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C02/include/vic20.h02

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/* Unexpanded VIC 20 Header File */
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//#pragma ascii invert //switch case for PETSCII
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//Platform Specific Constants
#define DELKEY $14 //Delete/Backspace Key (DEL)
#define ESCKEY $03 //Escape/Stop Key (STOP)
#define RTNKEY $0D //Return/Enter Key (RETURN)
//Library Pointer Variables
char srclo,srchi; //Source String Pointer for Library Functions
char dstlo,dsthi; //Destination String Pointer for Library Functions
char blklo,blkhi; //Block Segment Pointer
char stklo,stkhi; //Stack Pointer
//Library Variables
char blkslo, blkshi; //Block Start Address
char blkelo, blkehi; //Block End Address
char blklen; //Block Segment Length
char stkslo, stkshi; //Stack Start Address
char stkelo, stkehi; //Stsck End Address
char random, rdseed; //Pseudo-Random Number Generation
char temp0, temp1, temp2, temp3; //Temporary Storage
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//System Subroutines
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char plkey(); //Poll Console for character
char rdkey(); //Wait for character from Console
char getkey(); //Read ASCII character from Console
void newlin(); //Advance cursor to beginning of next line
void delchr(); //Delete previous character
void prchr(); //Print ASCII character to Console
void prbyte(); //Print Accumulator as Hexadadecimal number
void prhex(); //Print Low Nybble of Accumulator as Hex Digit
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