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CLK/Components/9918/Implementation/YamahaCommands.hpp

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2023-01-26 16:59:27 +00:00
//
// YamahaCommands.hpp
// Clock Signal
//
// Created by Thomas Harte on 26/01/2023.
// Copyright © 2023 Thomas Harte. All rights reserved.
//
#ifndef YamahaCommands_hpp
#define YamahaCommands_hpp
#include "AccessEnums.hpp"
namespace TI {
namespace TMS {
// MARK: - Generics.
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struct Vector {
int v[2]{};
template <int offset, bool high> void set(uint8_t value) {
constexpr uint8_t mask = high ? (offset ? 0x3 : 0x1) : 0xff;
constexpr int shift = high ? 8 : 0;
v[offset] = (v[offset] & ~(mask << shift)) | (value << shift);
}
Vector & operator += (const Vector &rhs) {
v[0] += rhs.v[0];
v[1] += rhs.v[1];
return *this;
}
};
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struct CommandContext {
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Vector source;
Vector destination;
Vector size;
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uint8_t colour = 0;
uint8_t arguments = 0;
};
struct Command {
// In net:
//
// This command is blocked until @c access has been performed, reading
// from or writing to @c value. It should not be performed until at least
// @c cycles have passed.
MemoryAccess access = MemoryAccess::None;
int cycles = 0;
uint8_t value = 0;
// TODO: how best to describe access destination? Probably as (x, y) and logical/fast?
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/// Current command parameters.
CommandContext &context;
Command(CommandContext &context) : context(context) {}
/// Request that the fields above are updated given that the previously-request access
/// was completed.
///
/// @returns @c true if another access has been enqueued; @c false if this command is done.
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virtual bool next() = 0;
};
// MARK: - Line drawing.
namespace Commands {
struct Line: public Command {
public:
Line(CommandContext &context) : Command(context) {
// Set up Bresenham constants.
}
bool next() {
// Should implement Bresenham with cadence:
//
// 88 cycles before the next read; 24 to write.
// Add 32 extra cycles if a minor-axis step occurs.
return false;
}
private:
};
}
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}
}
#endif /* YamahaCommands_hpp */