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CLK/Machines/Utility/Typer.cpp

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//
// Typer.cpp
// Clock Signal
//
// Created by Thomas Harte on 19/06/2016.
// Copyright 2016 Thomas Harte. All rights reserved.
//
#include "Typer.hpp"
using namespace Utility;
Typer::Typer(const std::string &string, HalfCycles delay, HalfCycles frequency, CharacterMapper &character_mapper, Delegate *delegate) :
frequency_(frequency),
counter_(-delay),
delegate_(delegate),
character_mapper_(character_mapper) {
// Retain only those characters that actually map to something.
if(sequence_for_character(Typer::BeginString)) {
string_ += Typer::BeginString;
}
if(sequence_for_character(Typer::EndString)) {
string_ += Typer::EndString;
}
append(string);
}
void Typer::run_for(const HalfCycles duration) {
if(string_pointer_ >= string_.size()) {
return;
}
if(counter_ < 0 && counter_ + duration >= 0) {
if(!type_next_character()) {
delegate_->typer_reset(this);
}
}
counter_ += duration;
while(string_pointer_ < string_.size() && counter_ > frequency_) {
counter_ -= frequency_;
if(!type_next_character()) {
delegate_->typer_reset(this);
}
}
}
void Typer::append(const std::string &string) {
// Remove any characters that are already completely done;
// otherwise things may accumulate here indefinitely.
// Note that sequence_for_character may seek to look one backwards,
// so keep 'the character before' if there was one.
if(string_pointer_ > 1) {
string_.erase(string_.begin(), string_.begin() + ssize_t(string_pointer_) - 1);
string_pointer_ = 1;
}
// If the final character in the string is not Typer::EndString
// then this machine doesn't need Begin and End, so don't worry about it.
ssize_t insertion_position = ssize_t(string_.size());
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if(!string_.empty() && string_.back() == Typer::EndString) --insertion_position;
string_.reserve(string_.size() + string.size());
for(const char c : string) {
if(sequence_for_character(c)) {
string_.insert(string_.begin() + insertion_position, c);
++insertion_position;
}
}
}
const uint16_t *Typer::sequence_for_character(char c) const {
const uint16_t *const sequence = character_mapper_.sequence_for_character(c);
if(!sequence || sequence[0] == MachineTypes::MappedKeyboardMachine::KeyNotMapped) {
return nullptr;
}
return sequence;
}
uint16_t Typer::try_type_next_character() {
const uint16_t *const sequence = sequence_for_character(string_[string_pointer_]);
if(!sequence) {
return 0;
}
// Advance phase.
++phase_;
// If this is the start of the output sequence, start with a reset all keys.
// Then pause if either: (i) the machine requires it; or (ii) this is the same
// character that was just typed, in which case the gap in presses will need to
// be clear.
if(phase_ == 1) {
delegate_->clear_all_keys();
if(character_mapper_.needs_pause_after_reset_all_keys() ||
(string_pointer_ > 0 && string_[string_pointer_ - 1] == string_[string_pointer_])) {
return 0xffff; // Arbitrarily. Anything non-zero will do.
}
++phase_;
}
// If the sequence is over, stop.
if(sequence[phase_ - 2] == MachineTypes::MappedKeyboardMachine::KeyEndSequence) {
return 0;
}
// Otherwise, type the key.
delegate_->set_key_state(sequence[phase_ - 2], true);
return sequence[phase_ - 2];
}
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bool Typer::type_next_character() {
if(string_pointer_ == string_.size()) return false;
while(true) {
const uint16_t key_pressed = try_type_next_character();
if(!key_pressed) {
phase_ = 0;
++string_pointer_;
if(string_pointer_ == string_.size()) return false;
}
if(character_mapper_.needs_pause_after_key(key_pressed)) {
break;
}
}
return true;
}