mirror of
https://github.com/sehugg/8bitworkshop.git
synced 2024-11-22 14:33:51 +00:00
126 lines
2.8 KiB
Plaintext
126 lines
2.8 KiB
Plaintext
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$include('ntsc.ice')
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// -------------------------
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algorithm frame_display(
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input uint10 pix_x,
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input uint10 pix_y,
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input uint1 pix_active,
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input uint1 pix_vblank,
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output! uint$color_depth$ pix_r,
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output! uint$color_depth$ pix_g,
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output! uint$color_depth$ pix_b
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) <autorun> {
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$include('font_cp437_8x8.ice')
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// 256x256 cells (240 lines used)
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dualport_bram uint1 cells[65536] = uninitialized;
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// previous 2 rows
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dualport_bram uint1 row1[256] = uninitialized;
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dualport_bram uint1 row2[256] = uninitialized;
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// 3x3 pixel mask around x/y
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uint9 neigh = 0;
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// offsets to X and Y coordinate
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uint8 xx := pix_x[0,8];
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uint8 yy := pix_y[0,8];
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uint8 xxm3 := xx - 3;
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uint8 xxm1 := xx - 1;
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uint8 yym1 := yy - 1;
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// count # of live neigbors (up to 8)
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uint3 ncount ::=
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neigh[0,1] + neigh[1,1] + neigh[2,1]
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+ neigh[3,1] + neigh[5,1]
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+ neigh[6,1] + neigh[7,1] + neigh[8,1];
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// pixel is set if:
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// * 3 live neighbors
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// * 2 live neigbors and was already alive
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uint1 alive ::= (ncount == 3) || (ncount == 2 && neigh[4,1]);
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// by default r,g,b are set to zero
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pix_r := 0;
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pix_g := 0;
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pix_b := 0;
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// set dual-port block RAM bus addresses (continuously)
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row1.addr0 := xx;
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row2.addr0 := xx;
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cells.addr0 := {yy, xx};
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row1.addr1 := xxm1;
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row2.addr1 := xxm1;
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cells.addr1 := {yym1, xxm3};
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row1.wenable1 := 1;
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row2.wenable1 := 1;
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cells.wenable1 = 1;
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// ---------- show time!
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while (1) {
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// display frame
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while (pix_vblank == 0) {
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if (pix_active) {
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// shift neighbor cells to the left by 1 pixel
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// while adding right pix from row1/row2/cells array
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neigh = {
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neigh[6,2], row1.rdata0,
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neigh[3,2], row2.rdata0,
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neigh[0,2], cells.rdata0
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};
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// copy alive -> cells -> row2 -> row1
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row1.wdata1 = row2.rdata0;
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row2.wdata1 = cells.rdata0;
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cells.wdata1 = alive;
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// set RGB color based on surroundings
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pix_r = ncount * 31;
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pix_g = neigh[4,1] * 255;
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pix_b = alive * 255;
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}
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}
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}
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}
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// -------------------------
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algorithm main(
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output! uint$color_depth$ video_r,
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output! uint$color_depth$ video_g,
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output! uint$color_depth$ video_b,
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output! uint1 video_hs,
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output! uint1 video_vs
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)
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<@clock,!reset>
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{
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uint1 active = 0;
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uint1 vblank = 0;
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uint10 pix_x = 0;
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uint10 pix_y = 0;
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ntsc ntsc_driver (
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ntsc_hs :> video_hs,
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ntsc_vs :> video_vs,
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active :> active,
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vblank :> vblank,
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ntsc_x :> pix_x,
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ntsc_y :> pix_y
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);
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frame_display display (
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pix_x <: pix_x,
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pix_y <: pix_y,
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pix_active <: active,
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pix_vblank <: vblank,
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pix_r :> video_r,
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pix_g :> video_g,
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pix_b :> video_b
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);
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// forever
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while (1) {
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}
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}
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