
}
else {
var buf = bufferlist[idrain];
for (var i = 0; i < lbuf.length; i++) {
lbuf[i] = buf[i];
//lbuf[i] = (i&128) ? 1.0 : 0.33;
}
idrain = (idrain + 1) % bufferlist.length;
}
}
function clearBuffers() {
if (bufferlist)
for (var buf of bufferlist)
buf.fill(0);
}
function createContext() {
var AudioContext = window['AudioContext'] || window['webkitAudioContext'] || window['mozAudioContext'];
if (!AudioContext) {
console.log("no web audio context");
return;
}
var ctx = new AudioContext();
self.context = ctx;
self.sr = self.context.sampleRate;
self.bufferlen = 2048;
// remove DC bias
self.filterNode = self.context.createBiquadFilter();
self.filterNode.type = 'lowshelf';
self.filterNode.frequency.value = 100;
self.filterNode.gain.value = -6;
// mixer
if (typeof self.context.createScriptProcessor === 'function') {
self.mixerNode = self.context.createScriptProcessor(self.bufferlen, 1, 1);
}
else {
self.mixerNode = self.context.createJavaScriptNode(self.bufferlen, 1, 1);
}
self.mixerNode.module = self;
self.mixerNode.onaudioprocess = mix;
// compressor for a bit of volume boost, helps with multich tunes
self.compressorNode = self.context.createDynamicsCompressor();
// patch up some cables :)
self.mixerNode.connect(self.filterNode);
self.filterNode.connect(self.compressorNode);
self.compressorNode.connect(self.context.destination);
}
this.start = function () {
if (this.context) {
// Chrome autoplay (https://goo.gl/7K7WLu)
if (this.context.state == 'suspended') {
this.context.resume();
}
return; // already created
}
createContext(); // create it
if (!this.context)
return; // not created?
sinc = this.sr * 1.0 / clockfreq;
sfrac = 0;
accum = 0;
bufpos = 0;
bufferlist = [];
idrain = 1;
ifill = 0;
for (var i = 0; i < nbuffers; i++) {
var arrbuf = new ArrayBuffer(self.bufferlen * 4);
bufferlist[i] = new Float32Array(arrbuf);
}
buffer = bufferlist[0];
};
this.stop = function () {
this.context && this.context.suspend && this.context.suspend();
clearBuffers(); // just in case it doesn't stop immediately
};
this.close = function () {
if (this.context) {
this.context.close();
this.context = null;
}
};
this.addSingleSample = function (value) {
if (!buffer)
return;
buffer[bufpos++] = value;
if (bufpos >= buffer.length) {
bufpos = 0;
bufferlist[ifill] = buffer;
var inext = (ifill + 1) % bufferlist.length;
if (inext == idrain) {
ifill = Math.floor(idrain + nbuffers / 2) % bufferlist.length;
//console.log('SampleAudio: skipped buffer', idrain, ifill); // TODO
}
else {
ifill = inext;
}
buffer = bufferlist[ifill];
}
};
this.feedSample = function (value, count) {
accum += value * count;
sfrac += sinc * count;
if (sfrac >= 1) {
accum /= sfrac;
while (sfrac >= 1) {
this.addSingleSample(accum * sinc);
sfrac -= 1;
}
accum *= sfrac;
}
};
};
exports.SampleAudio = SampleAudio;
class SampledAudio {
constructor(sampleRate) {
this.sa = new exports.SampleAudio(sampleRate);
}
feedSample(value, count) {
this.sa.feedSample(value, count);
}
start() {
this.sa.start();
}
stop() {
this.sa.stop();
}
}
exports.SampledAudio = SampledAudio;
class TssChannelAdapter {
constructor(chans, oversample, sampleRate) {
this.audioGain = 1.0 / 8192;
this.bufferLength = oversample * 2;
this.channels = chans.generate ? [chans] : chans; // array or single channel
this.channels.forEach((c) => {
c.setBufferLength(this.bufferLength);
c.setSampleRate(sampleRate);
});
}
generate(sink) {
var l = this.bufferLength;
var bufs = this.channels.map((ch) => ch.getBuffer());
this.channels.forEach((ch) => {
ch.generate(l);
});
for (let i = 0; i < l; i += 2) {
var total = 0;
bufs.forEach((buf) => total += buf[i]);
sink.feedSample(total * this.audioGain, 1);
}
;
}
}
exports.TssChannelAdapter = TssChannelAdapter;
//# sourceMappingURL=audio.js.map