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mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-12-30 18:31:30 +00:00
8bitworkshop/presets/nes
2019-02-26 22:00:10 -05:00
..
apu.c NES: fixed clipping, update presets, apu.c/h, vrambuf.c 2019-02-25 11:03:29 -05:00
apu.h NES: fixed clipping, update presets, apu.c/h, vrambuf.c 2019-02-25 11:03:29 -05:00
attributes.c nes: update presets, catch exceptions in advance(), #define NES_MIRRORING etc 2019-02-20 19:24:37 -05:00
bcd16.s fixed params when using vcs.mame; fixed tests; fixed nes start/select 2019-02-25 22:20:07 -05:00
bcd.c NES: fixed clipping, update presets, apu.c/h, vrambuf.c 2019-02-25 11:03:29 -05:00
bcd.h NES: fixed clipping, update presets, apu.c/h, vrambuf.c 2019-02-25 11:03:29 -05:00
chr_generic.s NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game 2019-02-24 10:06:56 -05:00
climber.c fixed params when using vcs.mame; fixed tests; fixed nes start/select 2019-02-25 22:20:07 -05:00
conio.c
crypto.c NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game 2019-02-24 10:06:56 -05:00
demosounds.s nes: update presets, famitone; show asm listing files 2019-02-21 12:36:45 -05:00
ex0.asm build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
ex1.asm memory map hover + click; nes presets 2019-02-26 22:00:10 -05:00
ex2.asm memory map hover + click; nes presets 2019-02-26 22:00:10 -05:00
ex3.asm NES: fixed clipping, update presets, apu.c/h, vrambuf.c 2019-02-25 11:03:29 -05:00
ex4.asm nes: controller demo 2019-02-15 13:27:56 -05:00
fami.c build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
famitone2.asm build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
famitone2.s nes: update presets, famitone; show asm listing files 2019-02-21 12:36:45 -05:00
flicker.c NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game 2019-02-24 10:06:56 -05:00
hello.c
helloworld.asm make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes 2018-08-14 00:05:02 -04:00
horizmask.c memory map hover + click; nes presets 2019-02-26 22:00:10 -05:00
jroatch.chr NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game 2019-02-24 10:06:56 -05:00
Makefile updated NES Presets; GET binary file if ends in .bin or .chr 2019-02-09 18:51:37 -05:00
metacursor.c NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game 2019-02-24 10:06:56 -05:00
metasprites.c NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game 2019-02-24 10:06:56 -05:00
metatrigger.c NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game 2019-02-24 10:06:56 -05:00
music_aftertherain.s nes: update presets, famitone; show asm listing files 2019-02-21 12:36:45 -05:00
music_dangerstreets.s nes: update presets, famitone; show asm listing files 2019-02-21 12:36:45 -05:00
music.c NES: fixed clipping, update presets, apu.c/h, vrambuf.c 2019-02-25 11:03:29 -05:00
musicdemo.asm build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
nesdefs.asm build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
neslib1.c memory map hover + click; nes presets 2019-02-26 22:00:10 -05:00
neslib5.c updated NES Presets; GET binary file if ends in .bin or .chr 2019-02-09 18:51:37 -05:00
neslib.h NES: fixed clipping, update presets, apu.c/h, vrambuf.c 2019-02-25 11:03:29 -05:00
nesppu.asm build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
road.asm build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
scroll.c build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
scrollrt.asm nes: update presets, famitone; show asm listing files 2019-02-21 12:36:45 -05:00
shoot2.c NES: fixed clipping, update presets, apu.c/h, vrambuf.c 2019-02-25 11:03:29 -05:00
siegegame.c memory map hover + click; nes presets 2019-02-26 22:00:10 -05:00
skeleton.cc65 build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
skeleton.dasm added vcs .h files; can repeat Run to Line 2018-08-17 13:44:00 -04:00
sprites.c NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game 2019-02-24 10:06:56 -05:00
statusbar.c build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
tileset1.c build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
transtable.c build segment table; download all has local/ prefix; NES: use CHR ROM for C 2019-02-21 14:44:13 -05:00
vrambuf.c memory map hover + click; nes presets 2019-02-26 22:00:10 -05:00
vrambuf.h memory map hover + click; nes presets 2019-02-26 22:00:10 -05:00
vrambuffer.c memory map hover + click; nes presets 2019-02-26 22:00:10 -05:00