mirror of
https://github.com/sehugg/8bitworkshop.git
synced 2024-12-27 14:29:39 +00:00
178 lines
6.1 KiB
Plaintext
178 lines
6.1 KiB
Plaintext
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#include <string.h>
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typedef unsigned char byte;
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typedef signed char sbyte;
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typedef unsigned short word;
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volatile __sfr __at (0x0) input0;
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volatile __sfr __at (0x1) input1;
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volatile __sfr __at (0x2) input2;
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__sfr __at (0x2) bitshift_offset;
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volatile __sfr __at (0x3) bitshift_read;
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__sfr __at (0x4) bitshift_value;
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__sfr __at (0x6) watchdog_strobe;
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byte __at (0x2400) vidmem[224][32]; // 256x224x1 video memory
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#define FIRE1 (input1 & 0x10)
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#define LEFT1 (input1 & 0x20)
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#define RIGHT1 (input1 & 0x40)
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#define COIN1 (input1 & 0x1)
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#define START1 (input1 & 0x4)
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#define START2 (input1 & 0x2)
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void scanline96() __interrupt;
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void scanline224() __interrupt;
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void main();
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// start routine @ 0x0
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// set stack pointer, enable interrupts
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void start() {
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__asm
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LD SP,#0x2400
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EI
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NOP
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__endasm;
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main();
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}
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// scanline 96 interrupt @ 0x8
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// we don't have enough bytes to make this an interrupt
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// because the next routine is at 0x10
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void _RST_8() {
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__asm
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NOP
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NOP
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NOP
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NOP
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NOP
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__endasm;
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scanline96();
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}
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// scanline 224 interrupt @ 0x10
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// this one, we make an interrupt so it saves regs.
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void scanline224() __interrupt {
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vidmem[2]++;
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}
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// scanline 96 function, saves regs
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void scanline96() __interrupt {
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vidmem[0]++;
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}
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/// GRAPHICS FUNCTIONS
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void clrscr() {
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memset(vidmem, 0, sizeof(vidmem));
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}
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inline void xor_pixel(byte x, byte y) {
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byte* dest = &vidmem[x][y>>3];
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*dest ^= 0x1 << (y&7);
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}
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void draw_vline(byte x, byte y1, byte y2) {
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byte yb1 = y1/8;
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byte yb2 = y2/8;
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byte* dest = &vidmem[x][yb1];
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signed char nbytes = yb2 - yb1;
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*dest++ ^= 0xff << (y1&7);
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if (nbytes > 0) {
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while (--nbytes > 0) {
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*dest++ ^= 0xff;
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}
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*dest ^= 0xff >> (~y2&7);
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} else {
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*--dest ^= 0xff << ((y2+1)&7);
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}
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}
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#define LOCHAR 0x20
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#define HICHAR 0x5e
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const byte font8x8[HICHAR-LOCHAR+1][8] = {/*{w:8,h:8,bpp:1,count:64,xform:"rotate(-90deg)"}*/
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{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }, { 0x00,0x00,0x00,0x79,0x79,0x00,0x00,0x00 }, { 0x00,0x70,0x70,0x00,0x00,0x70,0x70,0x00 }, { 0x14,0x7f,0x7f,0x14,0x14,0x7f,0x7f,0x14 }, { 0x00,0x12,0x3a,0x6b,0x6b,0x2e,0x24,0x00 }, { 0x00,0x63,0x66,0x0c,0x18,0x33,0x63,0x00 }, { 0x00,0x26,0x7f,0x59,0x59,0x77,0x27,0x05 }, { 0x00,0x00,0x00,0x10,0x30,0x60,0x40,0x00 }, { 0x00,0x00,0x1c,0x3e,0x63,0x41,0x00,0x00 }, { 0x00,0x00,0x41,0x63,0x3e,0x1c,0x00,0x00 }, { 0x08,0x2a,0x3e,0x1c,0x1c,0x3e,0x2a,0x08 }, { 0x00,0x08,0x08,0x3e,0x3e,0x08,0x08,0x00 }, { 0x00,0x00,0x00,0x03,0x03,0x00,0x00,0x00 }, { 0x00,0x08,0x08,0x08,0x08,0x08,0x08,0x00 }, { 0x00,0x00,0x00,0x03,0x03,0x00,0x00,0x00 }, { 0x00,0x01,0x03,0x06,0x0c,0x18,0x30,0x20 }, { 0x00,0x3e,0x7f,0x49,0x51,0x7f,0x3e,0x00 }, { 0x00,0x01,0x11,0x7f,0x7f,0x01,0x01,0x00 }, { 0x00,0x23,0x67,0x45,0x49,0x79,0x31,0x00 }, { 0x00,0x22,0x63,0x49,0x49,0x7f,0x36,0x00 }, { 0x00,0x0c,0x0c,0x14,0x34,0x7f,0x7f,0x04 }, { 0x00,0x72,0x73,0x51,0x51,0x5f,0x4e,0x00 }, { 0x00,0x3e,0x7f,0x49,0x49,0x6f,0x26,0x00 }, { 0x00,0x60,0x60,0x4f,0x5f,0x70,0x60,0x00 }, { 0x00,0x36,0x7f,0x49,0x49,0x7f,0x36,0x00 }, { 0x00,0x32,0x7b,0x49,0x49,0x7f,0x3e,0x00 }, { 0x00,0x00,0x00,0x12,0x12,0x00,0x00,0x00 }, { 0x00,0x00,0x00,0x13,0x13,0x00,0x00,0x00 }, { 0x00,0x08,0x1c,0x36,0x63,0x41,0x41,0x00 }, { 0x00,0x14,0x14,0x14,0x14,0x14,0x14,0x00 }, { 0x00,0x41,0x41,0x63,0x36,0x1c,0x08,0x00 }, { 0x00,0x20,0x60,0x45,0x4d,0x78,0x30,0x00 }, { 0x00,0x3e,0x7f,0x41,0x59,0x79,0x3a,0x00 }, { 0x00,0x1f,0x3f,0x68,0x68,0x3f,0x1f,0x00 }, { 0x00,0x7f,0x7f,0x49,0x49,0x7f,0x36,0x00 }, { 0x00,0x3e,0x7f,0x41,0x41,0x63,0x22,0x00 }, { 0x00,0x7f,0x7f,0x41,0x63,0x3e,0x1c,0x00 }, { 0x00,0x7f,0x7f,0x49,0x49,0x41,0x41,0x00 }, { 0x00,0x7f,0x7f,0x48,0x48,0x40,0x40,0x00 }, { 0x00,0x3e,0x7f,0x41,0x49,0x6f,0x2e,0x00 }, { 0x00,0x7f,0x7f,0x08,0x08,0x7f,0x7f,0x00 }, { 0x00,0x00,0x41,0x7f,0x7f,0x41,0x00,0x00 }, { 0x00,0x02,0x03,0x41,0x7f,0x7e,0x40,0x00 }, { 0x00,0x7f,0x7f,0x1c,0x36,0x63,0x41,0x00 }, { 0x00,0x7f,0x7f,0x01,0x01,0x01,0x01,0x00 }, { 0x00,0x7f,0x7f,0x30,0x18,0x30,0x7f,0x7f }, { 0x00,0x7f,0x7f,0x38,0x1c,0x7f,0x7f,0x00 }, { 0x00,0x3e,0x7f,0x41,0x41,0x7f,0x3e,0x00 }, { 0x00,0x7f,0x7f,0x48,0x48,0x78,0x30,0x00 }, { 0x00,0x3c,0x7e,0x42,0x43,0x7f,0x3d,0x00 }, { 0x00,0x7f,0x7f,0x4c,0x4e,0x7b,0x31,0x00 }, { 0x00,0x32,0x7b,0x49,0x49,0x6f,0x26,0x00 }, { 0x00,0x40,0x40,0x7f,0x7f,0x40,0x40,0x00 }, { 0x00,0x7e,0x7f,0x01,0x01,0x7f,0x7e,0x00 }, { 0x00,0x7c,0x7e,0x03,0x03,0x7e,0x7c,0x00 }, { 0x00,0x7f,0x7f,0x06,0x0c,0x06,0x7f,0x7f }, { 0x00,0x63,0x77,0x1c,0x1c,0x77,0x63,0x00 }, { 0x00,0x70,0x78,0x0f,0x0f,0x78,0x70,0x00 }, { 0x00,0x43,0x47,0x4d,0x59,0x71,0x61,0x00 }, { 0x00,0x00,0x7f,0x7f,0x41,0x41,0x00,0x00 }, { 0x00,0x20,0x30,0x18,0x0c,0x06,0x03,0x01 }, { 0x00,0x00,0x41,0x41,0x7f,0x7f,0x00,0x00 }, { 0x00,0x08,0x18,0x3f,0x3f,0x18,0x08,0x00 }
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};
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void draw_sprite(const byte* src, byte x, byte y) {
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byte i,j;
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byte* dest = &vidmem[x][y];
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byte w = *src++;
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byte h = *src++;
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for (j=0; j<h; j++) {
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for (i=0; i<w; i++) {
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*dest++ = *src++;
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}
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dest += 32-w;
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}
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}
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byte xor_sprite(const byte* src, byte x, byte y) {
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byte i,j;
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byte result = 0;
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byte* dest = &vidmem[x][y];
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byte w = *src++;
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byte h = *src++;
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for (j=0; j<h; j++) {
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for (i=0; i<w; i++) {
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result |= (*dest++ ^= *src++);
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}
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dest += 32-w;
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}
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return result;
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}
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void erase_sprite(const byte* src, byte x, byte y) {
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byte i,j;
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byte* dest = &vidmem[x][y];
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byte w = *src++;
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byte h = *src++;
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for (j=0; j<h; j++) {
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for (i=0; i<w; i++) {
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*dest++ &= ~(*src++);
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}
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dest += 32-w;
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}
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}
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void clear_sprite(const byte* src, byte x, byte y) {
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byte i,j;
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byte* dest = &vidmem[x][y];
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byte w = *src++;
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byte h = *src++;
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for (j=0; j<h; j++) {
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for (i=0; i<w; i++) {
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*dest++ = 0;
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}
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dest += 32-w;
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}
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}
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void draw_char(char ch, byte x, byte y) {
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byte i;
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const byte* src = &font8x8[(ch-LOCHAR)][0];
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byte* dest = &vidmem[x*8][y];
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for (i=0; i<8; i++) {
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*dest = *src;
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dest += 32;
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src += 1;
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}
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}
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void draw_string(const char* str, byte x, byte y) {
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do {
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byte ch = *str++;
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if (!ch) break;
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draw_char(ch, x, y);
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x++;
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} while (1);
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}
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void main() {
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clrscr();
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draw_string("HELLO WORLD", 1, 1);
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while(1) ;
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}
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