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CLK/Analyser/Dynamic/MultiMachine/Implementation/MultiSpeaker.cpp

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//
// MultiSpeaker.cpp
// Clock Signal
//
// Created by Thomas Harte on 18/02/2018.
// Copyright 2018 Thomas Harte. All rights reserved.
//
#include "MultiSpeaker.hpp"
using namespace Analyser::Dynamic;
MultiSpeaker *MultiSpeaker::create(const std::vector<std::unique_ptr<::Machine::DynamicMachine>> &machines) {
std::vector<Outputs::Speaker::Speaker *> speakers;
for(const auto &machine: machines) {
Outputs::Speaker::Speaker *speaker = machine->audio_producer()->get_speaker();
if(speaker) speakers.push_back(speaker);
}
if(speakers.empty()) return nullptr;
return new MultiSpeaker(speakers);
}
MultiSpeaker::MultiSpeaker(const std::vector<Outputs::Speaker::Speaker *> &speakers) :
speakers_(speakers), front_speaker_(speakers.front()) {
for(const auto &speaker: speakers_) {
speaker->set_delegate(this);
}
}
float MultiSpeaker::get_ideal_clock_rate_in_range(float minimum, float maximum) {
float ideal = 0.0f;
for(const auto &speaker: speakers_) {
ideal += speaker->get_ideal_clock_rate_in_range(minimum, maximum);
}
return ideal / float(speakers_.size());
}
void MultiSpeaker::set_computed_output_rate(float cycles_per_second, int buffer_size, bool stereo) {
stereo_output_ = stereo;
for(const auto &speaker: speakers_) {
speaker->set_computed_output_rate(cycles_per_second, buffer_size, stereo);
}
}
bool MultiSpeaker::get_is_stereo() {
// Return as stereo if any subspeaker is stereo.
for(const auto &speaker: speakers_) {
if(speaker->get_is_stereo()) {
return true;
}
}
return false;
}
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void MultiSpeaker::set_output_volume(float volume) {
for(const auto &speaker: speakers_) {
speaker->set_output_volume(volume);
}
}
void MultiSpeaker::speaker_did_complete_samples(Speaker *speaker, const std::vector<int16_t> &buffer) {
auto delegate = delegate_.load(std::memory_order::memory_order_relaxed);
if(!delegate) return;
{
std::lock_guard lock_guard(front_speaker_mutex_);
if(speaker != front_speaker_) return;
}
did_complete_samples(this, buffer, stereo_output_);
}
void MultiSpeaker::speaker_did_change_input_clock(Speaker *speaker) {
auto delegate = delegate_.load(std::memory_order::memory_order_relaxed);
if(!delegate) return;
{
std::lock_guard lock_guard(front_speaker_mutex_);
if(speaker != front_speaker_) return;
}
delegate->speaker_did_change_input_clock(this);
}
void MultiSpeaker::set_new_front_machine(::Machine::DynamicMachine *machine) {
{
std::lock_guard lock_guard(front_speaker_mutex_);
front_speaker_ = machine->audio_producer()->get_speaker();
}
auto delegate = delegate_.load(std::memory_order::memory_order_relaxed);
if(delegate) {
delegate->speaker_did_change_input_clock(this);
}
}