.. |
apu.c
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NES: fixed clipping, update presets, apu.c/h, vrambuf.c
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2019-02-25 11:03:29 -05:00 |
apu.h
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NES: fixed clipping, update presets, apu.c/h, vrambuf.c
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2019-02-25 11:03:29 -05:00 |
attributes.c
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nes: update presets, catch exceptions in advance(), #define NES_MIRRORING etc
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2019-02-20 19:24:37 -05:00 |
bcd16.s
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fixed params when using vcs.mame; fixed tests; fixed nes start/select
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2019-02-25 22:20:07 -05:00 |
bcd.c
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NES: fixed clipping, update presets, apu.c/h, vrambuf.c
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2019-02-25 11:03:29 -05:00 |
bcd.h
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NES: fixed clipping, update presets, apu.c/h, vrambuf.c
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2019-02-25 11:03:29 -05:00 |
chr_generic.s
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NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game
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2019-02-24 10:06:56 -05:00 |
climber.c
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fixed params when using vcs.mame; fixed tests; fixed nes start/select
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2019-02-25 22:20:07 -05:00 |
conio.c
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crypto.c
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NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game
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2019-02-24 10:06:56 -05:00 |
demosounds.s
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nes: update presets, famitone; show asm listing files
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2019-02-21 12:36:45 -05:00 |
ex0.asm
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
ex1.asm
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memory map hover + click; nes presets
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2019-02-26 22:00:10 -05:00 |
ex2.asm
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memory map hover + click; nes presets
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2019-02-26 22:00:10 -05:00 |
ex3.asm
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NES: fixed clipping, update presets, apu.c/h, vrambuf.c
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2019-02-25 11:03:29 -05:00 |
ex4.asm
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nes: controller demo
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2019-02-15 13:27:56 -05:00 |
fami.c
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
famitone2.asm
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
famitone2.s
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nes: update presets, famitone; show asm listing files
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2019-02-21 12:36:45 -05:00 |
flicker.c
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NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game
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2019-02-24 10:06:56 -05:00 |
hello.c
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helloworld.asm
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
horizmask.c
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memory map hover + click; nes presets
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2019-02-26 22:00:10 -05:00 |
jroatch.chr
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NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game
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2019-02-24 10:06:56 -05:00 |
Makefile
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updated NES Presets; GET binary file if ends in .bin or .chr
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2019-02-09 18:51:37 -05:00 |
metacursor.c
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NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game
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2019-02-24 10:06:56 -05:00 |
metasprites.c
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NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game
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2019-02-24 10:06:56 -05:00 |
metatrigger.c
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NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game
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2019-02-24 10:06:56 -05:00 |
music_aftertherain.s
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nes: update presets, famitone; show asm listing files
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2019-02-21 12:36:45 -05:00 |
music_dangerstreets.s
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nes: update presets, famitone; show asm listing files
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2019-02-21 12:36:45 -05:00 |
music.c
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NES: fixed clipping, update presets, apu.c/h, vrambuf.c
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2019-02-25 11:03:29 -05:00 |
musicdemo.asm
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
nesdefs.asm
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
neslib1.c
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memory map hover + click; nes presets
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2019-02-26 22:00:10 -05:00 |
neslib5.c
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updated NES Presets; GET binary file if ends in .bin or .chr
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2019-02-09 18:51:37 -05:00 |
neslib.h
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NES: fixed clipping, update presets, apu.c/h, vrambuf.c
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2019-02-25 11:03:29 -05:00 |
nesppu.asm
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
road.asm
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
scroll.c
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
scrollrt.asm
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nes: update presets, famitone; show asm listing files
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2019-02-21 12:36:45 -05:00 |
shoot2.c
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NES: fixed clipping, update presets, apu.c/h, vrambuf.c
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2019-02-25 11:03:29 -05:00 |
siegegame.c
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memory map hover + click; nes presets
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2019-02-26 22:00:10 -05:00 |
skeleton.cc65
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
skeleton.dasm
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added vcs .h files; can repeat Run to Line
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2018-08-17 13:44:00 -04:00 |
sprites.c
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NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game
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2019-02-24 10:06:56 -05:00 |
statusbar.c
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
tileset1.c
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
transtable.c
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
vrambuf.c
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memory map hover + click; nes presets
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2019-02-26 22:00:10 -05:00 |
vrambuf.h
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memory map hover + click; nes presets
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2019-02-26 22:00:10 -05:00 |
vrambuffer.c
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memory map hover + click; nes presets
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2019-02-26 22:00:10 -05:00 |