mirror of
https://github.com/TomHarte/CLK.git
synced 2024-11-22 12:33:29 +00:00
93 lines
3.0 KiB
C++
93 lines
3.0 KiB
C++
|
//
|
||
|
// Keyboard.cpp
|
||
|
// Clock Signal
|
||
|
//
|
||
|
// Created by Thomas Harte on 29/07/2021.
|
||
|
// Copyright © 2021 Thomas Harte. All rights reserved.
|
||
|
//
|
||
|
|
||
|
#include "Keyboard.hpp"
|
||
|
|
||
|
// Notes to self:
|
||
|
//
|
||
|
//
|
||
|
// Before
|
||
|
// the transmission starts, both KCLK and KDAT are high. The keyboard starts
|
||
|
// the transmission by putting out the first data bit (on KDAT), followed by
|
||
|
// a pulse on KCLK (low then high); then it puts out the second data bit and
|
||
|
// pulses KCLK until all eight data bits have been sent.
|
||
|
//
|
||
|
// When the computer has received the eighth bit, it must pulse KDAT low for
|
||
|
// at least 1 (one) microsecond, as a handshake signal to the keyboard. The
|
||
|
// keyboard must be able to detect pulses greater than or equal
|
||
|
// to 1 microsecond. Software MUST pulse the line low for 85 microseconds to
|
||
|
// ensure compatibility with all keyboard models.
|
||
|
//
|
||
|
//
|
||
|
// If the handshake pulse does not arrive within
|
||
|
// 143 ms of the last clock of the transmission, the keyboard will assume
|
||
|
// that the computer is still waiting for the rest of the transmission and is
|
||
|
// therefore out of sync. The keyboard will then attempt to restore sync by
|
||
|
// going into "resync mode." In this mode, the keyboard clocks out a 1 and
|
||
|
// waits for a handshake pulse. If none arrives within 143 ms, it clocks out
|
||
|
// another 1 and waits again.
|
||
|
//
|
||
|
// The keyboard Hard Resets the Amiga by pulling KCLK low and starting a 500
|
||
|
// millisecond timer. When one or more of the keys is released and 500
|
||
|
// milliseconds have passed, the keyboard will release KCLK.
|
||
|
//
|
||
|
// The usual sequence of events will therefore be: power-up; synchronize;
|
||
|
// transmit "initiate power-up key stream" ($FD); transmit "terminate key
|
||
|
// stream" ($FE).
|
||
|
|
||
|
using namespace Amiga;
|
||
|
|
||
|
uint8_t Keyboard::update(uint8_t input) {
|
||
|
// If a bit transmission is ongoing, continue that, up to and including
|
||
|
// the handshake. If no handshake comes, set a macro state of synchronising.
|
||
|
switch(shift_state_) {
|
||
|
case ShiftState::Shifting:
|
||
|
// The keyboard processor sets the KDAT line about 20 microseconds before it
|
||
|
// pulls KCLK low. KCLK stays low for about 20 microseconds, then goes high
|
||
|
// again. The processor waits another 20 microseconds before changing KDAT.
|
||
|
switch(bit_phase_) {
|
||
|
default: break;
|
||
|
case 0: lines_ = Lines::Clock | (shift_sequence_ & 1); break;
|
||
|
case 20: lines_ = (shift_sequence_ & 1); break;
|
||
|
case 40: lines_ = Lines::Clock | (shift_sequence_ & 1); break;
|
||
|
}
|
||
|
bit_phase_ = (bit_phase_ + 1) % 60;
|
||
|
|
||
|
if(!bit_phase_) {
|
||
|
--bits_remaining_;
|
||
|
shift_sequence_ >>= 1;
|
||
|
if(!bits_remaining_) {
|
||
|
shift_state_ = ShiftState::AwaitingHandshake;
|
||
|
}
|
||
|
}
|
||
|
return lines_;
|
||
|
|
||
|
case ShiftState::AwaitingHandshake:
|
||
|
if(!(input & Lines::Data)) {
|
||
|
shift_state_ = ShiftState::Idle;
|
||
|
}
|
||
|
++bit_phase_;
|
||
|
if(bit_phase_ == 143) {
|
||
|
// shift_state_ = ShiftState::Synchronising;
|
||
|
}
|
||
|
return lines_;
|
||
|
|
||
|
default: break;
|
||
|
}
|
||
|
|
||
|
switch(state_) {
|
||
|
case State::Startup:
|
||
|
bit_phase_ = 0;
|
||
|
shift_sequence_ = 0xff;
|
||
|
shift_state_ = ShiftState::Shifting;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return lines_;
|
||
|
}
|