mirror of
https://github.com/sehugg/8bitworkshop.git
synced 2024-11-25 18:33:11 +00:00
1530 lines
25 KiB
Plaintext
1530 lines
25 KiB
Plaintext
EVENT__start = 1
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EVENT__postframe = 1
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EVENT__wsync = 1
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EVENT__preframe = 1
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EVENT__kernel = 1
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EVENT__kerneldraw = 1
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EVENT__kernelsetup = 1
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EVENT__joybutton = 1
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.scope TitleDemo
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.zeropage
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.code
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__Start:
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;;; start action Init__main_init__1
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.include "vcs-ca65.h"
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.macpack longbranch
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.define PAL 0
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.segment "STARTUP"
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__NMI:
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__Reset:
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__BRK:
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CLEAN_START
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;;; start action Demo__start__3
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jmp Title__Start
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;;; end action Demo__start__3
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; start main routine
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.segment "VECTORS"
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ZeroByte: .byte $00
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Return: .byte $60
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VecNMI:
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VecReset: .word __Reset
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VecBRK: .word __BRK
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.code
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;;; end action Init__main_init__1
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.scope Title
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.zeropage
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TEMP:
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Kernel48Pixel__3__tmp:
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.res 1
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.res 1
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Kernel48Pixel__4__tmp:
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.res 1
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.res 1
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.code
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KernelSection_lines_b0:
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.byte 30
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.byte 10
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.byte 2
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.byte 2
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.byte 10
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.byte 10
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BGColor_bgcolor_b0:
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.byte 160
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.byte 162
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.byte 164
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.byte 164
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.byte 162
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.byte 160
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PFColor_pfcolor_b0:
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.byte 252
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.byte 140
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Bitmap48_bitmap0_b0:
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.byte <Bitmap48_bitmap0_e3_b0
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.byte <Bitmap48_bitmap0_e4_b0
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Bitmap48_bitmap0_b8:
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.byte >Bitmap48_bitmap0_e3_b0
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.byte >Bitmap48_bitmap0_e4_b0
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Bitmap48_bitmap0_e3_b0:
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.byte 0
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.byte 0
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.byte 3
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.byte 3
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.byte 3
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.byte 3
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.byte 3
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.byte 3
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.byte 3
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.byte 3
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.byte 3
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.byte 3
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.byte 3
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.byte 3
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.byte 3
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.byte 3
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.byte 3
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.byte 0
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.byte 0
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.byte 0
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.byte 0
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.byte 0
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.byte 3
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.byte 15
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.byte 12
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.byte 24
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.byte 24
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.byte 24
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.byte 24
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.byte 28
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.byte 31
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.byte 27
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.byte 24
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.byte 24
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.byte 12
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.byte 15
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.byte 3
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Bitmap48_bitmap1_b0:
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.byte <Bitmap48_bitmap1_e3_b0
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.byte <Bitmap48_bitmap1_e4_b0
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Bitmap48_bitmap1_b8:
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.byte >Bitmap48_bitmap1_e3_b0
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.byte >Bitmap48_bitmap1_e4_b0
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Bitmap48_bitmap1_e3_b0:
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.byte 0
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.byte 0
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.byte 255
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.byte 255
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.byte 0
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.byte 0
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.byte 0
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.byte 0
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.byte 0
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.byte 254
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.byte 254
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.byte 0
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|
.byte 0
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|
.byte 0
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|
.byte 0
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|
.byte 255
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.byte 255
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.byte 0
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|
.byte 0
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|
.byte 0
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|
.byte 0
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.byte 0
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.byte 192
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.byte 225
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.byte 51
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.byte 51
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|
.byte 48
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.byte 48
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.byte 48
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.byte 112
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.byte 225
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.byte 193
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.byte 1
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.byte 49
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.byte 49
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.byte 225
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.byte 193
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Bitmap48_bitmap2_b0:
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.byte <Bitmap48_bitmap2_e3_b0
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.byte <Bitmap48_bitmap2_e4_b0
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Bitmap48_bitmap2_b8:
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.byte >Bitmap48_bitmap2_e3_b0
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.byte >Bitmap48_bitmap2_e4_b0
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Bitmap48_bitmap2_e3_b0:
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.byte 0
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.byte 0
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.byte 3
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.byte 15
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.byte 28
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.byte 24
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.byte 56
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.byte 48
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.byte 48
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.byte 48
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.byte 48
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.byte 48
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.byte 56
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.byte 24
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.byte 28
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.byte 15
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.byte 3
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.byte 0
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.byte 0
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.byte 0
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.byte 0
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.byte 0
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.byte 248
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.byte 252
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.byte 14
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.byte 6
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.byte 6
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.byte 6
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.byte 6
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.byte 14
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.byte 252
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.byte 248
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.byte 128
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.byte 128
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.byte 128
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.byte 254
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.byte 254
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Bitmap48_bitmap3_b0:
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.byte <Bitmap48_bitmap3_e3_b0
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.byte <Bitmap48_bitmap3_e4_b0
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Bitmap48_bitmap3_b8:
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.byte >Bitmap48_bitmap3_e3_b0
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.byte >Bitmap48_bitmap3_e4_b0
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Bitmap48_bitmap3_e3_b0:
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.byte 0
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.byte 0
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.byte 224
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.byte 248
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.byte 28
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.byte 12
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.byte 14
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|
.byte 0
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|
.byte 0
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|
.byte 0
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|
.byte 0
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|
.byte 0
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|
.byte 4
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|
.byte 12
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|
.byte 28
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|
.byte 248
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|
.byte 224
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|
.byte 0
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|
.byte 0
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|
.byte 0
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|
.byte 0
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|
.byte 0
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|
.byte 31
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|
.byte 63
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|
.byte 49
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|
.byte 96
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|
.byte 96
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|
.byte 96
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.byte 96
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.byte 96
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.byte 96
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.byte 96
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.byte 96
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.byte 96
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|
.byte 49
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.byte 63
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.byte 15
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|
Bitmap48_bitmap4_b0:
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|
.byte <Bitmap48_bitmap4_e3_b0
|
|
.byte <Bitmap48_bitmap4_e4_b0
|
|
Bitmap48_bitmap4_b8:
|
|
.byte >Bitmap48_bitmap4_e3_b0
|
|
.byte >Bitmap48_bitmap4_e4_b0
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|
Bitmap48_bitmap4_e3_b0:
|
|
.byte 0
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|
.byte 0
|
|
.byte 31
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|
.byte 127
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|
.byte 96
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|
.byte 192
|
|
.byte 192
|
|
.byte 0
|
|
.byte 1
|
|
.byte 31
|
|
.byte 62
|
|
.byte 112
|
|
.byte 192
|
|
.byte 192
|
|
.byte 96
|
|
.byte 127
|
|
.byte 31
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 15
|
|
.byte 143
|
|
.byte 142
|
|
.byte 199
|
|
.byte 195
|
|
.byte 193
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|
.byte 192
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|
.byte 192
|
|
.byte 192
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|
.byte 192
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|
.byte 192
|
|
.byte 204
|
|
.byte 142
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|
.byte 135
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|
.byte 3
|
|
Bitmap48_bitmap5_b0:
|
|
.byte <Bitmap48_bitmap5_e3_b0
|
|
.byte <Bitmap48_bitmap5_e4_b0
|
|
Bitmap48_bitmap5_b8:
|
|
.byte >Bitmap48_bitmap5_e3_b0
|
|
.byte >Bitmap48_bitmap5_e4_b0
|
|
Bitmap48_bitmap5_e3_b0:
|
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.byte 0
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.byte 0
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|
.byte 128
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|
.byte 192
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|
.byte 224
|
|
.byte 96
|
|
.byte 96
|
|
.byte 96
|
|
.byte 224
|
|
.byte 192
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 96
|
|
.byte 224
|
|
.byte 192
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 248
|
|
.byte 248
|
|
.byte 0
|
|
.byte 0
|
|
.byte 128
|
|
.byte 192
|
|
.byte 224
|
|
.byte 112
|
|
.byte 48
|
|
.byte 24
|
|
.byte 24
|
|
.byte 24
|
|
.byte 24
|
|
.byte 240
|
|
.byte 224
|
|
Bitmap48_height_b0:
|
|
.byte 36
|
|
.byte 24
|
|
Bitmap48_bitmap0_e4_b0:
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 24
|
|
.byte 36
|
|
.byte 100
|
|
.byte 97
|
|
.byte 97
|
|
.byte 36
|
|
.byte 36
|
|
.byte 28
|
|
.byte 0
|
|
.byte 0
|
|
Bitmap48_bitmap1_e4_b0:
|
|
.byte 0
|
|
.byte 15
|
|
.byte 4
|
|
.byte 4
|
|
.byte 3
|
|
.byte 1
|
|
.byte 0
|
|
.byte 0
|
|
.byte 4
|
|
.byte 4
|
|
.byte 3
|
|
.byte 0
|
|
.byte 2
|
|
.byte 2
|
|
.byte 2
|
|
.byte 115
|
|
.byte 146
|
|
.byte 138
|
|
.byte 138
|
|
.byte 138
|
|
.byte 138
|
|
.byte 147
|
|
.byte 115
|
|
.byte 0
|
|
.byte 0
|
|
Bitmap48_bitmap2_e4_b0:
|
|
.byte 0
|
|
.byte 206
|
|
.byte 18
|
|
.byte 17
|
|
.byte 49
|
|
.byte 177
|
|
.byte 241
|
|
.byte 113
|
|
.byte 83
|
|
.byte 218
|
|
.byte 142
|
|
.byte 0
|
|
.byte 8
|
|
.byte 4
|
|
.byte 4
|
|
.byte 198
|
|
.byte 70
|
|
.byte 38
|
|
.byte 42
|
|
.byte 41
|
|
.byte 41
|
|
.byte 121
|
|
.byte 209
|
|
.byte 0
|
|
.byte 0
|
|
Bitmap48_bitmap3_e4_b0:
|
|
.byte 0
|
|
.byte 255
|
|
.byte 65
|
|
.byte 65
|
|
.byte 48
|
|
.byte 24
|
|
.byte 12
|
|
.byte 4
|
|
.byte 77
|
|
.byte 77
|
|
.byte 56
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 34
|
|
.byte 34
|
|
.byte 34
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|
.byte 34
|
|
.byte 34
|
|
.byte 34
|
|
.byte 50
|
|
.byte 186
|
|
.byte 0
|
|
.byte 2
|
|
Bitmap48_bitmap4_e4_b0:
|
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.byte 0
|
|
.byte 240
|
|
.byte 0
|
|
.byte 0
|
|
.byte 128
|
|
.byte 96
|
|
.byte 48
|
|
.byte 16
|
|
.byte 16
|
|
.byte 48
|
|
.byte 224
|
|
.byte 0
|
|
.byte 120
|
|
.byte 72
|
|
.byte 4
|
|
.byte 61
|
|
.byte 77
|
|
.byte 77
|
|
.byte 197
|
|
.byte 197
|
|
.byte 77
|
|
.byte 77
|
|
.byte 53
|
|
.byte 1
|
|
.byte 1
|
|
Bitmap48_bitmap5_e4_b0:
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 16
|
|
.byte 22
|
|
.byte 20
|
|
.byte 20
|
|
.byte 20
|
|
.byte 20
|
|
.byte 164
|
|
.byte 238
|
|
.byte 4
|
|
.byte 4
|
|
__Start:
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;;; start action FrameLoop__start__5
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FrameLoop__start__6__NextFrame:
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FRAME_END
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FRAME_START
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;;; start action StandardKernel__preframe__7
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;;; start action StandardKernel__wsync__10
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sta WSYNC
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;;; end action StandardKernel__wsync__10
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;;; start action StandardKernel__kernelsetup__12
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lda #160
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sta COLUBK
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;;; end action StandardKernel__kernelsetup__12
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|
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;;; start action StandardKernel__kernelsetup__15
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|
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;;; end action StandardKernel__kernelsetup__15
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|
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;;; start action StandardKernel__kernelsetup__16
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|
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;;; end action StandardKernel__kernelsetup__16
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|
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;;; start action Kernel48Pixel__kernelsetup__17
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|
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;;; end action Kernel48Pixel__kernelsetup__17
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|
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;;; start action Kernel48Pixel__kernelsetup__18
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|
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;;; end action Kernel48Pixel__kernelsetup__18
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|
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;;; start action Kernel48Pixel__kernelsetup__19
|
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|
|
;;; end action Kernel48Pixel__kernelsetup__19
|
|
|
|
;;; start action Kernel48Pixel__kernelsetup__20
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|
|
;;; end action Kernel48Pixel__kernelsetup__20
|
|
|
|
;;; start action Kernel48Pixel__kernelsetup__21
|
|
|
|
;;; end action Kernel48Pixel__kernelsetup__21
|
|
|
|
;;; start action Kernel48Pixel__kernelsetup__22
|
|
|
|
;;; end action Kernel48Pixel__kernelsetup__22
|
|
|
|
|
|
;;; end action StandardKernel__preframe__7
|
|
|
|
|
|
KERNEL_START
|
|
|
|
;;; start action StandardKernel__kernel__23
|
|
|
|
ldx #0
|
|
StandardKernel__kernel__24____each:
|
|
|
|
|
|
;;; start action StandardKernel__wsync__26
|
|
|
|
sta WSYNC
|
|
|
|
;;; end action StandardKernel__wsync__26
|
|
|
|
|
|
;;; start action StandardKernel__kernelsetup__28
|
|
|
|
lda BGColor_bgcolor_b0,x
|
|
sta COLUBK
|
|
|
|
;;; end action StandardKernel__kernelsetup__28
|
|
|
|
;;; start action StandardKernel__kernelsetup__31
|
|
|
|
cpx #2+2
|
|
jcs StandardKernel__kernelsetup__32____skipxhi
|
|
|
|
cpx #2
|
|
jcc StandardKernel__kernelsetup__32____skipxlo
|
|
|
|
lda PFColor_pfcolor_b0-2,x
|
|
sta COLUPF
|
|
|
|
StandardKernel__kernelsetup__32____skipxlo:
|
|
|
|
StandardKernel__kernelsetup__32____skipxhi:
|
|
|
|
;;; end action StandardKernel__kernelsetup__31
|
|
|
|
;;; start action StandardKernel__kernelsetup__34
|
|
|
|
;;; end action StandardKernel__kernelsetup__34
|
|
|
|
;;; start action Kernel48Pixel__kernelsetup__35
|
|
|
|
cpx #2+1
|
|
jcs Kernel48Pixel__kernelsetup__36____skipxhi
|
|
|
|
cpx #2
|
|
jcc Kernel48Pixel__kernelsetup__36____skipxlo
|
|
|
|
lda #36
|
|
sta Kernel48Pixel__3__tmp+0 ; scanline counter
|
|
|
|
Kernel48Pixel__kernelsetup__36____skipxlo:
|
|
|
|
Kernel48Pixel__kernelsetup__36____skipxhi:
|
|
|
|
;;; end action Kernel48Pixel__kernelsetup__35
|
|
|
|
;;; start action Kernel48Pixel__kernelsetup__38
|
|
|
|
cpx #2+1
|
|
jcs Kernel48Pixel__kernelsetup__39____skipxhi
|
|
|
|
cpx #2
|
|
jcc Kernel48Pixel__kernelsetup__39____skipxlo
|
|
|
|
lda #$22
|
|
sta COLUP0 ; show how players alternate
|
|
lda #$12
|
|
sta COLUP1 ; by having different colors
|
|
lda #3
|
|
sta NUSIZ0
|
|
sta NUSIZ1 ; both players have 3 copies
|
|
sta WSYNC
|
|
SLEEPH 35
|
|
sta RESP0 ; position 1st player
|
|
sta RESP1 ; ...and 2nd player
|
|
lda #$10
|
|
sta HMP1 ; 1 pixel to the left
|
|
sta WSYNC
|
|
sta HMOVE ; apply HMOVE
|
|
lda #1
|
|
sta VDELP0 ; we need the VDEL registers
|
|
sta VDELP1 ; so we can do our 4-store trick
|
|
SLEEPH 24-8 ; sleep 24 cycles
|
|
sta HMCLR ; clear HMOVE registers
|
|
|
|
Kernel48Pixel__kernelsetup__39____skipxlo:
|
|
|
|
Kernel48Pixel__kernelsetup__39____skipxhi:
|
|
|
|
;;; end action Kernel48Pixel__kernelsetup__38
|
|
|
|
;;; start action Kernel48Pixel__kernelsetup__41
|
|
|
|
cpx #2+1
|
|
jcs Kernel48Pixel__kernelsetup__42____skipxhi
|
|
|
|
cpx #2
|
|
jcc Kernel48Pixel__kernelsetup__42____skipxlo
|
|
|
|
lda #252
|
|
sta COLUP0
|
|
sta COLUP1
|
|
|
|
Kernel48Pixel__kernelsetup__42____skipxlo:
|
|
|
|
Kernel48Pixel__kernelsetup__42____skipxhi:
|
|
|
|
;;; end action Kernel48Pixel__kernelsetup__41
|
|
|
|
;;; start action Kernel48Pixel__kernelsetup__44
|
|
|
|
cpx #3+1
|
|
jcs Kernel48Pixel__kernelsetup__45____skipxhi
|
|
|
|
cpx #3
|
|
jcc Kernel48Pixel__kernelsetup__45____skipxlo
|
|
|
|
lda #24
|
|
sta Kernel48Pixel__4__tmp+0 ; scanline counter
|
|
|
|
Kernel48Pixel__kernelsetup__45____skipxlo:
|
|
|
|
Kernel48Pixel__kernelsetup__45____skipxhi:
|
|
|
|
;;; end action Kernel48Pixel__kernelsetup__44
|
|
|
|
;;; start action Kernel48Pixel__kernelsetup__47
|
|
|
|
cpx #3+1
|
|
jcs Kernel48Pixel__kernelsetup__48____skipxhi
|
|
|
|
cpx #3
|
|
jcc Kernel48Pixel__kernelsetup__48____skipxlo
|
|
|
|
lda #$22
|
|
sta COLUP0 ; show how players alternate
|
|
lda #$12
|
|
sta COLUP1 ; by having different colors
|
|
lda #3
|
|
sta NUSIZ0
|
|
sta NUSIZ1 ; both players have 3 copies
|
|
sta WSYNC
|
|
SLEEPH 35
|
|
sta RESP0 ; position 1st player
|
|
sta RESP1 ; ...and 2nd player
|
|
lda #$10
|
|
sta HMP1 ; 1 pixel to the left
|
|
sta WSYNC
|
|
sta HMOVE ; apply HMOVE
|
|
lda #1
|
|
sta VDELP0 ; we need the VDEL registers
|
|
sta VDELP1 ; so we can do our 4-store trick
|
|
SLEEPH 24-8 ; sleep 24 cycles
|
|
sta HMCLR ; clear HMOVE registers
|
|
|
|
Kernel48Pixel__kernelsetup__48____skipxlo:
|
|
|
|
Kernel48Pixel__kernelsetup__48____skipxhi:
|
|
|
|
;;; end action Kernel48Pixel__kernelsetup__47
|
|
|
|
;;; start action Kernel48Pixel__kernelsetup__50
|
|
|
|
cpx #3+1
|
|
jcs Kernel48Pixel__kernelsetup__51____skipxhi
|
|
|
|
cpx #3
|
|
jcc Kernel48Pixel__kernelsetup__51____skipxlo
|
|
|
|
lda #140
|
|
sta COLUP0
|
|
sta COLUP1
|
|
|
|
Kernel48Pixel__kernelsetup__51____skipxlo:
|
|
|
|
Kernel48Pixel__kernelsetup__51____skipxhi:
|
|
|
|
;;; end action Kernel48Pixel__kernelsetup__50
|
|
|
|
|
|
;;; start action StandardKernel__kerneldraw__53
|
|
|
|
ldy KernelSection_lines_b0,x
|
|
StandardKernel__kerneldraw__55__loop:
|
|
|
|
|
|
;;; start action StandardKernel__wsync__56
|
|
|
|
sta WSYNC
|
|
|
|
;;; end action StandardKernel__wsync__56
|
|
|
|
|
|
dey
|
|
bne StandardKernel__kerneldraw__55__loop
|
|
|
|
;;; end action StandardKernel__kerneldraw__53
|
|
|
|
jsr Kernel48Pixel__kerneldraw__58
|
|
|
|
jsr Kernel48Pixel__kerneldraw__63
|
|
|
|
|
|
|
|
inx
|
|
cpx #6
|
|
jne StandardKernel__kernel__24____each
|
|
StandardKernel__kernel__24____exit:
|
|
|
|
;;; end action StandardKernel__kernel__23
|
|
|
|
KERNEL_END
|
|
|
|
|
|
;;; start action FrameLoop__postframe__68
|
|
|
|
lsr SWCHB ; test Game Reset switch
|
|
bcs FrameLoop__postframe__69__NoStart
|
|
|
|
FrameLoop__postframe__69__NoStart:
|
|
|
|
;;; end action FrameLoop__postframe__68
|
|
|
|
;;; start action JoyButton__postframe__70
|
|
|
|
lda INPT4 ;read button input
|
|
bmi JoyButton__postframe__72__NotPressed
|
|
|
|
;;; start action Advance__joybutton__73
|
|
|
|
jmp Title2__Start
|
|
|
|
;;; end action Advance__joybutton__73
|
|
|
|
JoyButton__postframe__72__NotPressed:
|
|
|
|
;;; end action JoyButton__postframe__70
|
|
|
|
jmp FrameLoop__start__6__NextFrame ; loop to next frame
|
|
|
|
;;; end action FrameLoop__start__5
|
|
.rodata
|
|
__ALIGNORIGIN:
|
|
.rodata
|
|
Kernel48Pixel__kerneldraw__58:
|
|
|
|
cpx #2+1
|
|
jcs Kernel48Pixel__kerneldraw__59____skipxhi
|
|
|
|
cpx #2
|
|
jcc Kernel48Pixel__kerneldraw__59____skipxlo
|
|
|
|
txa
|
|
pha
|
|
:
|
|
ldy Kernel48Pixel__3__tmp+0 ; counts backwards
|
|
|
|
;;; start action StandardKernel__wsync__61
|
|
|
|
sta WSYNC
|
|
|
|
;;; end action StandardKernel__wsync__61
|
|
; sync to next scanline
|
|
lda Bitmap48_bitmap0_e3_b0,y ; load B0 (1st sprite byte)
|
|
sta GRP0 ; B0 -> [GRP0]
|
|
lda Bitmap48_bitmap1_e3_b0,y ; load B1 -> A
|
|
sta GRP1 ; B1 -> [GRP1], B0 -> GRP0
|
|
lda Bitmap48_bitmap2_e3_b0,y ; load B2 -> A
|
|
sta GRP0 ; B2 -> [GRP0], B1 -> GRP1
|
|
lda Bitmap48_bitmap5_e3_b0,y ; load B5 -> A
|
|
sta Kernel48Pixel__3__tmp+1 ; B5 -> temp
|
|
ldx Bitmap48_bitmap4_e3_b0,y ; load B4 -> X
|
|
lda Bitmap48_bitmap3_e3_b0,y ; load B3 -> A
|
|
ldy Kernel48Pixel__3__tmp+1 ; load B5 -> Y
|
|
sta GRP1 ; B3 -> [GRP1]; B2 -> GRP0
|
|
stx GRP0 ; B4 -> [GRP0]; B3 -> GRP1
|
|
sty GRP1 ; B5 -> [GRP1]; B4 -> GRP0
|
|
sta GRP0 ; ?? -> [GRP0]; B5 -> GRP1
|
|
dec Kernel48Pixel__3__tmp+0 ; go to next line
|
|
bpl :- ; repeat until < 0
|
|
pla
|
|
tax
|
|
|
|
Kernel48Pixel__kerneldraw__59____skipxlo:
|
|
|
|
Kernel48Pixel__kerneldraw__59____skipxhi:
|
|
|
|
rts
|
|
|
|
.assert >(Kernel48Pixel__kerneldraw__58) = >(*), error, "Kernel48Pixel__kerneldraw__58 crosses a page boundary!"
|
|
|
|
.assert (* - Kernel48Pixel__kerneldraw__58) <= 63, error, .sprintf("Kernel48Pixel__kerneldraw__58 does not fit in 63 bytes, it took %d!", (* - Kernel48Pixel__kerneldraw__58))
|
|
|
|
.if <(* - __ALIGNORIGIN) > 256-63
|
|
.align $100
|
|
.endif
|
|
.rodata
|
|
Kernel48Pixel__kerneldraw__63:
|
|
|
|
cpx #3+1
|
|
jcs Kernel48Pixel__kerneldraw__64____skipxhi
|
|
|
|
cpx #3
|
|
jcc Kernel48Pixel__kerneldraw__64____skipxlo
|
|
|
|
txa
|
|
pha
|
|
:
|
|
ldy Kernel48Pixel__4__tmp+0 ; counts backwards
|
|
|
|
;;; start action StandardKernel__wsync__66
|
|
|
|
sta WSYNC
|
|
|
|
;;; end action StandardKernel__wsync__66
|
|
; sync to next scanline
|
|
lda Bitmap48_bitmap0_e4_b0,y ; load B0 (1st sprite byte)
|
|
sta GRP0 ; B0 -> [GRP0]
|
|
lda Bitmap48_bitmap1_e4_b0,y ; load B1 -> A
|
|
sta GRP1 ; B1 -> [GRP1], B0 -> GRP0
|
|
lda Bitmap48_bitmap2_e4_b0,y ; load B2 -> A
|
|
sta GRP0 ; B2 -> [GRP0], B1 -> GRP1
|
|
lda Bitmap48_bitmap5_e4_b0,y ; load B5 -> A
|
|
sta Kernel48Pixel__4__tmp+1 ; B5 -> temp
|
|
ldx Bitmap48_bitmap4_e4_b0,y ; load B4 -> X
|
|
lda Bitmap48_bitmap3_e4_b0,y ; load B3 -> A
|
|
ldy Kernel48Pixel__4__tmp+1 ; load B5 -> Y
|
|
sta GRP1 ; B3 -> [GRP1]; B2 -> GRP0
|
|
stx GRP0 ; B4 -> [GRP0]; B3 -> GRP1
|
|
sty GRP1 ; B5 -> [GRP1]; B4 -> GRP0
|
|
sta GRP0 ; ?? -> [GRP0]; B5 -> GRP1
|
|
dec Kernel48Pixel__4__tmp+0 ; go to next line
|
|
bpl :- ; repeat until < 0
|
|
pla
|
|
tax
|
|
|
|
Kernel48Pixel__kerneldraw__64____skipxlo:
|
|
|
|
Kernel48Pixel__kerneldraw__64____skipxhi:
|
|
|
|
rts
|
|
|
|
.assert >(Kernel48Pixel__kerneldraw__63) = >(*), error, "Kernel48Pixel__kerneldraw__63 crosses a page boundary!"
|
|
|
|
.assert (* - Kernel48Pixel__kerneldraw__63) <= 63, error, .sprintf("Kernel48Pixel__kerneldraw__63 does not fit in 63 bytes, it took %d!", (* - Kernel48Pixel__kerneldraw__63))
|
|
.endscope
|
|
Title__Start = Title::__Start
|
|
.scope Title2
|
|
.zeropage
|
|
KernelSection_lines_b0:
|
|
.res 1
|
|
.res 1
|
|
.res 1
|
|
.res 1
|
|
.res 1
|
|
BGColor_bgcolor_b0:
|
|
.res 1
|
|
.res 1
|
|
.res 1
|
|
.res 1
|
|
.res 1
|
|
PFColor_pfcolor_b0:
|
|
.res 1
|
|
TEMP:
|
|
Kernel48Pixel__2__tmp:
|
|
.res 1
|
|
.res 1
|
|
.code
|
|
Bitmap48_bitmap0_b0:
|
|
.byte <Bitmap48_bitmap0_e2_b0
|
|
Bitmap48_bitmap0_b8:
|
|
.byte >Bitmap48_bitmap0_e2_b0
|
|
Bitmap48_bitmap0_e2_b0:
|
|
.byte 0
|
|
.byte 1
|
|
.byte 1
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 7
|
|
.byte 31
|
|
.byte 24
|
|
.byte 0
|
|
.byte 7
|
|
.byte 15
|
|
.byte 24
|
|
.byte 24
|
|
.byte 24
|
|
.byte 24
|
|
.byte 24
|
|
.byte 24
|
|
.byte 24
|
|
.byte 15
|
|
.byte 7
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
Bitmap48_bitmap1_b0:
|
|
.byte <Bitmap48_bitmap1_e2_b0
|
|
Bitmap48_bitmap1_b8:
|
|
.byte >Bitmap48_bitmap1_e2_b0
|
|
Bitmap48_bitmap1_e2_b0:
|
|
.byte 0
|
|
.byte 192
|
|
.byte 224
|
|
.byte 96
|
|
.byte 96
|
|
.byte 97
|
|
.byte 99
|
|
.byte 102
|
|
.byte 102
|
|
.byte 102
|
|
.byte 102
|
|
.byte 102
|
|
.byte 102
|
|
.byte 103
|
|
.byte 99
|
|
.byte 97
|
|
.byte 0
|
|
.byte 0
|
|
.byte 96
|
|
.byte 96
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 192
|
|
.byte 224
|
|
.byte 96
|
|
.byte 48
|
|
.byte 176
|
|
.byte 241
|
|
.byte 115
|
|
.byte 51
|
|
.byte 51
|
|
.byte 51
|
|
.byte 51
|
|
.byte 51
|
|
.byte 115
|
|
.byte 241
|
|
.byte 176
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
Bitmap48_bitmap2_b0:
|
|
.byte <Bitmap48_bitmap2_e2_b0
|
|
Bitmap48_bitmap2_b8:
|
|
.byte >Bitmap48_bitmap2_e2_b0
|
|
Bitmap48_bitmap2_e2_b0:
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 240
|
|
.byte 248
|
|
.byte 12
|
|
.byte 12
|
|
.byte 12
|
|
.byte 12
|
|
.byte 12
|
|
.byte 12
|
|
.byte 12
|
|
.byte 248
|
|
.byte 240
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 248
|
|
.byte 252
|
|
.byte 6
|
|
.byte 6
|
|
.byte 6
|
|
.byte 6
|
|
.byte 6
|
|
.byte 6
|
|
.byte 14
|
|
.byte 252
|
|
.byte 248
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
Bitmap48_bitmap3_b0:
|
|
.byte <Bitmap48_bitmap3_e2_b0
|
|
Bitmap48_bitmap3_b8:
|
|
.byte >Bitmap48_bitmap3_e2_b0
|
|
Bitmap48_bitmap3_e2_b0:
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 222
|
|
.byte 243
|
|
.byte 225
|
|
.byte 193
|
|
.byte 193
|
|
.byte 193
|
|
.byte 193
|
|
.byte 193
|
|
.byte 225
|
|
.byte 255
|
|
.byte 222
|
|
.byte 192
|
|
.byte 192
|
|
.byte 192
|
|
.byte 192
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 31
|
|
.byte 63
|
|
.byte 96
|
|
.byte 96
|
|
.byte 96
|
|
.byte 96
|
|
.byte 96
|
|
.byte 96
|
|
.byte 96
|
|
.byte 63
|
|
.byte 31
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
Bitmap48_bitmap4_b0:
|
|
.byte <Bitmap48_bitmap4_e2_b0
|
|
Bitmap48_bitmap4_b8:
|
|
.byte >Bitmap48_bitmap4_e2_b0
|
|
Bitmap48_bitmap4_e2_b0:
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 12
|
|
.byte 12
|
|
.byte 128
|
|
.byte 128
|
|
.byte 140
|
|
.byte 140
|
|
.byte 140
|
|
.byte 140
|
|
.byte 140
|
|
.byte 12
|
|
.byte 12
|
|
.byte 12
|
|
.byte 12
|
|
.byte 12
|
|
.byte 12
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 3
|
|
.byte 135
|
|
.byte 204
|
|
.byte 204
|
|
.byte 204
|
|
.byte 204
|
|
.byte 204
|
|
.byte 204
|
|
.byte 204
|
|
.byte 135
|
|
.byte 3
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
Bitmap48_bitmap5_b0:
|
|
.byte <Bitmap48_bitmap5_e2_b0
|
|
Bitmap48_bitmap5_b8:
|
|
.byte >Bitmap48_bitmap5_e2_b0
|
|
Bitmap48_bitmap5_e2_b0:
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 0
|
|
.byte 216
|
|
.byte 248
|
|
.byte 56
|
|
.byte 24
|
|
.byte 24
|
|
.byte 24
|
|
.byte 24
|
|
.byte 24
|
|
.byte 56
|
|
.byte 248
|
|
.byte 216
|
|
.byte 24
|
|
.byte 24
|
|
.byte 24
|
|
.byte 24
|
|
Bitmap48_height_b0:
|
|
.byte 43
|
|
Title2__INITDATA:
|
|
.byte 60
|
|
.byte 30
|
|
.byte 2
|
|
.byte 20
|
|
.byte 20
|
|
.byte 16
|
|
.byte 48
|
|
.byte 48
|
|
.byte 48
|
|
.byte 80
|
|
.byte 236
|
|
__Start:
|
|
|
|
ldy #11
|
|
: lda Title2__INITDATA-1,y
|
|
sta KernelSection_lines_b0-1,y
|
|
dey
|
|
bne :-
|
|
|
|
;;; start action FrameLoop__start__75
|
|
|
|
|
|
FrameLoop__start__76__NextFrame:
|
|
FRAME_END
|
|
|
|
FRAME_START
|
|
|
|
;;; start action StandardKernel__preframe__77
|
|
|
|
|
|
;;; start action StandardKernel__wsync__80
|
|
|
|
sta WSYNC
|
|
|
|
;;; end action StandardKernel__wsync__80
|
|
|
|
|
|
;;; start action Kernel48Pixel__kernelsetup__82
|
|
|
|
;;; end action Kernel48Pixel__kernelsetup__82
|
|
|
|
;;; start action Kernel48Pixel__kernelsetup__83
|
|
|
|
;;; end action Kernel48Pixel__kernelsetup__83
|
|
|
|
;;; start action Kernel48Pixel__kernelsetup__84
|
|
|
|
;;; end action Kernel48Pixel__kernelsetup__84
|
|
|
|
;;; start action StandardKernel__kernelsetup__85
|
|
|
|
lda BGColor_bgcolor_b0
|
|
sta COLUBK
|
|
|
|
;;; end action StandardKernel__kernelsetup__85
|
|
|
|
;;; start action StandardKernel__kernelsetup__88
|
|
|
|
;;; end action StandardKernel__kernelsetup__88
|
|
|
|
;;; start action StandardKernel__kernelsetup__89
|
|
|
|
;;; end action StandardKernel__kernelsetup__89
|
|
|
|
|
|
;;; end action StandardKernel__preframe__77
|
|
|
|
|
|
KERNEL_START
|
|
|
|
;;; start action StandardKernel__kernel__90
|
|
|
|
ldx #0
|
|
StandardKernel__kernel__91____each:
|
|
|
|
|
|
;;; start action StandardKernel__wsync__93
|
|
|
|
sta WSYNC
|
|
|
|
;;; end action StandardKernel__wsync__93
|
|
|
|
|
|
;;; start action Kernel48Pixel__kernelsetup__95
|
|
|
|
cpx #2+1
|
|
jcs Kernel48Pixel__kernelsetup__96____skipxhi
|
|
|
|
cpx #2
|
|
jcc Kernel48Pixel__kernelsetup__96____skipxlo
|
|
|
|
lda #43
|
|
sta Kernel48Pixel__2__tmp+0 ; scanline counter
|
|
|
|
Kernel48Pixel__kernelsetup__96____skipxlo:
|
|
|
|
Kernel48Pixel__kernelsetup__96____skipxhi:
|
|
|
|
;;; end action Kernel48Pixel__kernelsetup__95
|
|
|
|
;;; start action Kernel48Pixel__kernelsetup__98
|
|
|
|
cpx #2+1
|
|
jcs Kernel48Pixel__kernelsetup__99____skipxhi
|
|
|
|
cpx #2
|
|
jcc Kernel48Pixel__kernelsetup__99____skipxlo
|
|
|
|
lda #$22
|
|
sta COLUP0 ; show how players alternate
|
|
lda #$12
|
|
sta COLUP1 ; by having different colors
|
|
lda #3
|
|
sta NUSIZ0
|
|
sta NUSIZ1 ; both players have 3 copies
|
|
sta WSYNC
|
|
SLEEPH 35
|
|
sta RESP0 ; position 1st player
|
|
sta RESP1 ; ...and 2nd player
|
|
lda #$10
|
|
sta HMP1 ; 1 pixel to the left
|
|
sta WSYNC
|
|
sta HMOVE ; apply HMOVE
|
|
lda #1
|
|
sta VDELP0 ; we need the VDEL registers
|
|
sta VDELP1 ; so we can do our 4-store trick
|
|
SLEEPH 24-8 ; sleep 24 cycles
|
|
sta HMCLR ; clear HMOVE registers
|
|
|
|
Kernel48Pixel__kernelsetup__99____skipxlo:
|
|
|
|
Kernel48Pixel__kernelsetup__99____skipxhi:
|
|
|
|
;;; end action Kernel48Pixel__kernelsetup__98
|
|
|
|
;;; start action Kernel48Pixel__kernelsetup__101
|
|
|
|
cpx #2+1
|
|
jcs Kernel48Pixel__kernelsetup__102____skipxhi
|
|
|
|
cpx #2
|
|
jcc Kernel48Pixel__kernelsetup__102____skipxlo
|
|
|
|
lda PFColor_pfcolor_b0
|
|
sta COLUP0
|
|
sta COLUP1
|
|
|
|
Kernel48Pixel__kernelsetup__102____skipxlo:
|
|
|
|
Kernel48Pixel__kernelsetup__102____skipxhi:
|
|
|
|
;;; end action Kernel48Pixel__kernelsetup__101
|
|
|
|
;;; start action StandardKernel__kernelsetup__104
|
|
|
|
lda BGColor_bgcolor_b0,x
|
|
sta COLUBK
|
|
|
|
;;; end action StandardKernel__kernelsetup__104
|
|
|
|
;;; start action StandardKernel__kernelsetup__107
|
|
|
|
cpx #2+1
|
|
jcs StandardKernel__kernelsetup__108____skipxhi
|
|
|
|
cpx #2
|
|
jcc StandardKernel__kernelsetup__108____skipxlo
|
|
|
|
lda PFColor_pfcolor_b0
|
|
sta COLUPF
|
|
|
|
StandardKernel__kernelsetup__108____skipxlo:
|
|
|
|
StandardKernel__kernelsetup__108____skipxhi:
|
|
|
|
;;; end action StandardKernel__kernelsetup__107
|
|
|
|
;;; start action StandardKernel__kernelsetup__110
|
|
|
|
;;; end action StandardKernel__kernelsetup__110
|
|
|
|
|
|
jsr Kernel48Pixel__kerneldraw__111
|
|
|
|
;;; start action StandardKernel__kerneldraw__116
|
|
|
|
ldy KernelSection_lines_b0,x
|
|
StandardKernel__kerneldraw__118__loop:
|
|
|
|
|
|
;;; start action StandardKernel__wsync__119
|
|
|
|
sta WSYNC
|
|
|
|
;;; end action StandardKernel__wsync__119
|
|
|
|
|
|
dey
|
|
bne StandardKernel__kerneldraw__118__loop
|
|
|
|
;;; end action StandardKernel__kerneldraw__116
|
|
|
|
|
|
|
|
inx
|
|
cpx #5
|
|
jne StandardKernel__kernel__91____each
|
|
StandardKernel__kernel__91____exit:
|
|
|
|
;;; end action StandardKernel__kernel__90
|
|
|
|
KERNEL_END
|
|
|
|
|
|
;;; start action FrameLoop__postframe__121
|
|
|
|
lsr SWCHB ; test Game Reset switch
|
|
bcs FrameLoop__postframe__122__NoStart
|
|
|
|
FrameLoop__postframe__122__NoStart:
|
|
|
|
;;; end action FrameLoop__postframe__121
|
|
|
|
;;; start action Colors__postframe__123
|
|
|
|
inc PFColor_pfcolor_b0
|
|
bne :+
|
|
inc BGColor_bgcolor_b0+2
|
|
:
|
|
|
|
;;; end action Colors__postframe__123
|
|
|
|
;;; start action Colors__postframe__126
|
|
|
|
ldx #0
|
|
Colors__postframe__127____each:
|
|
|
|
dec KernelSection_lines_b0,x
|
|
bne :+
|
|
lda #1
|
|
sta KernelSection_lines_b0,x
|
|
:
|
|
|
|
inx
|
|
cpx #5
|
|
jne Colors__postframe__127____each
|
|
Colors__postframe__127____exit:
|
|
|
|
;;; end action Colors__postframe__126
|
|
|
|
jmp FrameLoop__start__76__NextFrame ; loop to next frame
|
|
|
|
;;; end action FrameLoop__start__75
|
|
.rodata
|
|
__ALIGNORIGIN:
|
|
.rodata
|
|
Kernel48Pixel__kerneldraw__111:
|
|
|
|
cpx #2+1
|
|
jcs Kernel48Pixel__kerneldraw__112____skipxhi
|
|
|
|
cpx #2
|
|
jcc Kernel48Pixel__kerneldraw__112____skipxlo
|
|
|
|
txa
|
|
pha
|
|
:
|
|
ldy Kernel48Pixel__2__tmp+0 ; counts backwards
|
|
|
|
;;; start action StandardKernel__wsync__114
|
|
|
|
sta WSYNC
|
|
|
|
;;; end action StandardKernel__wsync__114
|
|
; sync to next scanline
|
|
lda Bitmap48_bitmap0_e2_b0,y ; load B0 (1st sprite byte)
|
|
sta GRP0 ; B0 -> [GRP0]
|
|
lda Bitmap48_bitmap1_e2_b0,y ; load B1 -> A
|
|
sta GRP1 ; B1 -> [GRP1], B0 -> GRP0
|
|
lda Bitmap48_bitmap2_e2_b0,y ; load B2 -> A
|
|
sta GRP0 ; B2 -> [GRP0], B1 -> GRP1
|
|
lda Bitmap48_bitmap5_e2_b0,y ; load B5 -> A
|
|
sta Kernel48Pixel__2__tmp+1 ; B5 -> temp
|
|
ldx Bitmap48_bitmap4_e2_b0,y ; load B4 -> X
|
|
lda Bitmap48_bitmap3_e2_b0,y ; load B3 -> A
|
|
ldy Kernel48Pixel__2__tmp+1 ; load B5 -> Y
|
|
sta GRP1 ; B3 -> [GRP1]; B2 -> GRP0
|
|
stx GRP0 ; B4 -> [GRP0]; B3 -> GRP1
|
|
sty GRP1 ; B5 -> [GRP1]; B4 -> GRP0
|
|
sta GRP0 ; ?? -> [GRP0]; B5 -> GRP1
|
|
dec Kernel48Pixel__2__tmp+0 ; go to next line
|
|
bpl :- ; repeat until < 0
|
|
pla
|
|
tax
|
|
|
|
Kernel48Pixel__kerneldraw__112____skipxlo:
|
|
|
|
Kernel48Pixel__kerneldraw__112____skipxhi:
|
|
|
|
rts
|
|
|
|
.assert >(Kernel48Pixel__kerneldraw__111) = >(*), error, "Kernel48Pixel__kerneldraw__111 crosses a page boundary!"
|
|
|
|
.assert (* - Kernel48Pixel__kerneldraw__111) <= 63, error, .sprintf("Kernel48Pixel__kerneldraw__111 does not fit in 63 bytes, it took %d!", (* - Kernel48Pixel__kerneldraw__111))
|
|
.endscope
|
|
Title2__Start = Title2::__Start
|
|
.endscope
|
|
TitleDemo__Start = TitleDemo::__Start |