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CLK/Components/DiskII/DiskII.hpp

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//
// DiskII.hpp
// Clock Signal
//
// Created by Thomas Harte on 20/04/2018.
// Copyright © 2018 Thomas Harte. All rights reserved.
//
#ifndef DiskII_hpp
#define DiskII_hpp
#include "../../ClockReceiver/ClockReceiver.hpp"
#include "../../ClockReceiver/Sleeper.hpp"
#include "../../Storage/Disk/Disk.hpp"
#include "../../Storage/Disk/Drive.hpp"
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#include "../../Activity/Observer.hpp"
#include <array>
#include <cstdint>
#include <vector>
namespace Apple {
/*!
Provides an emulation of the Apple Disk II.
*/
class DiskII:
public Storage::Disk::Drive::EventDelegate,
public Sleeper::SleepObserver,
public Sleeper {
public:
DiskII();
void set_register(int address, uint8_t value);
uint8_t get_register(int address);
void run_for(const Cycles cycles);
void set_state_machine(const std::vector<uint8_t> &);
void set_disk(const std::shared_ptr<Storage::Disk::Disk> &disk, int drive);
bool is_sleeping() override;
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void set_activity_observer(Activity::Observer *observer);
private:
enum class Control {
P0, P1, P2, P3,
Motor,
};
enum class Mode {
Read, Write
};
void set_control(Control control, bool on);
void set_mode(Mode mode);
void select_drive(int drive);
void set_data_register(uint8_t value);
uint8_t get_shift_register();
uint8_t trigger_address(int address, uint8_t value);
void process_event(const Storage::Disk::Track::Event &event) override;
void set_component_is_sleeping(Sleeper *component, bool is_sleeping) override;
uint8_t state_ = 0;
uint8_t inputs_ = 0;
uint8_t shift_register_ = 0;
uint8_t data_register_ = 0;
int stepper_mask_ = 0;
int stepper_position_ = 0;
bool is_write_protected();
std::array<uint8_t, 256> state_machine_;
Storage::Disk::Drive drives_[2];
bool drive_is_sleeping_[2];
bool controller_can_sleep_ = false;
int active_drive_ = 0;
void set_controller_can_sleep();
};
}
#endif /* DiskII_hpp */