mirror of
https://github.com/sehugg/8bitworkshop.git
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71 lines
1.4 KiB
Lua
71 lines
1.4 KiB
Lua
-- JS debug support for MAME using -debugger none
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mamedbg = {}
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local debugging = false
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local stopped = false
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function mamedbg.init()
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cpu = manager:machine().devices[":maincpu"]
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mem = cpu.spaces["program"]
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debugger = manager:machine():debugger()
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mamedbg.reset()
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emu.register_periodic(function ()
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if debugging then
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if not stopped then
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--debugger:command("symlist")
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--log = debugger.consolelog
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--for i=1,#log do print(log[i]) end
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--print(string.format("%4x", cpu.state["PC"].value))
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--manager:machine():save("state")
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emu.pause()
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stopped = true
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-- callback to JS via console i/o
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mamedbg.printstate()
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print(">>>debug_stopped")
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print("1")
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end
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end
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end)
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end
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function mamedbg.printstate()
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for k,v in pairs(cpu.state) do print(">>>cpu_"..k); print(v.value) end
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end
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function mamedbg.reset()
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debugging = false
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stopped = false
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end
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function mamedbg.start()
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debugging = true
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stopped = false
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end
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function mamedbg.is_stopped()
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return debugging and stopped
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end
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function mamedbg.runTo(addr)
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debugger:command("g " .. string.format("%x", addr))
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mamedbg.start()
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end
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function mamedbg.runToVsync(addr)
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debugger:command("gv")
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mamedbg.start()
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end
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function mamedbg.runUntilReturn(addr)
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debugger:command("out")
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mamedbg.start()
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end
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function mamedbg.step()
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debugger:command("step")
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mamedbg.start()
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end
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print("parsed Lua debugger script")
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