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CLK/Outputs/OpenGL/ScanTarget.hpp

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//
// ScanTarget.hpp
// Clock Signal
//
// Created by Thomas Harte on 05/11/2018.
// Copyright © 2018 Thomas Harte. All rights reserved.
//
#ifndef ScanTarget_hpp
#define ScanTarget_hpp
#include "../ScanTarget.hpp"
#include "OpenGL.hpp"
#include "Primitives/TextureTarget.hpp"
#include <array>
#include <atomic>
#include <cstdint>
#include <vector>
namespace Outputs {
namespace Display {
namespace OpenGL {
class ScanTarget: public Outputs::Display::ScanTarget {
public:
ScanTarget();
~ScanTarget();
void draw();
private:
// Outputs::Display::ScanTarget overrides.
void set_modals(Modals) override;
Scan *begin_scan() override;
void end_scan() override;
uint8_t *begin_data(size_t required_length, size_t required_alignment) override;
void end_data(size_t actual_length) override;
void submit() override;
void announce(Event event, uint16_t x, uint16_t y) override;
// Extends the definition of a Scan to include two extra fields,
// relevant to the way that this scan target processes video.
struct Scan: public Outputs::Display::ScanTarget::Scan {
/// Stores the y coordinate that this scan's data is at, within the write area texture.
uint16_t data_y;
/// Stores the y coordinate of this continuous composite segment within the conversion buffer.
uint16_t composite_y;
};
struct PointerSet {
// The sizes below might be less hassle as something more natural like ints,
// but squeezing this struct into 64 bits makes the std::atomics more likely
// to be lock free; they are under LLVM x86-64.
int write_area = 0;
uint16_t scan_buffer = 0;
uint16_t composite_y = 0;
};
/// A pointer to the next thing that should be provided to the caller for data.
PointerSet write_pointers_;
/// A pointer to the final thing currently cleared for submission.
std::atomic<PointerSet> submit_pointers_;
/// A pointer to the first thing not yet submitted for display.
std::atomic<PointerSet> read_pointers_;
// Maintains a buffer of the most recent 3072 scans.
std::array<Scan, 3072> scan_buffer_;
GLuint scan_buffer_name_ = 0;
GLuint scan_vertex_array_ = 0;
// Maintains a list of composite scan buffer coordinates.
struct CompositeLine {
struct EndPoint {
uint16_t x, y;
} end_points[2];
uint16_t composite_y;
};
std::array<CompositeLine, 2048> composite_line_buffer_;
TextureTarget composite_line_texture_;
GLuint composite_line_vertex_array_ = 0;
CompositeLine *active_composite_line_ = nullptr;
// Uses a texture to vend write areas.
std::vector<uint8_t> write_area_texture_;
size_t data_type_size_ = 0;
GLuint write_area_texture_name_ = 0;
bool texture_exists_ = false;
// Ephemeral information for the begin/end functions.
Scan *vended_scan_ = nullptr;
int vended_write_area_pointer_ = 0;
// Track allocation failures.
bool allocation_has_failed_ = false;
// Receives scan target modals.
Modals modals_;
};
}
}
}
#endif /* ScanTarget_hpp */