Added modules joystk and paddle for c64

This commit is contained in:
Curtis F Kaylor 2018-09-17 11:34:26 -04:00
parent 967d2c01e3
commit 271d0bd009
7 changed files with 121 additions and 5 deletions

22
include/c64/joystk.a02 Normal file
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@ -0,0 +1,22 @@
;Joystick Assembly Language Module for C64
JYSTKS EQU $02 ;Number of Joysticks
;Joystick Bit Masks
JOYUP EQU $01 ;Bit 0 - Up
JOYDN EQU $02 ;Bit 1 - Down
JOYLF EQU $04 ;Bit 2 - Left
JOYRT EQU $08 ;Bit 3 - Right
JOYB0 EQU $10 ;Bit 4 - Button
;Read Joystick
JOYSTK: CMP #JYSTKS ;If Invalid Joystick#
BCS JOYSTZ ; Return Error
EOR #$01 ;Invert Joystick Number
TAX ;and Copy to X Register
LDA $DC00,X ;Read Joystick
EOR #$FF ;Invert and
AND #$1F ;Mask Bits
RTS
JOYSTZ: LDA #$FF ;Return Error
RTS

15
include/c64/joystk.h02 Normal file
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@ -0,0 +1,15 @@
/* Joystick Module Header File for C64 */
#define JYSTKS 2 //Number of Joysticks
#define JOYUP $01 //Bit 0 - Up
#define JOYDN $02 //Bit 1 - Down
#define JOYLF $04 //Bit 2 - Left
#define JOYRT $08 //Bit 3 - Right
#define JOYB0 $10 //Bit 4 - Button
/* Read Joystick State *
* Args: n = Joystick Number *
* Returns: Joystick Status *
* $FF = Invalid Argument */
char joystk();

57
include/c64/paddle.a02 Normal file
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;Paddle Controller Constants and Functions for C64
PADDLS EQU #$04 ;Maximum Numbers of Paddles
;Read Paddle
;Args: A = Paddle #
;Affects: X,Y
;Returns: A = Paddle Value
; 0 and Carry Set if Paddle # Invalid
PADDLE: CMP #PADDLS ;If Invalid Paddle #
BCS BUTTOZ ; Return 0 & Carry Set
EOR #$03 ;Invert Paddle #
TAY ;Copy Paddle # to Y
AND #$01 ;Get Paddle Index
TAX ;and Copy to X
SEI ;Turn off Interrupts
LDA $DC02 ;Save Data Direction Register A
PHA
LDA #$C0
STA $DC02 ;Set Port A for Output
LDA PADDLT,Y ;Get Bit Mask and
STA $DC00 ;Address Pair of Paddles
LDY #$FF ;Wait for SID to Read Paddles
PADDLL: NOP
DEY
BMI PADDLL ;Y contains $7F when Done
PLA ;Restore Data Direction Register A
STA $DC02
LDA $D419,X ;Read Paddle
STY $DC00 ;Reset Port A for Button Read
CLI ;Turn on Interrupts
RTS
PADDLT: DC $80,$80,$40,$40 ;Port A Bit Mask Table
BUTTNS EQU #$04 ;Maximum Numbers of Paddle Buttons
;Read Paddle Button
;Args: A = Button #
;Affects: X,Y
;Returns: A = $FF if Paddle Button Pressed
; $00 if Paddle Button Not Pressed
; Carry Set if Button Number Invalid
BUTTON: CMP #BUTTNS ;If Button# >= # of Buttons
BCS BUTTOZ ; Return FALSE & Carry Set
EOR #$03 ;Invert Button #
TAX ;and Copy to X Register
ROR ;Divide Button # by 2
TAY ;and Transfer to Y Register
LDA $DC00,Y ;Read Joystick Port
AND BUTTOM,X ;Mask off Relevant Bit
BNE BUTTOZ ;If Bit is 0
LDA #$FF ; Return TRUE
RTS ;Else
BUTTOZ: LDA #$00 ; Return FALSE
RTS
;Paddle Buttons 0 = S2 (bit 2), 1 = S3 (bit 3)
BUTTOM: DC $08,$04,$08,$04 ;Paddle Button Bit Masks

20
include/c64/paddle.h02 Normal file
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/* Psddle Controllers Header File for C64 */
#define BUTTNS 4 //Number of Paddle Buttons
#define PADDLS 4 //Number of Paddles
/* Get Paddle Button Status *
* Args: b = Button Number *
* Same as Paddle Number *
* Returns: $FF if Button Pressed *
* $00 if Not Pressed */
void button();
/* Get Paddle Status *
* Args: p = Paddle Number *
* 0 - Port 1 Paddle X *
* 1 - Port 1 Paddle Y *
* 2 - Port 2 Paddle X *
* 3 - Port 2 Paddle Y *
* Returns: Paddle Value (0-255) */
void paddle();

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@ -22,6 +22,10 @@ main:
setpos(1,r);
putchr('J'); prhex(i); putchr(':');
}
for (i=0; i<4; i++) {
setpos(25,i);
prbyte($D0); prbyte(i);
}
while() {
for(i=0; i<#JYSTKS; i++) {
j = joystk(i);

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@ -17,13 +17,12 @@ main:
setpos(1,i);
putchr('P'); prhex(i); putchr(':');
}
for (i=0;i<#BUTTNS;i++) {
setpos(7,i);
putchr('B'); prhex(i); putchr(':');
}
loop:
loop:
if (getkey() == #ESCKEY) goto exit;
for (i=0;i<#PADDLS;i++) {
p = paddle(i);

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@ -1,9 +1,8 @@
[C64]
Window0Xpos=572
Window0Ypos=19
FullscreenWidth=640
FullscreenHeight=480
SaveResourcesOnExit=1
Window0Width=735
Window0Height=645
ConfirmOnExit=0
SoundDeviceName="dx"
SoundBufferSize=100