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C02/include/apple2.a02

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;Apple 1 program initialization code for c02 programs
SUBROUTINE _APPLE2
;System Specific ASCII Key Mappings
DELKEY EQU $08 ;Delete/Backspace Key (Left Arrow)
ESCKEY EQU $1B ;Escape/Stop Key (Escape)
RTNKEY EQU $0D ;Return/Enter Key (Return)
;Zero Page Variables (*=System Variable)
DSTPTR EQU $06 ;Destination Pointer [Unused]
SRCPTR EQU $08 ;Source Pointer [Unused]
STKPTR EQU $1D ;Stack Pointer [Unused]
RANDOM EQU $1F ;Random Number [Unused]
.INVFLG EQU $32 ;*Inverse Flag: $3F=Blinking, $7F=Inverse, $FF=Normal
BLKPTR EQU $3C ;Block Segment Pointer [A1]
TEMP0 EQU $3E ;Temporary Variables [A2-A3]
TEMP1 EQU $3F
TEMP2 EQU $40
TEMP3 EQU $41
TMPPTR EQU $42 ;Temporary Pointer [A4]
USRPTR EQU $44 ;User Pointer[A5]
RDSEED EQU $4E ;Random Number Seed
; $71 ;[Temporary Register]
; $FA-$FF ;Free Zero Page for Applications
;System Variables
SYSBFL EQU 128 ;System Buffer Size [Max String Length]
SYSBFR EQU $0300 ;System Buffer [Keyboard Buffer through $0380]
SYSBFP EQU $03F6 ;System Buffer Position
BLKLEN EQU $03F7 ;Block Segment Length
BLKBGN EQU $03F8 ;Block Start Address
BLKEND EQU $03FA ;Block End Address
STKBGN EQU $03FC ;Stack Start Address
STKEND EQU $03FE ;Stack End Address
;I/O Locations
.KBD EQU $C000 ;Keyboard Data
.AKD EQU $C010 ;Keyboard Strobe Register
;Monitor Routines
PRBYTE EQU $FDDA ;Print Accumulator as Hexadecimal Number
PRHEX EQU $FDE3 ;Print Low Nybble of Accumulator as Hex Digit
EXIT EQU $03D0 ;Return to Monitor - Jump Vector to DOS warm start
ORG $0C00 ;Safe Area for Machine Language
START: JSR NEWLIN ;Start On New Line
JMP MAIN ;Execute Program
;Poll Keyboard for Raw Character
POLKEY: INC RDSEED ;Cycle Random Seed
LDA #0 ;Clear Accumulator
BIT .KBD ;Check Keyboard Strobe Bit
BPL POLKER ;If Key Pressed
LDA .KBD ; Load Key Value
STA .AKD ; Clear Strobe
POLKER: RTS
;Get ASCII Character from Keyboard
GETKEY: JSR POLKEY ;Poll Keyboard
AND #$7F ;Strip High Bit
RTS
;Wait for ASCII Character from Keyboard
GETCHR: JSR GETKEY ;Get Modified Key Code
BEQ GETCHR ;Loop if No Key
RTS
;Delete Previous Character
DELCHR: LDX #2 ;Two Characters Total
LDA #$88 ;Load Backspace Character
JSR $F94C ;Monitor Routine PRBLAX
LDA #DELKEY ;Load Backspace Character
;and Fall into PRCHR
;Print Character to Screen
PUTCHR: ORA #$80 ;Set High Bit
CMP #$E0 ;
BCC PRCHRX ;If Lower Case
AND #$1F ; Convert to Inverse
PRCHRX: JMP $FDF0 ;Execute Monitor Routine COUT1
;Advance Character to Next line
NEWLIN EQU $FD8E ;Monitor Routine CROUT
INCLUDE "putstr.a02" ;PUTSTR routine