mirror of
https://github.com/sehugg/8bitworkshop.git
synced 2024-11-22 14:33:51 +00:00
159 lines
3.8 KiB
C
159 lines
3.8 KiB
C
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typedef unsigned char byte;
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typedef signed char sbyte;
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typedef unsigned short word;
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typedef signed short sword;
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/// HARDWARE
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__sfr __at(0x00) hw_col0r; // palette 0
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__sfr __at(0x01) hw_col1r;
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__sfr __at(0x02) hw_col2r;
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__sfr __at(0x03) hw_col3r;
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__sfr __at(0x04) hw_col0l;
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__sfr __at(0x05) hw_col1l;
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__sfr __at(0x06) hw_col2l;
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__sfr __at(0x07) hw_col3l; // palette 7
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__sfr __at(0x08) hw_intst; // intercept test feedback
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__sfr __at(0x09) hw_horcb; // horiz color boundary
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__sfr __at(0x0a) hw_verbl; // vertical blanking line * 2
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__sfr __at(0x0c) hw_magic; // magic register
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__sfr __at(0x0d) hw_infbk; // interrupt feedback
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__sfr __at(0x0e) hw_inmod; // interrupt enable
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__sfr __at(0x0f) hw_inlin; // interrupt line
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__sfr __at(0x19) hw_xpand; // expander register
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__sfr __at(0x10) hw_p1ctrl; // player controls
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__sfr __at(0x11) hw_p2ctrl; // player controls
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__sfr __at(0x12) hw_p3ctrl; // player controls
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__sfr __at(0x13) hw_p4ctrl; // player controls
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__sfr __at(0x14) hw_keypad0;
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__sfr __at(0x15) hw_keypad1;
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__sfr __at(0x16) hw_keypad2;
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__sfr __at(0x17) hw_keypad3;
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__sfr __at(0x1c) hw_p1pot; // player pot
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__sfr __at(0x1d) hw_p2pot; // player pot
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__sfr __at(0x1e) hw_p3pot; // player pot
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__sfr __at(0x1f) hw_p4pot; // player pot
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#define M_SHIFT0 0x00
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#define M_SHIFT1 0x01
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#define M_SHIFT2 0x02
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#define M_SHIFT3 0x03
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#define M_XPAND 0x08
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#define M_MOVE 0x00
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#define M_OR 0x10
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#define M_XOR 0x20
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#define M_FLOP 0x40
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#define M_SHIFT(x) ((x)&3)
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#define XPAND_COLORS(off,on) (((off)&3) | (((on)&3)<<2))
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// font options
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#define OPT_1x1 0x00
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#define OPT_2x2 0x40
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#define OPT_4x4 0x80
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#define OPT_8x8 0xc0
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#define OPT_XOR 0x20
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#define OPT_OR 0x10
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#define OPT_ON(n) ((n)<<2)
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#define OPT_OFF(n) ((n))
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// bcd options
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#define DISBCD_SML 0x40
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#define DISBCD_NOZERO 0x80
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/// GRAPHICS FUNCTIONS
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#define VHEIGHT 102 // number of scanlines
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#define VBWIDTH 40 // number of bytes per scanline
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#define PIXWIDTH 160 // 4 pixels per byte
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//#define EXIT_CLIPDEST(addr) if ((((word)addr)&0xfff) >= 0xe10) return
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#define EXIT_CLIPDEST(addr)
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byte __at (0x0000) vmagic[VHEIGHT][VBWIDTH];
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byte __at (0x4000) vidmem[VHEIGHT][VBWIDTH];
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typedef enum {
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SNUL,
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SCT0,SCT1,SCT2,SCT3,SCT4,SCT5,SCT6,SCT7,
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SF0,SF1,SF2,SF3,SF4,SF5,SF6,SF7,
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SSEC,
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SKYU,SKYD,
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ST0,SJ0,ST1,SJ1,ST2,SJ2,ST3,SJ3,
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SP0,SP1,SP2,SP3
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} SENTRYCode;
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typedef struct {
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byte base_ch; // first char
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byte frame_x; // frame width
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byte frame_y; // frame height
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byte pattern_x; // pattern width
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byte pattern_y; // pattern height
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const byte* chartab; // pointer to char data
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} FontDescriptor;
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typedef struct {
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sbyte xofs, yofs;
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byte xsize, ysize;
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byte pattern[0];
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} PatternBlock;
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const FontDescriptor __at(0x206) FNTSYS; // = { 0x20, 8, 8, 1, 7, (byte*)BIGFONT };
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const FontDescriptor __at(0x20d) FNTSML; // = { 0xa0, 4, 6, 1, 5, (byte*)SMLFONT };
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///// INTERPRETER
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typedef struct {
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union {
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struct {
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word iy,ix,de,bc,af,hl;
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} w;
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struct {
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byte iyl,iyh,ixl,ixh,e,d,c,b,f,a,l,h;
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} b;
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} regs;
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byte* params;
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} ContextBlock;
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#define REG_IY 0x1
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#define REG_E 0x2
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#define REG_D 0x4
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#define REG_C 0x8
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#define REG_B 0x10
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#define REG_IX 0x20
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#define REG_A 0x40
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#define REG_HL 0x80
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#define REG_DE (REG_D|REG_E)
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#define REG_BC (REG_B|REG_C)
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#define _IY (ctx->regs.w.iy)
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#define _IX (ctx->regs.w.ix)
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#define _DE (ctx->regs.w.de)
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#define _BC (ctx->regs.w.bc)
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#define _AF (ctx->regs.w.af)
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#define _HL (ctx->regs.w.hl)
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#define _IXL (ctx->regs.b.ixl)
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#define _IXH (ctx->regs.b.ixh)
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#define _IYL (ctx->regs.b.iyl)
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#define _IYH (ctx->regs.b.iyh)
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#define _E (ctx->regs.b.e)
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#define _D (ctx->regs.b.d)
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#define _C (ctx->regs.b.c)
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#define _B (ctx->regs.b.b)
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#define _A (ctx->regs.b.a)
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#define _L (ctx->regs.b.l)
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#define _H (ctx->regs.b.h)
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typedef void (Routine)();
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typedef void (SysRoutine)(ContextBlock *ctx);
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typedef struct {
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SysRoutine* routine;
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byte argmask;
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} SysCallEntry;
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void SYSCALL(ContextBlock *ctx);
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