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https://github.com/RevCurtisP/C02.git
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37 lines
808 B
Plaintext
37 lines
808 B
Plaintext
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/* Test SoundFX Module */
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/* To compile: ..\c02 -h vic3k -s vic fxtest.c02 *
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* assemble: ..\a02.exe -p fxtest.asm fxtest.prg */
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#include <screen.h02>
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#include "include/soundfx.h02"
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char key, effect;
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void putlin() {putstr(); newlin();}
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main:
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clrscr();
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putlin("PRESS KEY FOR EFFECT");
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newlin();
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putlin(" 1 - INSERT COIN");
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putlin(" 2 - KLAXON");
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putlin(" 3 - FALLING");
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putlin(" 4 - POWER UP");
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putlin(" 5 - LASER CANNON");
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putlin(" 6 - SHIP CROSSING");
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putlin(" 7 - DROPPED");
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putlin(" 8 - EXPLOSION");
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newlin();
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putlin("PRESS STOP TO EXIT");
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fxinit(); //Initilize SoundFX Engine
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while() {
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key = getchr();
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if (key == #ESCKEY) break;
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effect = key - '1';
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if (effect < 8) fxplay(effect);
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}
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fxstop();
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goto exit;
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