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C02/include/oric.a02
2019-03-22 20:28:43 -04:00

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; Program initialization code for Oric-1
;System Specific ASCII Key Mappings
DELKEY EQU $7F ;Delete/Backspace Key (Delete)
ESCKEY EQU $1B ;Escape/Stop Key (Escape)
RTNKEY EQU $0D ;Return/Enter Key ($0D=Carriage Return)
;Zero Page Locations
SRCLO EQU $10 ;Source String Pointer (stdio.asm)
SRCHI EQU $11
DSTLO EQU $12 ;Destination String Pointer (string.asm)
DSTHI EQU $13
BFRLO EQU $14 ;Work Buffer Pointer
BFRHI EQU $15
TEMP0 EQU $16 ;Temporary Storage
TEMP1 EQU $17
TEMP2 EQU $18
TEMP3 EQU $19
RDSEED EQU $1A ;Pseudo-RANDOM Seed
RANDOM EQU $1B ;Pseudo-RANDOM Number Storage
; EQU $1C ;Unused
; EQU $1D ;Unused
BLKLEN EQU $1F ;Block Length
BLKSLO EQU $20 ;Block Start Address
BLKSHI EQU $21
BLKELO EQU $22 ;Block End Address
BLKEHI EQU $23
STKSLO EQU $24 ;Stack Start LSB
STKSHI EQU $25 ;Stack Start MSB
STKELO EQU $26 ;Stack End LSB
STKEHI EQU $27 ;Stack End MSB
;Oric-1 Tape images have the file extension ".tap"
;and have the following header prepended to the code
; $16,$16,$16, $16 Tape Syncronization Pattern
; $24 Tape Syncronization Byte
; $00,$00 Filler Bytes
; $00 Basic Program
; $00 No Autostart ($80 for Autostart)
; $xx,$xx MSB, LSB of End Address
; $05,$01 MSB, LSB of Start Address
; $00 Filler Byte
; "filename" Up to 16 ASCII Characters
; $00 Strint Terminator
;The End Address is actually one higher than the last
;byte of the Basic program and the first byte of Basic
;variable space. so the compiled program need to have
;one dummy byte added to the end.
ORG $0501 ;Basic Program Start Address
BASIC: .DC $0C,$05 ;Address of Next Line
.DC $00,$00 ;Basic Line Number (0)
.DC $BF ;Token for Basic Call Command
.DC $20 ;Space
.DC "1294" ;Address of START Label
.DC $00 ;End of Line
.DC $00,$00 ;End of Program Marker
START: LDA #127 ;Set Caps Lock Off
STA $020C
LDA #$0B ;Turn Cursor On, Keyclick Off
STA $026A ;and Protect Columns 0 & 1
JMP MAIN ;Execute Program
;Poll Character from Keyboard
POLKEY: INC RDSEED ;Cycle the Random Seed
JMP $E905 ;Execute GETORKB
;Read Character from Console
GETKEY EQU POLKEY ;Aliased to POLKEY
;Wait for Character from Console
GETCHR: JSR GETKEY ;Calls GETKEY
BEQ GETCHR ; until a non-zero is returned
RTS
;Delete Previous Character
DELCHR: LDA #DELKEY ;Load Delete Character
BNE PUTCHR ;and Print to Screem
;Advance Cursor to Next line
NEWLIN EQU $CB9F ;Basic NEWLINE Routine ($CBF0 for ATMOS)
; LDA #$0D ;Load Carriage Return
; JSR PUTCHR ;and Print It
; LDA #$0A ;Load Line Feed and fall through to PRCHR
;Print Character to Screen
PUTCHR: TAX ;Transfer Character to X Register
JMP $F409 ;Execute VDU Routine
;Get End of Free Memory
RAMTOP: LDX $A6 ;Load HIMEM LSB
LDY $A7 ;Load HIMEM MSB
RTS
;Exit Program and Return to Operating System or Monitor
EXIT: LDA #255 ;Set Caps Lock On
STA $020C
JMP $C003 ;BASIC Warm Start
INCLUDE "../include/prbyte.a02" ;PRBYTE and PRHEX routines