mirror of
https://github.com/sehugg/8bitworkshop.git
synced 2024-11-23 06:32:11 +00:00
158 lines
6.3 KiB
C
158 lines
6.3 KiB
C
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#include <string.h>
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typedef unsigned char byte;
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typedef unsigned short word;
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byte __at (0xc000) palette[16];
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volatile byte __at (0xc800) input0;
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volatile byte __at (0xc802) input1;
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volatile byte __at (0xc804) input2;
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byte __at (0xc900) rom_select;
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volatile byte __at (0xcb00) video_counter;
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byte __at (0xcbff) watchdog0x39;
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byte __at (0xcc00) nvram[0x400];
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// blitter flags
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#define SRCSCREEN 0x1
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#define DSTSCREEN 0x2
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#define ESYNC 0x4
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#define FGONLY 0x8
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#define SOLID 0x10
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#define RSHIFT 0x20
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#define EVENONLY 0x40
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#define ODDONLY 0x80
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struct {
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byte flags;
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byte solid;
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word sstart;
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word dstart;
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byte width;
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byte height;
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} __at (0xca00) blitter;
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byte __at (0x0) vidmem[152][256]; // 256x304x4bpp video memory
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void main();
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// start routine @ 0x0
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// set stack pointer, enable interrupts
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void start() {
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__asm
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LD SP,#0xc000
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DI
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__endasm;
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main();
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}
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#define LOCHAR 0x21
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#define HICHAR 0x5e
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const byte font8x8[HICHAR-LOCHAR+1][8] = {
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{ 0x18,0x18,0x18,0x18,0x00,0x00,0x18,0x00 }, { 0x66,0x66,0x66,0x00,0x00,0x00,0x00,0x00 }, { 0x66,0x66,0xff,0x66,0xff,0x66,0x66,0x00 }, { 0x18,0x3e,0x60,0x3c,0x06,0x7c,0x18,0x00 }, { 0x62,0x66,0x0c,0x18,0x30,0x66,0x46,0x00 }, { 0x3c,0x66,0x3c,0x38,0x67,0x66,0x3f,0x00 }, { 0x06,0x0c,0x18,0x00,0x00,0x00,0x00,0x00 }, { 0x0c,0x18,0x30,0x30,0x30,0x18,0x0c,0x00 }, { 0x30,0x18,0x0c,0x0c,0x0c,0x18,0x30,0x00 }, { 0x00,0x66,0x3c,0xff,0x3c,0x66,0x00,0x00 }, { 0x00,0x18,0x18,0x7e,0x18,0x18,0x00,0x00 }, { 0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x30 }, { 0x00,0x00,0x00,0x7e,0x00,0x00,0x00,0x00 }, { 0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00 }, { 0x00,0x03,0x06,0x0c,0x18,0x30,0x60,0x00 }, { 0x3c,0x66,0x6e,0x76,0x66,0x66,0x3c,0x00 }, { 0x18,0x18,0x38,0x18,0x18,0x18,0x7e,0x00 }, { 0x3c,0x66,0x06,0x0c,0x30,0x60,0x7e,0x00 }, { 0x3c,0x66,0x06,0x1c,0x06,0x66,0x3c,0x00 }, { 0x06,0x0e,0x1e,0x66,0x7f,0x06,0x06,0x00 }, { 0x7e,0x60,0x7c,0x06,0x06,0x66,0x3c,0x00 }, { 0x3c,0x66,0x60,0x7c,0x66,0x66,0x3c,0x00 }, { 0x7e,0x66,0x0c,0x18,0x18,0x18,0x18,0x00 }, { 0x3c,0x66,0x66,0x3c,0x66,0x66,0x3c,0x00 }, { 0x3c,0x66,0x66,0x3e,0x06,0x66,0x3c,0x00 }, { 0x00,0x00,0x18,0x00,0x00,0x18,0x00,0x00 }, { 0x00,0x00,0x18,0x00,0x00,0x18,0x18,0x30 }, { 0x0e,0x18,0x30,0x60,0x30,0x18,0x0e,0x00 }, { 0x00,0x00,0x7e,0x00,0x7e,0x00,0x00,0x00 }, { 0x70,0x18,0x0c,0x06,0x0c,0x18,0x70,0x00 }, { 0x3c,0x66,0x06,0x0c,0x18,0x00,0x18,0x00 }, { 0x3c,0x66,0x6e,0x6e,0x60,0x62,0x3c,0x00 }, { 0x18,0x3c,0x66,0x7e,0x66,0x66,0x66,0x00 }, { 0x7c,0x66,0x66,0x7c,0x66,0x66,0x7c,0x00 }, { 0x3c,0x66,0x60,0x60,0x60,0x66,0x3c,0x00 }, { 0x78,0x6c,0x66,0x66,0x66,0x6c,0x78,0x00 }, { 0x7e,0x60,0x60,0x78,0x60,0x60,0x7e,0x00 }, { 0x7e,0x60,0x60,0x78,0x60,0x60,0x60,0x00 }, { 0x3c,0x66,0x60,0x6e,0x66,0x66,0x3c,0x00 }, { 0x66,0x66,0x66,0x7e,0x66,0x66,0x66,0x00 }, { 0x3c,0x18,0x18,0x18,0x18,0x18,0x3c,0x00 }, { 0x1e,0x0c,0x0c,0x0c,0x0c,0x6c,0x38,0x00 }, { 0x66,0x6c,0x78,0x70,0x78,0x6c,0x66,0x00 }, { 0x60,0x60,0x60,0x60,0x60,0x60,0x7e,0x00 }, { 0x63,0x77,0x7f,0x6b,0x63,0x63,0x63,0x00 }, { 0x66,0x76,0x7e,0x7e,0x6e,0x66,0x66,0x00 }, { 0x3c,0x66,0x66,0x66,0x66,0x66,0x3c,0x00 }, { 0x7c,0x66,0x66,0x7c,0x60,0x60,0x60,0x00 }, { 0x3c,0x66,0x66,0x66,0x66,0x3c,0x0e,0x00 }, { 0x7c,0x66,0x66,0x7c,0x78,0x6c,0x66,0x00 }, { 0x3c,0x66,0x60,0x3c,0x06,0x66,0x3c,0x00 }, { 0x7e,0x18,0x18,0x18,0x18,0x18,0x18,0x00 }, { 0x66,0x66,0x66,0x66,0x66,0x66,0x3c,0x00 }, { 0x66,0x66,0x66,0x66,0x66,0x3c,0x18,0x00 }, { 0x63,0x63,0x63,0x6b,0x7f,0x77,0x63,0x00 }, { 0x66,0x66,0x3c,0x18,0x3c,0x66,0x66,0x00 }, { 0x66,0x66,0x66,0x3c,0x18,0x18,0x18,0x00 }, { 0x7e,0x06,0x0c,0x18,0x30,0x60,0x7e,0x00 }, { 0x3c,0x30,0x30,0x30,0x30,0x30,0x3c,0x00 }, { 0x00,0x60,0x30,0x18,0x0c,0x06,0x03,0x00 }, { 0x3c,0x0c,0x0c,0x0c,0x0c,0x0c,0x3c,0x00 }, { 0x00,0x18,0x3c,0x7e,0x18,0x18,0x18,0x18 }
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};
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const byte sprite1[] = {
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8,16,
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0x00,0x09,0x99,0x00,0x00,0x99,0x90,0x00,
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0x00,0x94,0x94,0x90,0x09,0x49,0x49,0x00,
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0x04,0x49,0x49,0x90,0x09,0x94,0x94,0x90,
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0x94,0x99,0x94,0x90,0x09,0x49,0x99,0x49,
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0x99,0x99,0x49,0x93,0x39,0x94,0x99,0x99,
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0x04,0x49,0x99,0x94,0x49,0x99,0x94,0x90,
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0x00,0x94,0x94,0x43,0x34,0x49,0x49,0x00,
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0x00,0x09,0x43,0x94,0x49,0x34,0x90,0x00,
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0x00,0x90,0x00,0x39,0x93,0x00,0x09,0x00,
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0x00,0x09,0x83,0x33,0x33,0x33,0x90,0x00,
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0x00,0x09,0x32,0x23,0x32,0x23,0x90,0x00,
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0x00,0x03,0x03,0x23,0x82,0x30,0x30,0x00,
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0x03,0x30,0x00,0x33,0x33,0x00,0x03,0x30,
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0x00,0x30,0x03,0x00,0x00,0x30,0x03,0x00,
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0x00,0x00,0x00,0x30,0x03,0x00,0x00,0x00,
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0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x00,
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};
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inline word swapw(word j) {
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return ((j << 8) | (j >> 8));
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}
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// x1: 0-151
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// y1: 0-255
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inline void blit_solid(byte x1, byte y1, byte w, byte h, byte color) {
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blitter.width = w^4;
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blitter.height = h^4;
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blitter.dstart = x1+y1*256; // swapped
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blitter.solid = color;
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blitter.flags = DSTSCREEN|SOLID;
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}
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inline void blit_copy(byte x1, byte y1, byte w, byte h, const byte* data) {
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blitter.width = w^4;
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blitter.height = h^4;
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blitter.sstart = swapw((word)data);
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blitter.dstart = x1+y1*256; // swapped
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blitter.solid = 0;
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blitter.flags = DSTSCREEN|FGONLY;
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}
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inline void draw_sprite(const byte* data, byte x, byte y) {
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blitter.width = data[0]^4;
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blitter.height = data[1]^4;
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blitter.sstart = swapw((word)(data+2));
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blitter.dstart = x+y*256; // swapped
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blitter.solid = 0;
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blitter.flags = DSTSCREEN|FGONLY;
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}
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void draw_char(char ch, byte x, byte y, byte color) {
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byte data[8][4];
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const byte* src = &font8x8[ch-LOCHAR][0];
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int i,j,pixels;
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if (ch < LOCHAR || ch > HICHAR) return;
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for (i=0; i<8; i++) {
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byte b = *src++;
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for (j=0; j<4; j++) {
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pixels = 0;
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if (b & 0x80) pixels |= color & 0xf0;
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if (b & 0x40) pixels |= color & 0x0f;
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data[i][j] = pixels;
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b <<= 2;
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}
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}
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blit_copy(x, y, 4, 8, (char*)data);
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}
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void draw_string(const char* str, byte x, byte y, byte color) {
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char ch;
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do {
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ch = *str++;
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draw_char(ch, x, y, color);
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x += 4;
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} while (ch);
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}
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inline void blit_pixel(word xx, byte y, byte color) {
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blitter.width = 1^4;
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blitter.height = 1^4;
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blitter.dstart = (xx>>1)+y*256; // swapped
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blitter.solid = color;
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blitter.flags = (xx&1) ? SOLID|ODDONLY : SOLID|EVENONLY;
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}
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void main() {
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int i;
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blit_solid(0, 0, 152, 255, 0x00);
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for (i=0; i<16; i++)
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palette[i] = i*7;
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for (i=0; i<152; i++) {
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vidmem[0][i] = 16;
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vidmem[i][2] = 32;
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blit_pixel(i, i, 0x77);
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blit_pixel(i+1, i, 0x33);
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}
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draw_sprite(sprite1, 35, 20);
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draw_string("HELLO WORLD", 20, 5, 0x88);
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while (1) watchdog0x39 = 0x39;
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}
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