/* VIC 20 with 3k Expansion Header File */ //#pragma ascii invert //switch case for PETSCII //Platform Specific Constants #define DELKEY $14 //Delete/Backspace Key (DEL) #define ESCKEY $03 //Escape/Stop Key (STOP) #define RTNKEY $0D //Return/Enter Key (RETURN) //Library Pointer Variables char srclo,srchi; //Source String Pointer for Library Functions char dstlo,dsthi; //Destination String Pointer for Library Functions char blklo,blkhi; //Block Segment Pointer char stklo,stkhi; //Stack Pointer //Library Variables char blkslo, blkshi; //Block Start Address char blkelo, blkehi; //Block End Address char blklen; //Block Segment Length char stkslo, stkshi; //Stack Start Address char stkelo, stkehi; //Stsck End Address char random, rdseed; //Pseudo-Random Number Generation char temp0, temp1, temp2, temp3; //Temporary Storage //System Subroutines char plkey(); //Poll Console for character char rdkey(); //Wait for character from Console char getkey(); //Read ASCII character from Console void newlin(); //Advance cursor to beginning of next line void delchr(); //Delete previous character void prchr(); //Print ASCII character to Console void prbyte(); //Print Accumulator as Hexadadecimal number void prhex(); //Print Low Nybble of Accumulator as Hex Digit