.. |
apu.c
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NES: fixed clipping, update presets, apu.c/h, vrambuf.c
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2019-02-25 11:03:29 -05:00 |
apu.h
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better segment coloring in memory dump
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2019-03-16 12:00:35 -04:00 |
aputest.c
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better segment coloring in memory dump
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2019-03-16 12:00:35 -04:00 |
attributes.c
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nes: updated presets
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2019-03-11 12:55:29 -04:00 |
bankswitch.c
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nes: bank switching .cfg for MMC3 via NES_MAPPER=4; reverse A/B btns
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2019-03-13 20:31:42 -04:00 |
bcd16.s
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fixed params when using vcs.mame; fixed tests; fixed nes start/select
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2019-02-25 22:20:07 -05:00 |
bcd.c
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better segment coloring in memory dump
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2019-03-16 12:00:35 -04:00 |
bcd.h
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better segment coloring in memory dump
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2019-03-16 12:00:35 -04:00 |
chr_generic.s
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NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game
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2019-02-24 10:06:56 -05:00 |
climber.c
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nes: fixed presets, added to platforms menu
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2019-03-05 11:26:02 -05:00 |
climbr_title.s
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nes: updated presets
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2019-03-11 12:55:29 -04:00 |
conio.c
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started on JSNES support
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2018-07-28 09:46:27 -04:00 |
crypto.c
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NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game
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2019-02-24 10:06:56 -05:00 |
demosounds.s
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nes: update presets, famitone; show asm listing files
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2019-02-21 12:36:45 -05:00 |
ex0.asm
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nes: fixed binary GET for Firefox, DASM errors, disassembler
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2019-03-02 17:27:51 -06:00 |
ex1.asm
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nes: fixed presets, added to platforms menu
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2019-03-05 11:26:02 -05:00 |
ex2.asm
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nes: fixed presets, added to platforms menu
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2019-03-05 11:26:02 -05:00 |
ex3.asm
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nes: fixed presets, added to platforms menu
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2019-03-05 11:26:02 -05:00 |
ex4.asm
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nes: updated presets
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2019-03-11 12:55:29 -04:00 |
fami.c
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
famitone2.asm
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
famitone2.s
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nes: update presets, famitone; show asm listing files
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2019-02-21 12:36:45 -05:00 |
flicker.c
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nes: updated presets
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2019-03-05 22:00:54 -05:00 |
hello.c
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nes: updated presets
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2019-03-11 12:55:29 -04:00 |
helloworld.asm
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make sure all presets start with a blank line, looks nicer (tools/checkpresets.py); updated nes
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2018-08-14 00:05:02 -04:00 |
horizmask.c
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memory map hover + click; nes presets
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2019-02-26 22:00:10 -05:00 |
jroatch.chr
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NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game
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2019-02-24 10:06:56 -05:00 |
Makefile
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new cc65 version; move to WASM
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2019-03-14 12:19:55 -04:00 |
metacursor.c
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nes: updated presets
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2019-03-05 22:00:54 -05:00 |
metasprites.c
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NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game
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2019-02-24 10:06:56 -05:00 |
metatrigger.c
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nes: updated presets
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2019-03-05 22:00:54 -05:00 |
music_aftertherain.s
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nes: update presets, famitone; show asm listing files
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2019-02-21 12:36:45 -05:00 |
music_dangerstreets.s
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nes: update presets, famitone; show asm listing files
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2019-02-21 12:36:45 -05:00 |
music.c
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updated tests, intro page
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2019-03-18 14:28:51 -04:00 |
musicdemo.asm
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
nesdefs.asm
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nes: update presets, vram browser
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2019-03-15 12:54:26 -04:00 |
neslib.h
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nes: fixed presets, added to platforms menu
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2019-03-05 11:26:02 -05:00 |
nesppu.asm
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nes: update presets, vram browser
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2019-03-15 12:54:26 -04:00 |
ppuhello.c
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nes: updated presets
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2019-03-11 12:55:29 -04:00 |
rletitle.c
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nes: bank switching .cfg for MMC3 via NES_MAPPER=4; reverse A/B btns
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2019-03-13 20:31:42 -04:00 |
road.asm
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
scroll.c
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
scrollrt.asm
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nes: update presets, famitone; show asm listing files
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2019-02-21 12:36:45 -05:00 |
shoot2.c
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new cc65 version; move to WASM
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2019-03-14 12:19:55 -04:00 |
siegegame.c
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nes: updated presets
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2019-03-11 12:55:29 -04:00 |
skeleton.cc65
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
skeleton.dasm
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added vcs .h files; can repeat Run to Line
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2018-08-17 13:44:00 -04:00 |
sprites.c
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NES: rearrange chr_generic tiles for 8x16 sprites; music/sfx for game
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2019-02-24 10:06:56 -05:00 |
statusbar.c
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
tileset1.c
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
transtable.c
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build segment table; download all has local/ prefix; NES: use CHR ROM for C
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2019-02-21 14:44:13 -05:00 |
vrambuf.c
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nes: updated presets
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2019-03-11 12:55:29 -04:00 |
vrambuf.h
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better segment coloring in memory dump
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2019-03-16 12:00:35 -04:00 |
vrambuffer.c
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nes: updated presets
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2019-03-11 12:55:29 -04:00 |