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mirror of https://github.com/RevCurtisP/C02.git synced 2024-06-22 20:29:34 +00:00

Added VIC-20 specific header files vic/include/*

This commit is contained in:
Curtis F Kaylor 2018-01-28 13:45:16 -05:00
parent c36f788275
commit 7b5386806f
8 changed files with 926 additions and 0 deletions

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; Requires external routines SETSRC and SETDST
; Requires the following RAM locations be defined
; external zero page byte pairs SRCLO,SRCHI and DSTLO,DSTHI
; and external bytes TEMP0, TEMP1, TEMP2, and TEMP3
; as well as constant FOMAX and a table of FOMAX+1
; consecutive bytes named FTBL
;finit() - Initialize File System
FSINIT: LDA #$40 ;Control Messages Only
JSR SETMSG ;Kernal - Set System Messages
JMP FSHUT ;Close All Files
LDA #15 ;OPEN 15,8,15,"I"
LDX #8
TAY
JMP SETLFS
LDA 1
LDY #>FSINII
LDX #<FSINII
JMP OPEN
FSINII: DC "I"
;fshut() - Shut Down File System
FSHUT: LDA #0 ;Clear File Table
LDX #FOMAX
FSHUTL: STA FTBL,X
DEX
BPL FSHUTL
JMP CLALL ;Kernal - Close All Files
;fsptr(fn) - Generate File Pointer
;Returns: A,X = An Unused File Pointer (Logical File Number)
; 0 if None Available
FSPTR: LDX #FOMAX ;Start at Top of Table
FSPTRL: LDA FTBL,X ;Check File Table Entry
BEQ FSPTRX ;If Not 0
DEX ; Decrement Index and
BNE FSPTRL ; Loop if Greater Than 0
FSPTRX: TXA ;Move Channel# to Accumulator
RTS ;and Return
;fschk(fn) - Check File Pointer
;Args: A = File Pointer (Logical File Number)
;Sets: TEMP0 = Logical File Number
;Returns: A = 0 if File Pointer is Valid
; 255 if File Pointer is Invalid
; X = Logical file number
FSCHK: STA TEMP0 ;Save Logical File Number
TAX ;Transfer LFN to X register
BEQ FERR ;If LFN is 0, Return ERROR
JSR FSTCK ;Get File Table Entry
BNE FZERO ;If Populated, Return 0
BEQ FERR ;Else Return ERROR
;fstat(fn) - Get Status of Channel
;Args: A = File Pointer (Logical File Number)
;Returns: A = Result of Last READST if Argument is 0
; Contents of File Table Entry
; 255 if File Pointer is Greater Than FOMAX
; X = Logical file number
FSTAT: TAX ;Transfer Logical File Number to X Register
FSTCK: CLC ;If LFN
SBC #FOMAX ; is Greater Than FOMAX
BCS FERR ; Return ERROR
LDA FTBL,X ;Load File Table Entry
RTS ;And Return It
;fopen(dn, &s) - Open File with Specified Name
;Args: A = Device Number
; Y,X = Pointer to File Name
;Sets: TEMP0 = Logical File Number
; TEMP1 = Device Number
; TEMP4 = Length of File Name
;Returns: A = Logical file number
FOPEN: STA TEMP1 ;Save Device Number
JSR STRLEN ;Get File Name Length
STA TEMP3 ;and Save It
JSR FSPTR ;Find Unused Channel
BEQ FRTS ;If None Found - Return 0
STA TEMP0 ;Save Logical File Number
LDX TEMP1 ;Load Device Number
LDY TEMP0 ;Set Secondary Address tp
INY ; Logical File Number+1
JSR SETLFS ;Set Up Logical File
LDA TEMP3 ;Load File Name Length
JSR GETSRC ;Kernal - Load File Name Pointer
JSR SETNAM ;Kernal - Set File Name
JSR OPEN ;Open File
JSR READST ;Kernal - Read Status Word
STA FTBL ;Save in File Table Entry 0
BNE FZERO ;If No Errors
LDX TEMP0 ; Load Logical File Number
LDA TEMP1 ; Load Device Number
STA FTBL,X ; Store in Table Entry
TXA ; Return Logical File Number
RTS
FZERO: LDA #0 ;Return 0
RTS
;fclose(fn) - Close File
;Args: A = File Pointer (Logical File Number)
;Returns: A = 0,240 (see FSTAT)
FCLOSE: JSR FSCHK ;Save and Check Logical File Number
BNE FRTS ;If Invalid, then Return
JSR CLOSE ;Execute Kernal Close and Return
BCC FCLOSX ;If Error On Close
JSR FSERR ; If File System Error
BNE FERR ; Return 255
FCLOSX: LDX TEMP0 ;Retrieve Logical File Number
LDA #0 ;Ensure that Z Flag is Set
STA FTBL,X ;Clear File Table Entry
RTS ;and Return 0
;feof(fn) - Check for End of File
;Args: A = Logical file number
;Affects: A,X
FEOF: TAX ;Move Channel# to X
LDA FTBL,X ;Test File Table Entry
BPL FZERO ;If High Bit Clear, Return 0
FERR: LDA #$FF ;Set Generic Error Condition
FRTS: RTS ;Return from Subroutine
;ferror(fn) - Check for Error
;Args: A = Logical file number
;Affects: A,X
;Returns: A = Error Bit Mask
; Bit Cassette Read Serial Bus I/O Tape Load/Verify
; $01 Write Timeout
; $02 Read Timeout
; $04 Short Block Short Block
; $08 Long Block Long Block
; $10 Read Error Any Mismatch
; $20 Checksum Err Checksum Err
; $40 End of File EOI Line
; $80 End of Tape Device Not Present End of Tape
FERROR LDA FTBL ;File Table Entry 0 Contains Last Error
RTS
;fgetc(fn) - Read character from file
;Args: A = Logical file number
;Stack: 9
;Affects: A,X
;Returns: A = 0,240 (see FERROR)
FGETC: JSR FSCHK ;Save and Validate Logical File Number
BNE FRTS ;If Error, Return 255
JSR CHKIN ;Open channel for input
JSR CHRIN ;Get character from input channel
PHA ;Save read character
JSR FSERR ;Check for Error
JSR CLRCHN ;Clear I/O channels
PLA ;Retrieve read Character
RTS
;fputc(fn) - Write character to file
;Args: A = Logical file number
; Y = Character to Write
;Stack: 9
;Affects: A,X
;Returns: A = 0,240 (see FERROR)
FPUTC: JSR FSCHK ;Save and Validate Logical File Number
BNE FRTS ;If Error, Return 255
JSR CHKOUT ;Open channel for input
TYA ;Move character to accumulator
FPUTCH: JSR CHROUT ;Output a character
JSR FSERR ;Check for Error
JMP CLRCHN ;Clear I/O channels and return
;fgets(fn, &s) - Read string from file
;Requires: DSTLO, DSTHI - Pointer to destination string
;Args: A = Logical file number
; Y,X = Pointer to String
;Stack: 9
;Affects: X,Y
;Returns: A = Number of bytes read
FGETS: JSR SETSRC ;Save string address and initialize pointer
JSR FSCHK ;Save and Validate Logical File Number
BNE FRTS ;If Error, Return 255
JSR CHKIN ;Open Channel for Input (X set in FSCHK)
FGETSL: JSR CHRIN ;Get character from input channel
STA TEMP3
JSR FSERR ;Check for Error
BNE FGETSX ;If Not 0, Exit
LDA TEMP3 ;Retrieve read character
STA (SRCLO),Y ;Store character in string
CMP #$0D ;If Carriage Return
BEQ FGETSX ; Then Exit
INY ;Increment pointer
BPL FGETSL ;and loop if less than 128
FGETSX: LDA #$00 ;Terminate String
STA (SRCLO),Y ;
FGETSY: JSR CLRCHN ;Clear I/O channels
TYA ;Return string length
RTS
;fputs(fn, &s) - Write String to File
;Requires: DSTLO, DSTHI - Pointer to source string
;Args: A = Logical file number
; Y,X = Pointer to String
;Affects: X,Y
;Returns: A = Number of bytes written
FPUTS: JSR SETSRC ;Save string address & initialize pointer
BNE FRTS ;If Error, Return 255
JSR FSCHK ;Save and Validate Logical File Number
JSR CHKOUT ;Open channel for Output
FPUTSL: LDA (SRCLO),Y ;Load next character
CMP #$00 ;If Null Terminator
BEQ FGETSY ; Then Exit
JSR CHROUT ;Write character to output channel
JSR FSERR ;Check for Error
BNE FGETSY ;If Not 0, Exit
INY ;Increment pointer
BPL FPUTSL ;If less than 128 then loop
BMI FGETSY ;Else exit
;fserr() - Check for File Read/Write Error
;Requires: TEMP0 - Logical File Number of Last Read/Write
;Sets: High Bit of File Table Entry to 1 if Error
;Returns: A = 0 if No Error, Otherwise LFN | $80
; N = 1 if Error, 0 if None
; X = Logical File Number
;Check for End of File and Set Flag
FSERR: JSR READST ;Read status word
STA FTBL ;and Save It
BEQ FSERRX ;If Not 0
LDX TEMP0 ; Get Channel#
LDA FTBL,X ; Load Table Entry
ORA #$80 ; Set High Bit
STA FTBL,X ; and Save
FSERRX: RTS
;fsdst(&s) - Set Destination String
; Called before fread()
;Args: X,Y = Pointer to destination string
;Sets: DSTLO,DSTHI = Pointer to destination string
;Affects: N,Z
FSDST EQU SETDST ;Aliased to System Header function
;fread(fn, n) - Read bytes from file
;Requires: DSTLO, DSTHI - Pointer to destination string
;Args: A = Logical file number
; Y = Maximum number of bytes to read
;Affects: X,Y
;Returns: A = Number of bytes read
FREAD: STY TEMP1 ;Save Number of Bytes to Read
LDY #0 ;Initialize pointer
JSR FSCHK ;Save and Validate Logical File Number
BNE FREADR ;If Error, Return 255
JSR CHKIN ;Open Channel for Input (X set in FSCHK)
FREADL: JSR CHRIN ;Get character from input channel
STA TEMP3
JSR FSERR ;Check for Error
BNE FREADX ;If Not 0, Exit
LDA TEMP3 ;Retrieve read character
STA (DSTLO),Y ;Store character in string
INY ;Increment pointer
CPY TEMP1 ;If Less Than Maximum
BNE FREADL ; Then Loop
FREADX: JSR CLRCHN ;Clear I/O channels
TYA ;Return string length
FREADR: RTS
;fssrc(&s) - Set Destination String
; Called before fwrite()
;Args: X,Y = Pointer to destination string
;Sets: SRCLO,SRCHI = Pointer to destination string
;Affects: N,Z
FSSRC EQU SETSRC ;Aliased to System Header function
;fwrite(fn, n) - Write bytes from file
;Requires: SRCLO, SRCHI - Pointer to destination string
;Args: A = Logical file number
; Y = Maximum number of bytes to read
;Affects: X,Y
;Returns: A = Number of bytes written
FWRITE: STY TEMP1 ;Save Number of Bytes to Writre
LDY #0 ;Initialize pointer
JSR FSCHK ;Save and Validate Logical File Number
BNE FWRITR ;If Error, Return 255
JSR CHKOUT ;Open Channel for Input (X set in FSCHK)
FWRITL: LDA (SRCLO),Y ;Get Byte to Write
JSR CHROUT ;Get character from input channel
JSR FSERR ;Check for Error
BNE FWRITX ;If Not 0, Exit
INY ;Increment pointer
CPY TEMP1 ;If Less Than Maximum
BNE FWRITL ; Then Loop
FWRITX: JSR CLRCHN ;Clear I/O channels
TYA ;Return string length
FWRITR: RTS

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/******************************************
* file - Standard File Functions for C02 *
******************************************/
/* Initialize File System *
char fsinit();
/* Get Next Available File Pointer *
* Returns: file pointer *
0 if none available */
char fsptr();
/* Check File Pointer *
* Args: fp - file pointer *
* Returns: 0 if valid *
255 if invalid */
char fschk();
/* Get File Pointer Status *
* Args: fp - file pointer *
* Returns: last READST result if fp = 0 *
* 255 if fp > FOMAX *
* file table entry, otherwise */
char fstat();
/* Open File *
* Args: fd - device number *
* &f - string containing filename *
* Returns: file pointer if successful *
0 if an error occurs */
char fopen();
/* Close File *
* Args: fp - file pointer *
* Returns: 0 if successful *
255 if an error occurred */
char fclose();
/* Close All Files *
* Returns: system dependent error number *
0 if no error */
char fclall();
/* End of File *
* Args: fp - file pointer *
* Returns: 0 if not at end of file *
255 if end of file reached */
char feof();
/* File Error *
* Returns: system dependent error number *
0 if no error */
char ferror();
/* Read Character from File *
* Args: fp - file pointer *
* Returns: ASCII value of character *
* system dependent garbage *
character if past end of file */
char fgetc();
/* Write Character to File *
* Args: fp - file pointer *
* c - ASCII character to write *
* Returns: ASCII value of character */
char fputc();
/* Read String from File *
* Args: fp - file pointer *
* &s - string read from file *
* Returns: length of string *
* 255 if error during write */
char fgets();
/* Write String to File *
* Args: fp - file pointer *
* &s - string to print from *
* Returns: ending position in string *
* 255 if error during write */
char fputs();
/* Write Line to File *
* Args: fp - file pointer *
* &s - string to print from *
* Returns: ending position in string *
* 255 if error during write */
char fputln();
/* Set Array for fread() *
* Args: &s - Destination string */
void fsdst();
/* Read Bytes from File *
* Args: fp - file pointer *
* n - number of bytes to read *
* Returns: number of bytes read */
char fread();
/* Set Array for fwrite() *
* Args: &s - Destination string */
void fssrc();
/* Write Bytes to File *
* Args: fp - file pointer *
* n - number of bytes to write *
* Returns: number of bytes written */
char fwrite();

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; C02 library hires.h02 assembly language subroutines
; Requires Thomas Magnusson's HIRES Package loaded at $1C00
;void hrinit() - Initialize High Resolution Graphics
HRINIT EQU $1C00 ;Aliased to Initialize Routine
;void hrfclr() - Set Foreground Color
HRFCLR EQU $1C2E ;Set Dot Color Routine Alternate Entry Point
;void hrclrs() - Clear High Resolution Screen
HRCLRS EQU $1C37 ;Aliased to Clear Screen Routine
;void hrsetp(x, y) - Set Pixel to Foreground Color
HRSETP JSR HRSTRT ;Store X and Y Coordinates
JMP $1CB2 ;Execute Draw Dot Routine
;void hrrstp(x, y) - Reset Pixel to Background Color
HRRSTP JSR HRSTRT ;Store X and Y Coordinates
JMP $1CC0 ;Execute Clear Dot Routine
;char hrgetp(x, y) - Get Pixel Status
HRGETP JSR HRSTRT ;Store X and Y Coordinates
JMP $1CCD ;Execute Get Dot Routine
HRSTRX STX 2 ;Store A, Y, and X Registers
;void hrstrt(x, y) - Set Start Point
HRSTRT STA 0 ;Store X Coordinate
STY 1 ;Store Y Coordianate
RTS
;void hrdrto(x, y) - Draw To Point
HRDRTO STA 2 ;Store Ending X Coordinate
STY 3 ;Store Ending Y Coordinate
JMP $1D98 ;Execute Draw Line Routine
;void hrclto(x, y) - Clear to Point
HRCLTO STA 2 ;Store Ending X Coordinate
STY 3 ;Store Ending Y Coordinate
JMP $1D98 ;Execute Draw Line Routine
;void hrsave() - Save Image from Tape
HRSAVE EQU $1DA8 ;Aliased to Save ROutine
;void hrload(f, r, b) - Load Image from Tape
HRLOAD JSR HRSTRX ;Store A, Y and X Registers
JMP $1DBA ;Execute Load Routine
;void hrsetc(f, r, b) - Set Screen Colors
HRSETC JSR HRSTRX ;Store A, Y and X Registers
JMP $1DCC ;Execute Set Screen Colors Routine

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; c02 Program Initialization Code for Unexpanded VIC-20
;ASCII Control Codes Equivalents
CR EQU $0D ;Carriage Return
LF EQU $11 ;Line Feed (Cursor Down)
DEL EQU $14 ;Delete
HT EQU $1D ;Horizontal Tab (Cursor Right)
VT EQU $91 ;Vertical Tab (Cursor Up)
FF EQU $93 ;Form Feed (Clear Screen)
BS EQU $9D ;Backspace (Cursor Left)
;PETSCII Key Mappings
DELKEY EQU $14 ;Delete/Backspace Key (Delete)
ESCKEY EQU $03 ;Escape/Stop Key (RUN/STOP)
RTNKEY EQU $0D ;Return/Enter Key (RETURN)
;Standard Library Constants
FOMAX EQU 7 ;Maximum Number of Open Files
FNMAX EQU 16 ;Maximum Filename Length
;Zero Page Variables
PTRLO EQU $35 ;System Pointer (pointer.a02)
PTRHI EQU $36 ;NOTE: Overwritten by BASIC String Routines
BLKLO EQU $50 ;Block Pointer (block.a02)
BLKHI EQU $51 ;NOTE: Overwritten by BASIC String Routines
TIMEH EQU $A0 ;Jiffy Clock High Byte
TIMEM EQU $A1 ;Jiffy Clock Middle Byte
TIMEL EQU $A2 ;Jiffy Clock Low Byte
SRCLO EQU $FB ;Source Pointer Low Byte (stdlib.a02, etc.)
SRCHI EQU $FC ;Source Pointer High Byte
DSTLO EQU $FD ;Destination Pointer Low Byte (stdlib.a02, etc.)
DSTHI EQU $FE ;Destination Pointer High Byte
;Page 1 RAM Locations (Unused Area at Bottom of Stack)
FTBL EQU $0140 ;File Table (files.a02) Same on PET
;Other RAM Locations
TEMP0 EQU $0310 ;Temporary Variables
TEMP1 EQU $0311 ;Used by Library Functions
TEMP2 EQU $0312
TEMP3 EQU $0334 ;($0313 is Free on VIC-20 but not C64)
BLKLEN EQU $0335 ;Block Segment Length
BLKSLO EQU $0336 ;Block Start Address
BLKSHI EQU $0337
BLKELO EQU $0338 ;Block End Address
BLKEHI EQU $0339
; EQU $033A ;Free Byte for User Programs
; EQU $033B ;Free Byte for User Programs
TBFFR EQU $033C ;Cassette I/O Buffer
; EQU $03FC ;Free Byte for User Programs
RANDOM EQU $03FD ;Seed for rand() Function
RDSEED EQU $03FE ;Seed for random() Function
STKPTR EQU $03FF ;Stack Pointer Storage
;Video RAM and ROM
VICSCN EQU $1E00 ;Video Screen Memory Area (Unexpanded)
CHRROM EQU $8000 ;Character Generator ROM
VICCLR EQU $9600 ;COLOR RAM (UNEXPANDED)
;Kernal Routines
SETMSG EQU $FF90 ;Control System Message Output
SETLFS EQU $FFBA ;Set up Logical File
READST EQU $FFB7 ;Read Status Word
SETNAM EQU $FFBD ;Set File Name
OPEN EQU $FFC0 ;Open a Logical File
CLOSE EQU $FFC3 ;Close Logical File
CHKIN EQU $FFC6 ;Open Channel for Input
CHKOUT EQU $FFC9 ;Open Channel for Output
CLRCHN EQU $FFCC ;Clear I/O Channels
CHRIN EQU $FFCF ;Input Character to Channel
CHROUT EQU $FFD2 ;Output Character to Channel
GETIN EQU $FFE4 ;Read Character from Keyboard Buffer
CLALL EQU $FFE7 ;Close All Files
;Machine Language Basic Stub
ORG $1001 ;Start
BASIC: DC $0C, $10 ; Pointer to Next Line (4108)
DC $00, $00 ; Line Number (0)
DC $9E ; SYS
DC $20 ; ' '
DC $34, $31, $31 ,$30 ; "4110"
DC $00 ;End of Line Marker
DC $00, $00 ;End of Basic Program
START: TSX ;Get Stack Pointer
STX STKPTR ;and Save for Exit
LDA TIMEL ;Load Jiffy Clock Low Byte
STA RDSEED ;and Store in Random Seed
JMP MAIN ;Execute Program
EXIT: LDX STKPTR ;Retrieve Saved Stack Pointer
TXS ;and Restore It
RTS ;Return to BASIC
;Poll Keyboard for Character
PLKEY EQU GETIN ;Read Character from Keyboard Buffer
;Get Character from Keyboard
GETKEY:
;Wait for Character from Keyboard
RDKEY: JSR PLKEY ;Poll Keyboard
BEQ GETKEY ;If No Key, Loop
RTS
;Print Character to Console
PRCHR EQU CHROUT ;
;Delete Previous Character
DELCHR: LDA #$9D ;Load Cursor Left into Accumulator
JSR PRCHR ; and Print it
LDA #$14 ;Load Delete into Accumulater
JMP PRCHR ; and Print it
;Advance Character to Next line
NEWLIN: LDA #$0D ;Load C/R into Accumulator
JMP PRCHR ; and Print it
;Print Byte as Two-Digit Hex Number to Console
PRBYTE: PHA ;Save Accumulater
LSR ;Shift Hi Nybble to Low Nybble
LSR
LSR
LSR
JSR PRHEX ; and Print it
PLA ;Restore Accumulator
; and fall into prhex
;Print Low Nybble as Hex Digit to Console
PRHEX: AND #$0F ;Strip High Nybble
CMP #$0A ;If Low Nybble >= 10
BCC PRHEXC ;
ADC #$06 ; Convert ':' to 'A'...
PRHEXC: ADC #$30 ;Convert to ASCII Character
JMP PRCHR ;Print Hex Digit and Return
;Functions to set String Pointers
;Used by memory, stdio, stdlin, string, and stringx libraries
;Initialize Destination String Pointer and Index
SETDST: STX DSTLO ;Save Destination String Pointer
STY DSTHI
RTS
;Initialize Source String Pointer and Index
SETSRC: STX SRCLO ;Save Source String Pointer
STY SRCHI
LDY #$00 ;Initialize Index Into String
RTS
;Retrieve Source String Pointer
GETSRC: LDX SRCLO
LDY SRCHI
RTS
**

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/* C02 Header File for Unexpanded VIC-20 */
//Zero Page Variables
char ptrhi, ptrlo; //Pointer Library
char blkhi, blklo; //Block Pointer
char srchi, srclo; //Source Pointer
char dsthi, dstlo; //Destination Pointer
//File Library Constants
//define #fomax //Maximum Number of Open Files
//define #fnmax //Maximum Filename Length
//Static Library Variables
char blklen; //Block Segment Length
char blkshi, blkslo; //Block Start Address
char blkehi, blkelo; //Block End Address
//Temporary Variables - Used by Libraries
char temp0, temp1, temp2, temp3;
//Useful Areas in RAM
char tbffr; //Tape Buffer (192 bytes)
//Kernal Routines Memory Mapped I/O
char chrin(); //Input Character to Channel
void chrout(); //Output Character to Channel
char getin(); //Read Character from Keyboard Buffer
//System Subroutines
char plkey(); //Poll Console for character
char rdkey(); //Wait for character from Console
char getkey(); //Read ASCII character from Console
void newlin(); //Advance cursor to beginning of next line
void prchr(); //Print ASCII character to Console
void prbyte(); //Print Accumulator as Hexadadecimal number
void prhex(); //Print Low Nybble of Accumulator as Hex Digit

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; c02 Program Initialization Code for Unexpanded VIC-20
;ASCII Control Codes Equivalents
CR EQU $0D ;Carriage Return
LF EQU $11 ;Line Feed (Cursor Down)
DEL EQU $14 ;Delete
HT EQU $1D ;Horizontal Tab (Cursor Right)
VT EQU $91 ;Vertical Tab (Cursor Up)
FF EQU $93 ;Form Feed (Clear Screen)
BS EQU $9D ;Backspace (Cursor Left)
;PETSCII Key Mappings
DELKEY EQU $14 ;Delete/Backspace Key (Delete)
ESCKEY EQU $03 ;Escape/Stop Key (RUN/STOP)
RTNKEY EQU $0D ;Return/Enter Key (RETURN)
;Standard Library Constants
FOMAX EQU 7 ;Maximum Number of Open Files
FNMAX EQU 16 ;Maximum Filename Length
;Zero Page Locations
SRCLO EQU $FB ;String Pointer (stdio.asm)
SRCHI EQU $FC ;Free Byte for User Programs
DSTLO EQU $FD ;Free Byte for User Programs
DSTHI EQU $FE ;Free Byte for User Programs
;Other RAM Locations
TEMP0 EQU $0310 ;Free Byte for User Programs
TEMP1 EQU $0311 ;Free Byte for User Programs
TEMP2 EQU $0312 ;Free Byte for User Programs
TEMP3 EQU $0313 ;Free Byte for User Programs
FTBL EQU $0334 ;File Table (files.a02)
TBFFR EQU $033C ;Cassette I/O Buffer
user12 EQU $03FC ;Free Byte for User Programs
user13 EQU $03FD ;Free Byte for User Programs
user14 EQU $03FE ;Free Byte for User Programs
STKPTR EQU $03FF ;Stack Pointer Storage
;Video RAM and ROM
VICSCN EQU $1E00 ;Video Screen Memory Area (Unexpanded)
CHRROM EQU $8000 ;Character Generator ROM
VICCLR EQU $9600 ;COLOR RAM (UNEXPANDED)
;Kernal Routines
SETMSG EQU $FF90 ;Control System Message Output
SETLFS EQU $FFBA ;Set up Logical File
READST EQU $FFB7 ;Read Status Word
SETNAM EQU $FFBD ;Set File Name
OPEN EQU $FFC0 ;Open a Logical File
CLOSE EQU $FFC3 ;Close Logical File
CHKIN EQU $FFC6 ;Open Channel for Input
CHKOUT EQU $FFC9 ;Open Channel for Output
CLRCHN EQU $FFCC ;Clear I/O Channels
CHRIN EQU $FFCF ;Input Character to Channel
CHROUT EQU $FFD2 ;Output Character to Channel
GETIN EQU $FFE4 ;Read Character from Keyboard Buffer
CLALL EQU $FFE7 ;Close All Files
;Machine Language Basic Stub
ORG $A000 ;Start
START: TSX ;Get Stack Pointer
STX STKPTR ;and Save for Exit
JMP MAIN ;Execute Program
EXIT: LDX STKPTR ;Retrieve Saved Stack Pointer
TXS ;and Restore It
RTS ;Return to BASIC
;Poll Keyboard for Character
PLKEY EQU GETIN ;Read Character from Keyboard Buffer
;Get Character from Keyboard
GETKEY:
;Wait for Character from Keyboard
RDKEY: JSR PLKEY ;Poll Keyboard
BEQ GETKEY ;If No Key, Loop
RTS
;Print Character to Console
PRCHR EQU CHROUT ;
;Delete Previous Character
DELCHR: LDA #$9D ;Load Cursor Left into Accumulator
JSR PRCHR ; and Print it
LDA #$14 ;Load Delete into Accumulater
JMP PRCHR ; and Print it
;Advance Character to Next line
NEWLIN: LDA #$0D ;Load C/R into Accumulator
JMP PRCHR ; and Print it
;Print Byte as Two-Digit Hex Number to Console
PRBYTE: PHA ;Save Accumulater
LSR ;Shift Hi Nybble to Low Nybble
LSR
LSR
LSR
JSR PRHEX ; and Print it
PLA ;Restore Accumulator
; and fall into prhex
;Print Low Nybble as Hex Digit to Console
PRHEX: AND #$0F ;Strip High Nybble
CMP #$0A ;If Low Nybble >= 10
BCC PRHEXC ;
ADC #$06 ; Convert ':' to 'A'...
PRHEXC: ADC #$30 ;Convert to ASCII Character
JMP PRCHR ;Print Hex Digit and Return
;Functions to set String Pointers
;Used by memory, stdio, stdlin, string, and stringx libraries
;Initialize Destination String Pointer and Index
SETDST: STX DSTLO ;Save Destination String Pointer
STY DSTHI
RTS
;Initialize Source String Pointer and Index
SETSRC: STX SRCLO ;Save Source String Pointer
STY SRCHI
LDY #$00 ;Initialize Index Into String
RTS
;Retrieve Source String Pointer
GETSRC: LDX SRCLO
LDY SRCHI
RTS
**

24
vic20/include/vic20a0.h02 Normal file
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/* VIC0-20 $A000 Header File *
* Compiles into Block 5 RAM at $A000 *
* Load using LOAD "progfile",8,1 *
* Execute using SYS 40960 */
//Zero Page Variables
char srchi, srclo; //Source Pointer
char dsthi, dstlo; //Destination Pointer
//Kernal Routines Memory Mapped I/O
char chrin(); //Input Character to Channel
void chrout(); //Output Character to Channel
char getin(); //Read Character from Keyboard Buffer
//System Subroutines
char plkey(); //Poll Console for character
char rdkey(); //Wait for character from Console
char getkey(); //Read ASCII character from Console
void newlin(); //Advance cursor to beginning of next line
void prchr(); //Print ASCII character to Console
void prbyte(); //Print Accumulator as Hexadadecimal number
void prhex(); //Print Low Nybble of Accumulator as Hex Digit

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; c02 Program Initialization Code for Unexpanded VIC-20
;ASCII Control Codes Equivalents
CR EQU $0D ;Carriage Return
LF EQU $11 ;Line Feed (Cursor Down)
DEL EQU $14 ;Delete
HT EQU $1D ;Horizontal Tab (Cursor Right)
VT EQU $91 ;Vertical Tab (Cursor Up)
FF EQU $93 ;Form Feed (Clear Screen)
BS EQU $9D ;Backspace (Cursor Left)
;PETSCII Key Mappings
DELKEY EQU $14 ;Delete/Backspace Key (Delete)
ESCKEY EQU $03 ;Escape/Stop Key (RUN/STOP)
RTNKEY EQU $0D ;Return/Enter Key (RETURN)
;Standard Library Constants
FOMAX EQU 7 ;Maximum Number of Open Files
FNMAX EQU 16 ;Maximum Filename Length
;Zero Page Locations
SRCLO EQU $FB ;String Pointer (stdio.asm)
SRCHI EQU $FC ;Free Byte for User Programs
DSTLO EQU $FD ;Free Byte for User Programs
DSTHI EQU $FE ;Free Byte for User Programs
;Other RAM Locations
TEMP0 EQU $0310 ;Free Byte for User Programs
TEMP1 EQU $0311 ;Free Byte for User Programs
TEMP2 EQU $0312 ;Free Byte for User Programs
TEMP3 EQU $0313 ;Free Byte for User Programs
FTBL EQU $0334 ;File Table (files.a02)
TBFFR EQU $033C ;Cassette I/O Buffer
user12 EQU $03FC ;Free Byte for User Programs
user13 EQU $03FD ;Free Byte for User Programs
user14 EQU $03FE ;Free Byte for User Programs
STKPTR EQU $03FF ;Stack Pointer Storage
;Video RAM and ROM
VICSCN EQU $1E00 ;Video Screen Memory Area (Unexpanded)
CHRROM EQU $8000 ;Character Generator ROM
VICCLR EQU $9600 ;COLOR RAM (UNEXPANDED)
;Kernal Routines
SETMSG EQU $FF90 ;Control System Message Output
SETLFS EQU $FFBA ;Set up Logical File
READST EQU $FFB7 ;Read Status Word
SETNAM EQU $FFBD ;Set File Name
OPEN EQU $FFC0 ;Open a Logical File
CLOSE EQU $FFC3 ;Close Logical File
CHKIN EQU $FFC6 ;Open Channel for Input
CHKOUT EQU $FFC9 ;Open Channel for Output
CLRCHN EQU $FFCC ;Clear I/O Channels
CHRIN EQU $FFCF ;Input Character to Channel
CHROUT EQU $FFD2 ;Output Character to Channel
GETIN EQU $FFE4 ;Read Character from Keyboard Buffer
CLALL EQU $FFE7 ;Close All Files
;Machine Language Basic Stub
ORG $A000 ;Start
DC.W START ;Cartridge Start Address
DC.W RESTR ;Restore Key Routine
DC $41,$30,$C3,$C2,$CD ;Cartridge Start Sequence
START: JMP MAIN ;Execute Program
;Exit - Return to BASIC
;Execute a Warm Start, bypassing the Cartridge Check Code
EXIT: LDX #$FF ; Set X for stack
SEI ; Disable interrupts
TXS ; Clear stack
CLD ; Clear decimal mode
JMP $FD2F ; Jump into Initialization Code
;Poll Keyboard for Character
PLKEY EQU GETIN ;Read Character from Keyboard Buffer
;Get Character from Keyboard
GETKEY:
;Wait for Character from Keyboard
RDKEY: JSR PLKEY ;Poll Keyboard
BEQ GETKEY ;If No Key, Loop
RTS
;Print Character to Console
PRCHR EQU CHROUT ;
;Delete Previous Character
DELCHR: LDA #$9D ;Load Cursor Left into Accumulator
JSR PRCHR ; and Print it
LDA #$14 ;Load Delete into Accumulater
JMP PRCHR ; and Print it
;Advance Character to Next line
NEWLIN: LDA #$0D ;Load C/R into Accumulator
JMP PRCHR ; and Print it
;Print Byte as Two-Digit Hex Number to Console
PRBYTE: PHA ;Save Accumulater
LSR ;Shift Hi Nybble to Low Nybble
LSR
LSR
LSR
JSR PRHEX ; and Print it
PLA ;Restore Accumulator
; and fall into prhex
;Print Low Nybble as Hex Digit to Console
PRHEX: AND #$0F ;Strip High Nybble
CMP #$0A ;If Low Nybble >= 10
BCC PRHEXC ;
ADC #$06 ; Convert ':' to 'A'...
PRHEXC: ADC #$30 ;Convert to ASCII Character
JMP PRCHR ;Print Hex Digit and Return
;Functions to set String Pointers
;Used by memory, stdio, stdlin, string, and stringx libraries
;Initialize Destination String Pointer and Index
SETDST: STX DSTLO ;Save Destination String Pointer
STY DSTHI
RTS
;Initialize Source String Pointer and Index
SETSRC: STX SRCLO ;Save Source String Pointer
STY SRCHI
LDY #$00 ;Initialize Index Into String
RTS
;Retrieve Source String Pointer
GETSRC: LDX SRCLO
LDY SRCHI
RTS
**