8bitworkshop/src/platform/atari7800.ts

662 lines
18 KiB
TypeScript

"use strict";
import { Platform, Base6502Platform, BaseMAMEPlatform, getOpcodeMetadata_6502, getToolForFilename_6502 } from "../baseplatform";
import { PLATFORMS, RAM, newAddressDecoder, padBytes, noise, setKeyboardFromMap, AnimationTimer, RasterVideo, Keys, makeKeycodeMap, dumpRAM, getMousePos, EmuHalt } from "../emu";
import { hex, lzgmini, stringToByteArray, lpad, rpad, rgb2bgr } from "../util";
import { MasterAudio, POKEYDeviceChannel, newPOKEYAudio } from "../audio";
declare var jt; // for 6502
// https://atarihq.com/danb/a7800.shtml
// https://atarihq.com/danb/files/maria_r1.txt
// https://sites.google.com/site/atari7800wiki/
var Atari7800_PRESETS = [
{id:'sprites.dasm', name:'Sprites (ASM)'},
];
const SWCHA = 0;
const SWCHB = 2;
const INPT0 = 8;
const Atari7800_KEYCODE_MAP = makeKeycodeMap([
[Keys.A, INPT0+0, 0x80],
[Keys.B, INPT0+1, 0x80],
[Keys.SELECT, SWCHB, -0x02],
[Keys.START, SWCHB, -0x01],
[Keys.UP, SWCHA, -0x10],
[Keys.DOWN, SWCHA, -0x20],
[Keys.LEFT, SWCHA, -0x40],
[Keys.RIGHT, SWCHA, -0x80],
[Keys.P2_A, INPT0+2, 0x80],
[Keys.P2_B, INPT0+3, 0x80],
//[Keys.P2_SELECT, 1, 2],
//[Keys.P2_START, 1, 3],
[Keys.P2_UP, SWCHA, -0x01],
[Keys.P2_DOWN, SWCHA, -0x02],
[Keys.P2_LEFT, SWCHA, -0x04],
[Keys.P2_RIGHT, SWCHA, -0x08],
]);
// http://www.ataripreservation.org/websites/freddy.offenga/megazine/ISSUE5-PALNTSC.html
// http://7800.8bitdev.org/index.php/7800_Software_Guide#APPENDIX_4:_FRAME_TIMING
const CLK = 3579545;
const cpuFrequency = 1789772;
const linesPerFrame = 262;
const numVisibleLines = 258-16;
const colorClocksPerLine = 454; // 456?
const colorClocksPreDMA = 28;
const romLength = 0xc000;
// TIA chip
class TIA {
regs = new Uint8Array(0x20);
reset() {
this.regs.fill(0);
}
read(a : number) : number {
return this.regs[a] | 0;
}
write(a : number, v : number) {
this.regs[a] = v;
}
saveState() {
return {
regs: this.regs.slice(0)
};
}
loadState(s) {
for (let i=0; i<32; i++)
this.write(i, s.regs[i]);
}
static stateToLongString(state) : string {
let s = "";
s += dumpRAM(state.regs, 0, 32);
return s;
}
}
// MARIA chip
class MARIA {
bus;
profiler;
cycles : number = 0;
regs = new Uint8Array(0x20);
offset : number = -1;
dll : number = 0;
dlstart : number = 0;
dli : boolean = false;
h16 : boolean = false;
h8 : boolean = false;
pixels = new Uint8Array(320);
WSYNC : number = 0;
reset() {
this.regs.fill(0);
}
read(a : number) : number {
return this.regs[a] | 0;
}
write(a : number, v : number) {
this.regs[a] = v;
if (a == 0x04) this.WSYNC++;
//console.log(hex(a), '=', hex(v));
}
saveState() {
return {
regs: this.regs.slice(0),
offset: this.offset,
dll: this.dll,
dlstart: this.dlstart,
dli: this.dli,
h16: this.h16,
h8: this.h8,
};
}
loadState(s) {
for (let i=0; i<32; i++)
this.write(i, s.regs[i]);
this.offset = s.offset;
this.dll = s.dll;
this.dlstart = s.dlstart;
this.dli = s.dli;
this.h16 = s.h16;
this.h8 = s.h8;
}
isDMAEnabled() {
return (this.regs[0x1c] & 0x60) == 0x40;
}
getDLLStart() {
return (this.regs[0x0c] << 8) + this.regs[0x10];
}
getCharBaseAddress() {
return (this.regs[0x14] << 8) + this.offset;
}
setVBLANK(b : boolean) {
if (b) {
this.regs[0x08] |= 0x80;
this.offset = -1;
this.dll = this.getDLLStart();
this.dli = this.bus && (this.bus.read(this.dll) & 0x80) != 0; // if DLI on first zone
} else {
this.regs[0x08] &= ~0x80;
}
}
readDLLEntry(bus) {
this.profiler && this.profiler.logRead(this.dll);
let x = bus.read(this.dll);
this.offset = (x & 0xf);
this.h16 = (x & 0x40) != 0;
this.h8 = (x & 0x20) != 0;
this.dlstart = (bus.read(this.dll+1)<<8) + bus.read(this.dll+2);
//console.log(hex(this.dll,4), this.offset, hex(this.dlstart,4));
this.dll = (this.dll + 3) & 0xffff; // TODO: can also only cross 1 page?
this.dli = (bus.read(this.dll) & 0x80) != 0; // DLI flag is from next DLL entry
}
isHoley(a : number) : boolean {
if (a & 0x8000) {
if (this.h16 && (a & 0x1000)) return true;
if (this.h8 && (a & 0x800)) return true;
}
return false;
}
readDMA(a : number) : number {
if (this.isHoley(a))
return 0;
else {
this.cycles += 3;
//this.profiler && this.profiler.logRead(a);
return this.bus.read(a);
}
}
doDMA(platform : Atari7800Platform) {
let bus = this.bus = platform.bus;
let profiler = this.profiler = platform.profiler;
this.cycles = 0;
this.pixels.fill(this.regs[0x0]);
if (this.isDMAEnabled()) {
this.cycles += 16;
// time for a new DLL entry?
if (this.offset < 0) {
this.readDLLEntry(bus);
}
// read the DL (only can span two pages)
let dlhi = this.dlstart & 0xff00;
let dlofs = this.dlstart & 0xff;
do {
// read DL entry
profiler && profiler.logRead(dlhi + ((dlofs+0) & 0x1ff));
let b0 = bus.read(dlhi + ((dlofs+0) & 0x1ff));
let b1 = bus.read(dlhi + ((dlofs+1) & 0x1ff));
if (b1 == 0) break; // end of DL
let b2 = bus.read(dlhi + ((dlofs+2) & 0x1ff));
let b3 = bus.read(dlhi + ((dlofs+3) & 0x1ff));
let indirect = false;
// extended header?
if ((b1 & 31) == 0) {
var pal = b3 >> 5;
var width = 32 - (b3 & 31);
var xpos = bus.read(dlhi + ((dlofs+4) & 0x1ff));
var writemode = b1 & 0x80;
indirect = (b1 & 0x20) != 0;
dlofs += 5;
this.cycles += 10;
} else {
// direct mode
var xpos = b3;
var pal = b1 >> 5;
var width = 32 - (b1 & 31);
var writemode = 0;
dlofs += 4;
this.cycles += 8;
}
let gfxadr = b0 + (((b2 + (indirect?0:this.offset)) & 0xff) << 8);
xpos *= 2;
// copy graphics data (direct)
let readmode = (this.regs[0x1c] & 0x3) + (writemode?4:0);
// double bytes?
let dbl = indirect && (this.regs[0x1c] & 0x10) != 0;
if (dbl) { width *= 2; }
//if (this.offset == 0) console.log(hex(dla,4), hex(gfxadr,4), xpos, width, pal, readmode);
for (var i=0; i<width; i++) {
let data = this.readDMA( dbl ? (gfxadr+(i>>1)) : (gfxadr+i) );
if (indirect) {
let indadr = ((this.regs[0x14] + this.offset) << 8) + data;
if (dbl && (i&1)) indadr++;
data = this.readDMA(indadr);
}
// TODO: more modes
switch (readmode) {
case 0: // 160 A/B
for (let j=0; j<4; j++) {
var col = (data >> 6) & 3;
if (col > 0) {
this.pixels[xpos] = this.pixels[xpos+1] = this.regs[(pal<<2) + col];
}
data <<= 2;
xpos = (xpos + 2) & 0x1ff;
}
break;
case 2: // 320 B/D (TODO?)
case 3: // 320 A/C
for (let j=0; j<8; j++) {
var col = (data & 128) ? 1 : 0;
if (col > 0) {
this.pixels[xpos] = this.regs[(pal<<2) + col];
}
data <<= 1;
xpos = (xpos + 1) & 0x1ff;
}
break;
}
}
} while (this.cycles < colorClocksPerLine); // TODO?
// decrement offset
this.offset -= 1;
}
return this.cycles;
}
doInterrupt() : boolean {
if (this.dli && this.offset < 0) {
this.dli = false;
return true;
} else
return false;
//return this.dli;// && this.offset == 1;
}
static stateToLongString(state) : string {
let s = "";
s += dumpRAM(state.regs, 0, 32);
s += "\n DLL: $" + hex((state.regs[0x0c] << 8) + state.regs[0x10],4) + " @ $" + hex(state.dll,4);
s += "\n DL: $" + hex(state.dlstart,4);
s += "\nOffset: " + state.offset;
s += "\n DLI? " + state.dli;
return s;
}
}
// Atari 7800
class Atari7800Platform extends Base6502Platform implements Platform {
mainElement : HTMLElement;
cpu;
ram : Uint8Array;
rom : Uint8Array;
bios : Uint8Array;
bus;
video;
audio;
timer : AnimationTimer;
inputs = new Uint8Array(16);
regs6532 = new Uint8Array(4);
scanline : number = 0;
tia : TIA = new TIA();
maria : MARIA = new MARIA();
constructor(mainElement : HTMLElement) {
super();
this.mainElement = mainElement;
}
getPresets() {
return Atari7800_PRESETS;
}
readInput(a:number) : number {
this.profiler && this.profiler.logRead(a+0x20);
switch (a) {
case 0xc: return ~this.inputs[0x8] & 0x80; //INPT4
case 0xd: return ~this.inputs[0x9] & 0x80; //INPT5
default: return this.inputs[a]|0;
}
}
start() {
this.cpu = new jt.M6502();
this.ram = new Uint8Array(0x1000);
//this.bios = new Uint8Array(0x1000); // TODO
// TODO: TIA access wastes a cycle
this.bus = {
read: newAddressDecoder([
[0x0008, 0x000d, 0x0f, (a) => { return this.readInput(a); }],
[0x0000, 0x001f, 0x1f, (a) => { return this.tia.read(a); }],
[0x0020, 0x003f, 0x1f, (a) => { return this.maria.read(a); this.profiler && this.profiler.logRead(a+0x20); }],
[0x0040, 0x00ff, 0xff, (a) => { return this.ram[a + 0x800]; }],
[0x0100, 0x013f, 0xff, (a) => { return this.bus.read(a); }], // shadow
[0x0140, 0x01ff, 0x1ff, (a) => { return this.ram[a + 0x800]; }],
[0x0280, 0x02ff, 0x3, (a) => { return this.inputs[a]; }],
[0x1800, 0x27ff, 0xffff, (a) => { return this.ram[a - 0x1800]; }],
[0x2800, 0x3fff, 0x7ff, (a) => { return this.bus.read(a | 0x2000); }], // shadow
[0x4000, 0xffff, 0xffff, (a) => { return this.rom ? this.rom[a - 0x4000] : 0; }],
[0x0000, 0xffff, 0xffff, (a) => { return 0; }], // TODO
]),
write: newAddressDecoder([
[0x0015, 0x001A, 0x1f, (a,v) => { this.audio.pokey1.setTIARegister(a, v); }],
[0x0000, 0x001f, 0x1f, (a,v) => { this.tia.write(a,v); this.profiler && this.profiler.logWrite(a); }],
[0x0020, 0x003f, 0x1f, (a,v) => { this.maria.write(a,v); this.profiler && this.profiler.logWrite(a+0x20); }],
[0x0040, 0x00ff, 0xff, (a,v) => { this.ram[a + 0x800] = v; }],
[0x0100, 0x013f, 0xff, (a,v) => { this.bus.write(a); }], // shadow
[0x0140, 0x01ff, 0x1ff, (a,v) => { this.ram[a + 0x800] = v; }],
[0x0280, 0x02ff, 0x3, (a,v) => { this.regs6532[a] = v; /*TODO*/ }],
[0x1800, 0x27ff, 0xffff, (a,v) => { this.ram[a - 0x1800] = v; }],
[0x2800, 0x3fff, 0x7ff, (a,v) => { this.bus.write(a | 0x2000, v); }], // shadow
[0xbfff, 0xbfff, 0xffff, (a,v) => { }], // TODO: bank switching?
[0x0000, 0xffff, 0xffff, (a,v) => { throw new EmuHalt("Write @ " + hex(a,4) + " " + hex(v,2)); }],
]),
};
this.cpu.connectBus(this.bus);
// create video/audio
this.video = new RasterVideo(this.mainElement, 320, numVisibleLines);
this.audio = newPOKEYAudio(1);
this.video.create();
setKeyboardFromMap(this.video, this.inputs, Atari7800_KEYCODE_MAP, (o,key,code,flags) => {
// TODO
});
this.timer = new AnimationTimer(60, this.nextFrame.bind(this));
// setup mouse events
var rasterPosBreakFn = (e) => {
if (e.shiftKey) {
var clickpos = getMousePos(e.target, e);
this.runEval( (c) => {
return (this.getRasterScanline() == (clickpos.y|0));
});
}
};
var jacanvas = $("#emulator").find("canvas");
jacanvas.mousedown(rasterPosBreakFn);
}
advance(novideo : boolean) {
var idata = this.video.getFrameData();
var iofs = 0;
var debugCond = this.getDebugCallback();
var rgb;
var mariaClocks = colorClocksPreDMA; // 7 CPU cycles until DMA
// visible lines
for (var sl=0; sl<linesPerFrame; sl++) {
this.scanline = sl;
var visible = sl < numVisibleLines;
this.maria.setVBLANK(!visible);
// iterate CPU with free clocks
while (mariaClocks > 0) {
// wait for WSYNC? (end of line)
if (this.maria.WSYNC) {
if (mariaClocks >= colorClocksPreDMA) {
this.maria.WSYNC--;
mariaClocks = colorClocksPreDMA; // 7 CPU cycles until DMA
} else {
break;
}
}
// next CPU clock
mariaClocks -= 4;
if (debugCond && debugCond()) {
debugCond = null;
sl = 999;
break;
}
this.cpu.clockPulse();
}
mariaClocks += colorClocksPerLine;
// is this scanline visible?
if (visible) {
// do DMA for scanline?
mariaClocks -= this.maria.doDMA(this);
// copy line to frame buffer
for (var i=0; i<320; i++) {
idata[iofs++] = COLORS_RGBA[this.maria.pixels[i]];
}
}
// do interrupt? (if visible or before 1st scanline)
if ((visible || sl == linesPerFrame-1) && this.maria.doInterrupt()) {
this.profiler && this.profiler.logInterrupt(0);
mariaClocks -= this.cpu.setNMIAndWait() * 4;
}
}
// update video frame
if (!novideo) {
this.video.updateFrame();
// set background/border color
let bkcol = this.maria.regs[0x0];
$(this.video.canvas).css('background-color', COLORS_WEB[bkcol]);
}
}
loadROM(title, data) {
if (data.length == 0xc080) data = data.slice(0x80); // strip header
this.rom = padBytes(data, romLength, true);
this.reset();
}
/*
loadBIOS(title, data) {
this.bios = padBytes(data, 0x1000);
this.reset();
}
*/
isRunning() {
return this.timer.isRunning();
}
pause() {
this.timer.stop();
this.audio.stop();
}
resume() {
this.timer.start();
this.audio.start();
}
reset() {
this.cpu.reset();
this.tia.reset();
this.maria.reset();
this.inputs.fill(0x0);
this.inputs[SWCHA] = 0xff;
this.inputs[SWCHB] = 1+2+8;
this.cpu.clockPulse(); // TODO: needed for test to pass?
}
// TODO: don't log if profiler active
readAddress(addr : number) {
return this.bus.read(addr) | 0;
}
loadState(state) {
this.unfixPC(state.c);
this.cpu.loadState(state.c);
this.fixPC(state.c);
this.ram.set(state.b);
this.tia.loadState(state.tia);
this.maria.loadState(state.maria);
this.loadControlsState(state);
}
saveState() {
return {
c:this.getCPUState(),
b:this.ram.slice(0),
tia:this.tia.saveState(),
maria:this.maria.saveState(),
in:this.inputs.slice(0)
};
}
loadControlsState(state) {
this.inputs.set(state.in);
}
saveControlsState() {
return {
in:this.inputs.slice(0)
};
}
getCPUState() {
return this.fixPC(this.cpu.saveState());
}
getRasterScanline() {
return this.scanline;
}
getDebugCategories() {
return ['CPU','Stack','TIA','MARIA'];
}
getDebugInfo(category, state) {
switch (category) {
case 'TIA': return TIA.stateToLongString(state.tia);
case 'MARIA': return MARIA.stateToLongString(state.maria) + "\nScanline: " + this.scanline;
default: return super.getDebugInfo(category, state);
}
}
}
///
const ATARI_NTSC_RGB = [
0x000000, // 00
0x404040, // 02
0x6c6c6c, // 04
0x909090, // 06
0xb0b0b0, // 08
0xc8c8c8, // 0A
0xdcdcdc, // 0C
0xf4f4f4, // 0E
0x004444, // 10
0x106464, // 12
0x248484, // 14
0x34a0a0, // 16
0x40b8b8, // 18
0x50d0d0, // 1A
0x5ce8e8, // 1C
0x68fcfc, // 1E
0x002870, // 20
0x144484, // 22
0x285c98, // 24
0x3c78ac, // 26
0x4c8cbc, // 28
0x5ca0cc, // 2A
0x68b4dc, // 2C
0x78c8ec, // 2E
0x001884, // 30
0x183498, // 32
0x3050ac, // 34
0x4868c0, // 36
0x5c80d0, // 38
0x7094e0, // 3A
0x80a8ec, // 3C
0x94bcfc, // 3E
0x000088, // 40
0x20209c, // 42
0x3c3cb0, // 44
0x5858c0, // 46
0x7070d0, // 48
0x8888e0, // 4A
0xa0a0ec, // 4C
0xb4b4fc, // 4E
0x5c0078, // 50
0x74208c, // 52
0x883ca0, // 54
0x9c58b0, // 56
0xb070c0, // 58
0xc084d0, // 5A
0xd09cdc, // 5C
0xe0b0ec, // 5E
0x780048, // 60
0x902060, // 62
0xa43c78, // 64
0xb8588c, // 66
0xcc70a0, // 68
0xdc84b4, // 6A
0xec9cc4, // 6C
0xfcb0d4, // 6E
0x840014, // 70
0x982030, // 72
0xac3c4c, // 74
0xc05868, // 76
0xd0707c, // 78
0xe08894, // 7A
0xeca0a8, // 7C
0xfcb4bc, // 7E
0x880000, // 80
0x9c201c, // 82
0xb04038, // 84
0xc05c50, // 86
0xd07468, // 88
0xe08c7c, // 8A
0xeca490, // 8C
0xfcb8a4, // 8E
0x7c1800, // 90
0x90381c, // 92
0xa85438, // 94
0xbc7050, // 96
0xcc8868, // 98
0xdc9c7c, // 9A
0xecb490, // 9C
0xfcc8a4, // 9E
0x5c2c00, // A0
0x784c1c, // A2
0x906838, // A4
0xac8450, // A6
0xc09c68, // A8
0xd4b47c, // AA
0xe8cc90, // AC
0xfce0a4, // AE
0x2c3c00, // B0
0x485c1c, // B2
0x647c38, // B4
0x809c50, // B6
0x94b468, // B8
0xacd07c, // BA
0xc0e490, // BC
0xd4fca4, // BE
0x003c00, // C0
0x205c20, // C2
0x407c40, // C4
0x5c9c5c, // C6
0x74b474, // C8
0x8cd08c, // CA
0xa4e4a4, // CC
0xb8fcb8, // CE
0x003814, // D0
0x1c5c34, // D2
0x387c50, // D4
0x50986c, // D6
0x68b484, // D8
0x7ccc9c, // DA
0x90e4b4, // DC
0xa4fcc8, // DE
0x00302c, // E0
0x1c504c, // E2
0x347068, // E4
0x4c8c84, // E6
0x64a89c, // E8
0x78c0b4, // EA
0x88d4cc, // EC
0x9cece0, // EE
0x002844, // F0
0x184864, // F2
0x306884, // F4
0x4484a0, // F6
0x589cb8, // F8
0x6cb4d0, // FA
0x7ccce8, // FC
0x8ce0fc // FE
];
var COLORS_RGBA = new Uint32Array(256);
var COLORS_WEB = [];
for (var i=0; i<256; i++) {
COLORS_RGBA[i] = ATARI_NTSC_RGB[i>>1] | 0xff000000;
COLORS_WEB[i] = "#"+hex(rgb2bgr(ATARI_NTSC_RGB[i>>1]),6);
}
///
PLATFORMS['atari7800'] = Atari7800Platform;