mirror of
https://github.com/sehugg/8bitworkshop.git
synced 2024-11-21 23:30:58 +00:00
401 lines
7.0 KiB
Plaintext
401 lines
7.0 KiB
Plaintext
|
|
//#resource "vcs-ca65.h"
|
|
|
|
import "vcslib.ecs"
|
|
|
|
component Bitmap
|
|
bitmapdata: array of 0..255 baseoffset 31
|
|
height: 0..255
|
|
end
|
|
|
|
component HasBitmap
|
|
bitmap: [Bitmap]
|
|
end
|
|
|
|
component Colormap
|
|
colormapdata: array of 0..255 baseoffset 31
|
|
end
|
|
|
|
component HasColormap
|
|
colormap: [Colormap]
|
|
end
|
|
|
|
component Sprite
|
|
plyrflags: 0..63
|
|
end
|
|
|
|
component HasXpos
|
|
xpos: 0..255
|
|
end
|
|
|
|
component HasYpos
|
|
ypos: 0..255
|
|
end
|
|
|
|
component SpriteSlot
|
|
sprite: [Sprite,HasBitmap,HasColormap,HasYpos]
|
|
end
|
|
|
|
component Missile
|
|
end
|
|
|
|
system Kernel2Sprite
|
|
locals 13
|
|
on preframe do with [KernelSection]
|
|
---
|
|
.define KLINES {{<lines}}
|
|
.define KPAD 32
|
|
---
|
|
on preframe do join
|
|
[SpriteSlot] with
|
|
[Sprite,HasBitmap,HasColormap,HasYpos] limit 2
|
|
---
|
|
; set player object flags
|
|
lda {{<plyrflags}}
|
|
sta NUSIZ0,y
|
|
sta REFP0,y
|
|
; calculate screen height - ypos
|
|
lda KLINES+KPAD
|
|
sec
|
|
sbc {{<ypos}}
|
|
sta {{$11}}
|
|
; calculate bitmap pointer
|
|
stx {{$12}} ; save X (Sprite index)
|
|
lda {{<bitmap}} ; deref bitmap
|
|
tax
|
|
lda {{<Bitmap:bitmapdata}},x
|
|
sec
|
|
sbc {{$11}}
|
|
sta {{$0}},y ; Y = sprite slot index
|
|
lda {{>Bitmap:bitmapdata}},x
|
|
sbc #0
|
|
sta {{$2}},y
|
|
; get bitmap height
|
|
lda {{<Bitmap:height}},x
|
|
sta {{$8}},y
|
|
; calculate colormap pointer
|
|
ldx {{$12}} ; restore X
|
|
lda {{<colormap}} ; deref colormap
|
|
tax
|
|
lda {{<Colormap:colormapdata}},x
|
|
sec
|
|
sbc {{$11}}
|
|
sta {{$4}},y
|
|
lda {{>Colormap:colormapdata}},x
|
|
sbc #0
|
|
sta {{$6}},y
|
|
; save ypos
|
|
ldx {{$12}} ; restore X
|
|
lda {{<ypos}}
|
|
sta {{$10}},y
|
|
---
|
|
on preframe do once
|
|
---
|
|
; L0 L1 H0 H1 -> L0 H0 L1 H1
|
|
lda {{$1}}
|
|
ldy {{$2}}
|
|
sty {{$1}}
|
|
sta {{$2}}
|
|
lda {{$5}}
|
|
ldy {{$6}}
|
|
sty {{$5}}
|
|
sta {{$6}}
|
|
---
|
|
on preframe do if [BGColor]
|
|
---
|
|
lda {{<bgcolor}}
|
|
sta COLUBK
|
|
---
|
|
on preframe do if [Missile,HasYpos]
|
|
---
|
|
lda KLINES
|
|
sec
|
|
sbc {{<ypos}}
|
|
sta {{$12}}
|
|
---
|
|
on kernel do with [KernelSection]
|
|
---
|
|
ldy #0
|
|
sty VDELP0
|
|
iny
|
|
sta VDELP1
|
|
---
|
|
on kernel do with [KernelSection]
|
|
---
|
|
; define macro for each line
|
|
.macro @DrawLine do_wsync
|
|
.local DoDraw1
|
|
.local DoDraw2
|
|
; draw player 0
|
|
lda {{$8}} ; height
|
|
dcp {{$10}} ; ypos
|
|
bcs DoDraw1
|
|
lda #0
|
|
.byte $2C
|
|
DoDraw1:
|
|
lda ({{$0}}),y
|
|
.if do_wsync
|
|
sta WSYNC
|
|
.endif
|
|
sta GRP0
|
|
lda ({{$4}}),y
|
|
sta COLUP0
|
|
; draw player 1
|
|
lda {{$9}} ; height
|
|
dcp {{$11}} ; ypos
|
|
bcs DoDraw2
|
|
lda #0
|
|
.byte $2C
|
|
DoDraw2:
|
|
lda ({{$2}}),y
|
|
sta GRP1
|
|
lda ({{$6}}),y
|
|
sta COLUP1
|
|
.endmacro
|
|
|
|
ldy {{<lines}}
|
|
@LVScan:
|
|
{{!scanline1}}
|
|
@DrawLine 1 ; macro: draw scanline w/ WSYNC
|
|
dey ; next scanline
|
|
{{!scanline2}}
|
|
@DrawLine 0 ; macro: draw scanline no WSYNC
|
|
dey ; next scanline
|
|
bne @LVScan ; repeat until out of lines
|
|
---
|
|
on kernel do with [KernelSection]
|
|
---
|
|
lda #0
|
|
sta GRP0
|
|
sta GRP1
|
|
sta GRP0
|
|
sta GRP1
|
|
---
|
|
on scanline1 do if [Missile,HasYpos]
|
|
---
|
|
cpy {{$12}}
|
|
php
|
|
pla
|
|
sta ENAM0
|
|
---
|
|
end
|
|
|
|
system VersatilePlayfield
|
|
locals 2
|
|
on preframe do with [VersatilePlayfield]
|
|
---
|
|
lda {{<data}}
|
|
sta {{$0}}
|
|
lda {{>data}}
|
|
sta {{$1}}
|
|
---
|
|
on scanline1 do with [VersatilePlayfield]
|
|
---
|
|
lda ({{local 0}}),y
|
|
tax
|
|
---
|
|
on scanline2 do with [VersatilePlayfield]
|
|
---
|
|
lda ({{local 0}}),y
|
|
sta $00,x
|
|
---
|
|
end
|
|
|
|
system SetXPos
|
|
on preframe do once
|
|
---
|
|
sta HMCLR
|
|
---
|
|
on preframe do join [SpriteSlot] with [HasXpos]
|
|
limit 2
|
|
---
|
|
lda {{<xpos}}
|
|
{{!SetHorizPos}}
|
|
---
|
|
on preframe do if [Missile,HasXpos]
|
|
---
|
|
lda {{<xpos}}
|
|
ldx #2
|
|
{{!SetHorizPos}}
|
|
---
|
|
on preframe do once
|
|
---
|
|
sta WSYNC
|
|
sta HMOVE
|
|
---
|
|
end
|
|
|
|
system MoveJoyX
|
|
on joyleft do with [HasXpos]
|
|
---
|
|
lda {{<xpos}}
|
|
sec
|
|
sbc #1
|
|
bcc @nomove
|
|
sta {{<xpos}}
|
|
@nomove:
|
|
---
|
|
on joyright do with [HasXpos]
|
|
---
|
|
lda {{<xpos}}
|
|
clc
|
|
adc #1
|
|
cmp #152
|
|
bcs @nomove
|
|
sta {{<xpos}}
|
|
@nomove:
|
|
---
|
|
end
|
|
|
|
system MoveJoyY
|
|
on joyup do with [HasYpos]
|
|
---
|
|
lda {{<ypos}}
|
|
sec
|
|
sbc #1
|
|
bcc @nomove
|
|
sta {{<ypos}}
|
|
@nomove:
|
|
---
|
|
on joydown do with [HasYpos]
|
|
---
|
|
lda {{<ypos}}
|
|
clc
|
|
adc #1
|
|
cmp #220
|
|
bcs @nomove
|
|
sta {{<ypos}}
|
|
@nomove:
|
|
---
|
|
end
|
|
|
|
system SpriteShuffler
|
|
locals 2
|
|
on postframe do select [SpriteSlot]
|
|
---
|
|
; load two sprite slots at left side of array
|
|
lda {{<SpriteSlot:sprite}}
|
|
sta {{$0}}
|
|
lda {{<SpriteSlot:sprite}}+1
|
|
sta {{$1}}
|
|
; move two slots to the left
|
|
ldx #0
|
|
@loop:
|
|
lda {{<SpriteSlot:sprite}}+2,x
|
|
sta {{<SpriteSlot:sprite}},x
|
|
inx
|
|
cpx #{{%ecount}}-2
|
|
bne @loop
|
|
; store two sprite slots at right side of array
|
|
lda {{$0}}
|
|
sta {{<SpriteSlot:sprite}}+{{%ecount}}-2
|
|
lda {{$1}}
|
|
sta {{<SpriteSlot:sprite}}+{{%ecount}}-1
|
|
---
|
|
end
|
|
|
|
system SpriteHider
|
|
locals 1
|
|
on postframe do select [SpriteSlot]
|
|
---
|
|
lda #{{%efullcount}}-1
|
|
sta {{$0}}
|
|
---
|
|
on postframe do
|
|
join [SpriteSlot]
|
|
with [Sprite,HasYpos]
|
|
limit 2
|
|
---
|
|
lda {{<ypos}}
|
|
cmp #192
|
|
bcc @skip
|
|
; swap this sprite slot with slot at end of array
|
|
lda {{<SpriteSlot:sprite}},y
|
|
pha
|
|
ldx {{$0}} ; clobbers X, but no longer used
|
|
lda {{<SpriteSlot:sprite}},x
|
|
sta {{<SpriteSlot:sprite}},y
|
|
pla
|
|
sta {{<SpriteSlot:sprite}},x
|
|
dec {{$0}}
|
|
@skip:
|
|
---
|
|
end
|
|
|
|
///
|
|
|
|
demo Main
|
|
|
|
using FrameLoop, Kernel2Sprite
|
|
using Joystick, MoveJoyX, MoveJoyY
|
|
using SetXPos, SetHorizPos
|
|
using SpriteShuffler, SpriteHider
|
|
|
|
entity Kernel [KernelSection, BGColor]
|
|
const lines = 192
|
|
const bgcolor = 0xa2
|
|
end
|
|
|
|
entity Bitmap1 [Bitmap]
|
|
const bitmapdata = [1, 1, 3, 7, 15, 31, 63, 127]
|
|
const height = 8
|
|
end
|
|
|
|
entity Bitmap2 [Bitmap]
|
|
const bitmapdata = [$18,$3e,$ff,$ff,$ff,$ff,$3e,$18]
|
|
const height = 8
|
|
end
|
|
|
|
entity Colormap1 [Colormap]
|
|
const colormapdata = [6, 3, 6, 9, 12, 14, 31, 63]
|
|
end
|
|
|
|
entity Sprite0 [Sprite,HasBitmap,HasColormap,HasXpos,HasYpos,Player]
|
|
init xpos = 50
|
|
init ypos = 150
|
|
init bitmap = #Bitmap2
|
|
const plyrflags = 0
|
|
end
|
|
|
|
entity Sprite1 [Sprite,HasBitmap,HasColormap,HasXpos,HasYpos,Player]
|
|
init xpos = 100
|
|
init ypos = 60
|
|
init bitmap = #Bitmap1
|
|
const plyrflags = 3
|
|
end
|
|
|
|
entity Sprite2 [Sprite,HasBitmap,HasColormap,HasXpos,HasYpos,Player]
|
|
init xpos = 80
|
|
init ypos = 90
|
|
init bitmap = #Bitmap2
|
|
const plyrflags = 0
|
|
end
|
|
|
|
entity Sprite3 [Sprite,HasBitmap,HasColormap,HasXpos,HasYpos,Player]
|
|
init xpos = 40
|
|
init ypos = 150
|
|
init bitmap = #Bitmap1
|
|
const plyrflags = 0
|
|
end
|
|
/*
|
|
entity [Missile,HasXpos,HasYpos]
|
|
init xpos = 70
|
|
init ypos = 70
|
|
end
|
|
*/
|
|
entity Slot0 [SpriteSlot]
|
|
init sprite = #Sprite0
|
|
end
|
|
entity Slot1 [SpriteSlot]
|
|
init sprite = #Sprite1
|
|
end
|
|
entity Slot2 [SpriteSlot]
|
|
init sprite = #Sprite2
|
|
end
|
|
entity Slot3 [SpriteSlot]
|
|
init sprite = #Sprite3
|
|
end
|
|
|
|
end
|
|
|