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C02/include/py65.a02
2018-09-16 20:30:25 -04:00

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;py65mon program initialization code for c02 programs
;System Specific ASCII Key Mappings
DELKEY EQU $08 ;Delete/Backspace Key (Backspace)
ESCKEY EQU $1B ;Escape/Stop Key (Escape)
RTNKEY EQU $0D ;Return/Enter Key (Carriage Return)
;Zero Page Locations
SRCLO EQU $30 ;Source String Pointer (stdio.a02)
SRCHI EQU $31
DSTLO EQU $32 ;Destination String Pointer (string.a02)
DSTHI EQU $33
BLKLO EQU $34 ;Block Segment Pointer (block.a02)
BLKHI EQU $35
STKLO EQU $36 ;Stack Pointer (stack.a02)
STKHI EQU $37
RDSEED EQU $3E ;Pseudo-RANDOM Seed
RANDOM EQU $3F ;Pseudo-RANDOM Number Storage
TEMP0 EQU $40 ;Temporary Storage
TEMP1 EQU $41
TEMP2 EQU $42
TEMP3 EQU $43
BLKSLO EQU $46 ;Block Start Address
BLKSHI EQU $47
BLKELO EQU $48 ;Block End Address
BLKEHI EQU $49
BLKLEN EQU $4A ;Block Segment Length
STKSLO EQU $4C ;Stack Start Address
STKSHI EQU $4D
STKELO EQU $4E ;Stack End Address
STKEHI EQU $4F
;Memory Mapped I/O
PUTCON EQU $F001 ;Write Character to Console
GETCON EQU $F004 ;Read Character from Console
;Interrupt Vectors
NMILO EQU $FFFA ;Non-Maskable Interrupt
NMIHI EQU $FFFB
RSTLO EQU $FFFC ;Reset
RSTHI EQU $FFFD
IRQLO EQU $FFFE ;Maskable Interrupt
IRQHI EQU $FFFF
ORG $0200 ;START Directly Above Stack
START: JMP MAIN ;Execute Program
;Poll Character from Keyboard
POLKEY: INC RDSEED ;Cycle the RANDOM Seed (if not provided by system)
LDA GETCON ;Read Character from Console
CMP #$E0
BEQ POLKEX ;If Not E0 Extended Key
ORA #$00 ; Set Status Flags
RTS ; and Return
POLKEX: LDA GETCON ;Else Get Second Byte
ORA #$80 ; Set High Byte
RTS ; and Return
;Read Character from Console
GETKEY ;Same As RDKEY
;Wait for Character from Console
GETCHR: JSR POLKEY ;Read Character from Console
BEQ GETCHR ; Loop if None Received
RTS
;Delete Previous Character
DELCHR: LDA #$08 ;Load Backspace into Accumulator
JSR PUTCHR ; and Print it
LDA #$20 ;Load Space into Accumulater
JSR PUTCHR ; and Print it
LDA #$08 ;Load Backspace into Accumulator
JMP PUTCHR ; and Print it
;Advance Character to Next line
NEWLIN: LDA #$0D ;Load C/R into Accumulator
JSR PUTCHR ; and Print it
LDA #$0A ;Load L/F into Accumulater
; and fall into PRCHR
;Print Character to Console
PUTCHR STA PUTCON ;Write Character to Console
RTS
EXIT: BRK ;Return to Monitor
;Print Byte as Two-Digit Hex Number to Console
PRBYTE: PHA ;Save Accumulater
LSR ;Shift Hi Nybble to Low Nybble
LSR
LSR
LSR
JSR PRHEX ; and Print it
PLA ;Restore Accumulator
; and fall into PRHEX
;Print Low Nybble as Hex Digit to Console
PRHEX: AND #$0F ;Strip High Nybb
SED ;Set Decimal Flag for
CLC ; Addition Wizardry
ADC #$90 ;Convert to $90-$99,$00-$05
ADC #$40 ;Convert to $30-$39,$41-$46
CLD ;Clear Decimal Flag
JMP PUTCHR ;Print Hex Digit and Return
;Set Non-Maskable Interrupt Handler
SETNMI: STY NMIHI
STX NMILO
RTS
;Set Reset Handler
SETRST: STY RSTHI
STX RSTLO
RTS
;Set Maskable Interrupt Handler
SETIRQ: STY IRQHI
STX IRQLO
RTS