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86 lines
3.1 KiB
Plaintext
86 lines
3.1 KiB
Plaintext
;Template Program Initialization code for C02 programs
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;System Specific ASCII Key Mappings
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DELKEY EQU $7F ;Delete/Backspace Key ($08=Backspace, $7F=Delete)
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ESCKEY EQU $1B ;Escape/Stop Key ($03=Ctrl-C, $1B=Escape)
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RTNKEY EQU $0D ;Return/Enter Key ($0D=Carriage Return)
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;Zero Page Locations
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SRCPTR EQU $00 ;Source Pointer
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DSTPTR EQU $02 ;Destination Pointer
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BLKPTR EQU $34 ;Block Segment Pointer
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STKPTR EQU $06 ;Stack Pointer
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USRPTR EQU $08 ;User Pointer
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XMADDR EQU $0A ;Extended Memory Address
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XMBANK EQU $0C ;Extended Memory Bank
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STKSAV EQU $0D ;Stack Pointer Storage
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RDSEED EQU $0E ;Pseudo-RANDOM Seed
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RANDOM EQU $0F ;Pseudo-RANDOM Number Storage
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TEMP0 EQU $10 ;Temporary Storage
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TEMP1 EQU $11
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TEMP2 EQU $12
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TEMP3 EQU $13
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TMPPTR EQU $14 ;Temporary Pointer
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BLKBGN EQU $16 ;Block Start Address
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BLKEND EQU $18 ;Block End Address
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BLKLEN EQU $1A ;Block Segment Length
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SYSBFP EQU $1B ;Position in System Buffer
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STKBGN EQU $1C ;Stack Start Address
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STKEND EQU $1E ;Stack End Address
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; $20-$FF ;Free Zero Page for Applications
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SYSBFL EQU 128 ;System Buffer Size (Max String Size)
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SYSBFR EQU $0200 ;System Buffer
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; $0281-$02FF ;Unused
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;Placeholders Labels for the Example Code Below
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POLKEY EQU $FFFE ;ROM Read Key Routine
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WSTART EQU $FFFF ;BASIC Warm Start Routine
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ORG $0300 ;Program Start Address
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START: NOP ;System specific initialization code
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TXS ;If an RTS is used to return to the Operating System,
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STX STKSAV ; the Stack Pointer should be preserved
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JMP MAIN ;Execute Program
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;Exit Program and Return to Operating System or Monitor
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EXIT: BRK ;Usually BRK if returning to Monitor
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LDX STKSAV ;If an RTS is used to return to the Operating System,
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TXS ; the Stack Pointer should be restored to original state
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RTS ; in case program exits in the middle of a Function
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JMP WSTART ;Or it may just execute the BASIC Warm Start Routine
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;Poll Character from Keyboard
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PLKEY: INC RDSEED ;Cycle the Random Seed (if not provided by system)
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NOP ;Code Read from Keyboad
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RTS
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;Read Character from Console
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GETKEY; ;Usually Drops into RDKEY, but may need to call RDKEY
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; then clean/convert returned value (e.g. Apple-1)
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;Wait for Character from Console
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GETCHR: JSR POLKEY ;Usually calls POLKEY
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BEQ GETCHR ; until a non-zero is returned
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RTS
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;Delete Previous Character
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DELCHR: RTS ;Code to move Cursor to left and clear that position
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;May work differently on systems that don't support this
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;Advance Cursor to Next line
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NEWLIN: RTS ;Code to move Cursor to beginning of next line
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;May emit Carriage Return, Line Feed, or both
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;Print Character to Screen
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PUTCHR: RTS ;Code to write ASCII character to Screen
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INCLUDE "prbyte.a02" ;PRBYTE and PRHEX routines
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INCLUDE "putstr.a02" ;PUTSTR routine
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