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mirror of https://github.com/sehugg/8bitworkshop.git synced 2024-11-21 23:30:58 +00:00
8bitworkshop/tools
2017-04-05 15:32:09 -04:00
..
images
badspacerobots.png more work on vector game; williams examples, tools 2017-03-30 17:14:45 -04:00
c64.bdf
cp437-6x8.bdf VIC Dual example; platforms in menu 2017-02-15 21:24:57 -05:00
cp437-8x8.bdf VIC Dual example; platforms in menu 2017-02-15 21:24:57 -05:00
cp437-8x12.bdf VIC Dual example; platforms in menu 2017-02-15 21:24:57 -05:00
entertainer.mid working on music tools 2017-03-31 22:57:01 -04:00
galois.c
Makefile added midway presets; williams sprites; fixed 2x compile bug 2017-04-05 15:32:09 -04:00
midi2song.py working on music tools 2017-03-31 22:57:01 -04:00
mknotes.py working on music tools 2017-03-31 22:57:01 -04:00
p4_to_48pix.py working on vector 2017-02-01 13:31:12 -05:00
p4_to_pfbytes.py working on vector 2017-02-01 13:31:12 -05:00
parsebdf3x5.py working on vector 2017-02-01 13:31:12 -05:00
parsebdf8.py added test pgms for galaxian-scramble 2017-03-26 19:14:55 -04:00
pbm_to_c.py more work on vector game; williams examples, tools 2017-03-30 17:14:45 -04:00
pcx2will.py more work on vector game; williams examples, tools 2017-03-30 17:14:45 -04:00
README
svg2vector.py working on music tools 2017-03-31 22:57:01 -04:00
tom-thumb.bdf

This directory contains tools for bitmap conversion.

Requires ImageMagick (convert) and Python 2.x.

make <filename>.pf.hex

	Converts a .jpg into a 40-pixel wide playfield bitmap.
	Cut-and-paste output into program.
	(See Chapter 20, Asynchronous Bitmaps)

make <filename>.48.hex

	Converts a .jpg into a 48-pixel wide sprite bitmap.
	Cut-and-paste output into program.
	(See Chapter 22, A Big 48-Pixel Sprite)