8bitworkshop/src/emu.ts

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"use strict";
import { hex } from "./util";
// external modules
declare var jt, Javatari, Z80_fast, CPU6809;
// Emulator classes
export var PLATFORMS = {};
export var frameUpdateFunction : (Canvas) => void = null;
var _random_state = 1;
export function noise() {
let x = _random_state;
x ^= x << 13;
x ^= x >> 17;
x ^= x << 5;
return (_random_state = x) & 0xff;
}
export function getNoiseSeed() {
return _random_state;
}
export function setNoiseSeed(x : number) {
_random_state = x;
}
type KeyboardCallback = (which:number, charCode:number, flags:number) => void;
function __createCanvas(mainElement:HTMLElement, width:number, height:number) : HTMLElement {
var canvas = document.createElement('canvas');
canvas.width = width;
canvas.height = height;
canvas.classList.add("emuvideo");
canvas.tabIndex = -1; // Make it focusable
mainElement.appendChild(canvas);
return canvas;
}
function _setKeyboardEvents(canvas:HTMLElement, callback:KeyboardCallback) {
canvas.onkeydown = function(e) {
callback(e.which, 0, 1|_metakeyflags(e));
};
canvas.onkeyup = function(e) {
callback(e.which, 0, 0|_metakeyflags(e));
};
canvas.onkeypress = function(e) {
callback(e.which, e.charCode, 1|_metakeyflags(e));
};
};
export var RasterVideo = function(mainElement:HTMLElement, width:number, height:number, options?) {
var canvas, ctx;
var imageData, arraybuf, buf8, datau32;
this.setRotate = function(rotate) {
if (rotate) {
// TODO: aspect ratio?
canvas.style.transform = "rotate("+rotate+"deg)";
if (canvas.width < canvas.height)
canvas.style.paddingLeft = canvas.style.paddingRight = "10%";
} else {
canvas.style.transform = null;
canvas.style.paddingLeft = canvas.style.paddingRight = null;
}
}
this.create = function() {
this.canvas = canvas = __createCanvas(mainElement, width, height);
if (options && options.rotate) {
this.setRotate(options.rotate);
}
ctx = canvas.getContext('2d');
imageData = ctx.createImageData(width, height);
/*
arraybuf = new ArrayBuffer(imageData.data.length);
buf8 = new Uint8Array(arraybuf); // TODO: Uint8ClampedArray
datau32 = new Uint32Array(arraybuf);
buf8 = imageData.data;
*/
datau32 = new Uint32Array(imageData.data.buffer);
}
this.setKeyboardEvents = function(callback) {
_setKeyboardEvents(canvas, callback);
}
this.getFrameData = function() { return datau32; }
this.getContext = function() { return ctx; }
this.updateFrame = function(sx:number, sy:number, dx:number, dy:number, width?:number, height?:number) {
//imageData.data.set(buf8); // TODO: slow w/ partial updates
if (width && height)
ctx.putImageData(imageData, sx, sy, dx, dy, width, height);
else
ctx.putImageData(imageData, 0, 0);
if (frameUpdateFunction) frameUpdateFunction(canvas);
}
}
export var VectorVideo = function(mainElement:HTMLElement, width:number, height:number) {
var self = this;
var canvas, ctx;
var persistenceAlpha = 0.5;
var jitter = 1.0;
var gamma = 0.8;
var sx = width/1024.0;
var sy = height/1024.0;
this.create = function() {
this.canvas = canvas = __createCanvas(mainElement, width, height);
ctx = canvas.getContext('2d');
}
this.setKeyboardEvents = function(callback) {
_setKeyboardEvents(canvas, callback);
}
this.clear = function() {
ctx.globalCompositeOperation = 'source-over';
ctx.globalAlpha = persistenceAlpha;
ctx.fillStyle = '#000000';
ctx.fillRect(0, 0, width, height);
ctx.globalAlpha = 1.0;
ctx.globalCompositeOperation = 'lighter';
if (frameUpdateFunction) frameUpdateFunction(canvas);
}
var COLORS = [
'#111111',
'#1111ff',
'#11ff11',
'#11ffff',
'#ff1111',
'#ff11ff',
'#ffff11',
'#ffffff'
];
this.drawLine = function(x1:number, y1:number, x2:number, y2:number, intensity:number, color:number) {
//console.log(x1,y1,x2,y2,intensity,color);
if (intensity > 0) {
// TODO: landscape vs portrait
var alpha = Math.pow(intensity / 255.0, gamma);
ctx.globalAlpha = alpha;
ctx.beginPath();
// TODO: bright dots
var jx = jitter * (Math.random() - 0.5);
var jy = jitter * (Math.random() - 0.5);
x1 += jx;
x2 += jx;
y1 += jy;
y2 += jy;
ctx.moveTo(x1*sx, height-y1*sy);
if (x1 == x2 && y1 == y2)
ctx.lineTo(x2*sx+1, height-y2*sy);
else
ctx.lineTo(x2*sx, height-y2*sy);
ctx.strokeStyle = COLORS[color & 7];
ctx.stroke();
}
}
}
export class RAM {
mem : Uint8Array;
constructor(size:number) {
this.mem = new Uint8Array(new ArrayBuffer(size));
}
}
export var AnimationTimer = function(frequencyHz:number, callback:() => void) {
var intervalMsec = 1000.0 / frequencyHz;
var running;
var lastts = 0;
var useReqAnimFrame = false; //window.requestAnimationFrame ? (frequencyHz>40) : false;
var nframes, startts; // for FPS calc
this.frameRate = frequencyHz;
function scheduleFrame(msec:number) {
if (useReqAnimFrame)
window.requestAnimationFrame(nextFrame);
else
setTimeout(nextFrame, msec);
}
function nextFrame(ts:number) {
if (!ts) ts = Date.now();
if (ts - lastts < intervalMsec*10) {
lastts += intervalMsec;
} else {
lastts = ts + intervalMsec; // frames skipped, catch up
}
if (running) {
scheduleFrame(lastts - ts);
}
if (!useReqAnimFrame || lastts - ts > intervalMsec/2) {
if (running) {
try {
callback();
} catch (e) {
running = false;
throw e;
}
}
if (nframes == 0) startts = ts;
if (nframes++ == 300) {
console.log("Avg framerate: " + nframes*1000/(ts-startts) + " fps");
}
}
}
this.isRunning = function() {
return running;
}
this.start = function() {
if (!running) {
running = true;
lastts = 0;
nframes = 0;
scheduleFrame(0);
}
}
this.stop = function() {
running = false;
}
}
//
export function dumpRAM(ram:number[], ramofs:number, ramlen:number) : string {
var s = "";
// TODO: show scrollable RAM for other platforms
for (var ofs=0; ofs<ramlen; ofs+=0x10) {
s += '$' + hex(ofs+ramofs) + ':';
for (var i=0; i<0x10; i++) {
if (ofs+i < ram.length) {
if (i == 8) s += " ";
s += " " + hex(ram[ofs+i]);
}
}
s += "\n";
}
return s;
}
export const Keys = {
VK_ESCAPE: {c: 27, n: "Esc"},
VK_F1: {c: 112, n: "F1"},
VK_F2: {c: 113, n: "F2"},
VK_F3: {c: 114, n: "F3"},
VK_F4: {c: 115, n: "F4"},
VK_F5: {c: 116, n: "F5"},
VK_F6: {c: 117, n: "F6"},
VK_F7: {c: 118, n: "F7"},
VK_F8: {c: 119, n: "F8"},
VK_F9: {c: 120, n: "F9"},
VK_F10: {c: 121, n: "F10"},
VK_F11: {c: 122, n: "F11"},
VK_F12: {c: 123, n: "F12"},
VK_SCROLL_LOCK: {c: 145, n: "ScrLck"},
VK_PAUSE: {c: 19, n: "Pause"},
VK_QUOTE: {c: 192, n: "'"},
VK_1: {c: 49, n: "1"},
VK_2: {c: 50, n: "2"},
VK_3: {c: 51, n: "3"},
VK_4: {c: 52, n: "4"},
VK_5: {c: 53, n: "5"},
VK_6: {c: 54, n: "6"},
VK_7: {c: 55, n: "7"},
VK_8: {c: 56, n: "8"},
VK_9: {c: 57, n: "9"},
VK_0: {c: 48, n: "0"},
VK_MINUS: {c: 189, n: "-"},
VK_MINUS2: {c: 173, n: "-"},
VK_EQUALS: {c: 187, n: "="},
VK_EQUALS2: {c: 61, n: "="},
VK_BACK_SPACE: {c: 8, n: "Bkspc"},
VK_TAB: {c: 9, n: "Tab"},
VK_Q: {c: 81, n: "Q"},
VK_W: {c: 87, n: "W"},
VK_E: {c: 69, n: "E"},
VK_R: {c: 82, n: "R"},
VK_T: {c: 84, n: "T"},
VK_Y: {c: 89, n: "Y"},
VK_U: {c: 85, n: "U"},
VK_I: {c: 73, n: "I"},
VK_O: {c: 79, n: "O"},
VK_P: {c: 80, n: "P"},
VK_ACUTE: {c: 219, n: "´"},
VK_OPEN_BRACKET: {c: 221, n: "["},
VK_CLOSE_BRACKET: {c: 220, n: "]"},
VK_CAPS_LOCK: {c: 20, n: "CpsLck"},
VK_A: {c: 65, n: "A"},
VK_S: {c: 83, n: "S"},
VK_D: {c: 68, n: "D"},
VK_F: {c: 70, n: "F"},
VK_G: {c: 71, n: "G"},
VK_H: {c: 72, n: "H"},
VK_J: {c: 74, n: "J"},
VK_K: {c: 75, n: "K"},
VK_L: {c: 76, n: "L"},
VK_CEDILLA: {c: 186, n: "Ç"},
VK_TILDE: {c: 222, n: "~"},
VK_ENTER: {c: 13, n: "Enter"},
VK_SHIFT: {c: 16, n: "Shift"},
VK_BACK_SLASH: {c: 226, n: "\\"},
VK_Z: {c: 90, n: "Z"},
VK_X: {c: 88, n: "X"},
VK_C: {c: 67, n: "C"},
VK_V: {c: 86, n: "V"},
VK_B: {c: 66, n: "B"},
VK_N: {c: 78, n: "N"},
VK_M: {c: 77, n: "M"},
VK_COMMA: {c: 188, n: "] ="},
VK_PERIOD: {c: 190, n: "."},
VK_SEMICOLON: {c: 191, n: ";"},
VK_SLASH: {c: 193, n: "/"},
VK_CONTROL: {c: 17, n: "Ctrl"},
VK_ALT: {c: 18, n: "Alt"},
VK_SPACE: {c: 32, n: "Space"},
VK_INSERT: {c: 45, n: "Ins"},
VK_DELETE: {c: 46, n: "Del"},
VK_HOME: {c: 36, n: "Home"},
VK_END: {c: 35, n: "End"},
VK_PAGE_UP: {c: 33, n: "PgUp"},
VK_PAGE_DOWN: {c: 34, n: "PgDown"},
VK_UP: {c: 38, n: "Up"},
VK_DOWN: {c: 40, n: "Down"},
VK_LEFT: {c: 37, n: "Left"},
VK_RIGHT: {c: 39, n: "Right"},
VK_NUM_LOCK: {c: 144, n: "Num"},
VK_DIVIDE: {c: 111, n: "Num /"},
VK_MULTIPLY: {c: 106, n: "Num *"},
VK_SUBTRACT: {c: 109, n: "Num -"},
VK_ADD: {c: 107, n: "Num +"},
VK_DECIMAL: {c: 194, n: "Num ."},
VK_NUMPAD0: {c: 96, n: "Num 0"},
VK_NUMPAD1: {c: 97, n: "Num 1"},
VK_NUMPAD2: {c: 98, n: "Num 2"},
VK_NUMPAD3: {c: 99, n: "Num 3"},
VK_NUMPAD4: {c: 100, n: "Num 4"},
VK_NUMPAD5: {c: 101, n: "Num 5"},
VK_NUMPAD6: {c: 102, n: "Num 6"},
VK_NUMPAD7: {c: 103, n: "Num 7"},
VK_NUMPAD8: {c: 104, n: "Num 8"},
VK_NUMPAD9: {c: 105, n: "Num 9"},
VK_NUMPAD_CENTER: {c: 12, n: "Num Cntr"}
};
function _metakeyflags(e) {
return (e.shiftKey?2:0) | (e.ctrlKey?4:0) | (e.altKey?8:0) | (e.metaKey?16:0);
}
export function setKeyboardFromMap(video, switches, map, func?) {
video.setKeyboardEvents(function(key,code,flags) {
var o = map[key];
if (o && func) {
func(o, key, code, flags);
}
if (o) {
//console.log(key,code,flags,o);
var mask = o.mask;
if (mask < 0) { // negative mask == active low
mask = -mask;
flags ^= 1;
}
if (flags & 1) {
switches[o.index] |= mask;
} else {
switches[o.index] &= ~mask;
}
}
});
}
export function makeKeycodeMap(table) {
var map = {};
for (var i=0; i<table.length; i++) {
var entry = table[i];
map[entry[0].c] = {index:entry[1], mask:entry[2]};
}
return map;
}
export function padBytes(data, len) {
if (data.length > len) {
throw Error("Data too long, " + data.length + " > " + len);
}
var r = new RAM(len);
r.mem.set(data);
return r.mem;
}
type AddressReadWriteFn = ((a:number) => number) | ((a:number,v:number) => void);
type AddressDecoderEntry = [number, number, number, AddressReadWriteFn];
type AddressDecoderOptions = {gmask?:number};
// TODO: better performance, check values
export function AddressDecoder(table : AddressDecoderEntry[], options?:AddressDecoderOptions) {
var self = this;
function makeFunction(lo, hi) {
var s = "";
if (options && options.gmask) {
s += "a&=" + options.gmask + ";";
}
for (var i=0; i<table.length; i++) {
var entry = table[i];
var start = entry[0];
var end = entry[1];
var mask = entry[2];
var func = entry[3];
self['__fn'+i] = func;
s += "if (a>=" + start + " && a<="+end + "){";
if (mask) s += "a&="+mask+";";
s += "return this.__fn"+i+"(a,v)&0xff;}\n";
}
s += "return 0;"; // TODO: noise()?
return new Function('a', 'v', s);
}
return makeFunction(0x0, 0xffff).bind(self);
}
export function newAddressDecoder(table : AddressDecoderEntry[], options?:AddressDecoderOptions) : (a:number,v?:number) => number {
return new (AddressDecoder as any)(table, options);
}
// STACK DUMP
declare var addr2symbol; // address to symbol name map (TODO: import)
function lookupSymbol(addr) {
var start = addr;
var foundsym;
while (addr >= 0) {
var sym = addr2symbol[addr];
if (sym && sym.startsWith('_')) { // return first C symbol we find
return addr2symbol[addr] + " + " + (start-addr);
} else if (sym && !foundsym) { // cache first non-C symbol found
foundsym = sym;
}
addr--;
}
return foundsym || "";
}
export function dumpStackToString(mem:number[], start:number, end:number, sp:number) : string {
var s = "";
var nraw = 0;
//s = dumpRAM(mem.slice(start,start+end+1), start, end-start+1);
while (sp < end) {
sp++;
// see if there's a JSR on the stack here
// TODO: make work with roms and memory maps
var addr = mem[sp] + mem[sp+1]*256;
var opcode = mem[addr-2]; // might be out of bounds
if (opcode == 0x20) { // JSR
s += "\n$" + hex(sp) + ": ";
s += hex(addr,4) + " " + lookupSymbol(addr);
sp++;
nraw = 0;
} else {
if (nraw == 0)
s += "\n$" + hex(sp) + ": ";
s += hex(mem[sp+1]) + " ";
if (++nraw == 8) nraw = 0;
}
}
return s+"\n";
}