2017-10-10 02:26:39 +00:00
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//
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// Keyboard.cpp
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// Clock Signal
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//
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// Created by Thomas Harte on 10/9/17.
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// Copyright © 2017 Thomas Harte. All rights reserved.
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//
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#include "Keyboard.hpp"
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using namespace Inputs;
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Keyboard::Keyboard() {}
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void Keyboard::set_key_pressed(Key key, bool is_pressed) {
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size_t key_offset = static_cast<size_t>(key);
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2017-10-20 02:01:24 +00:00
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if(key_offset >= key_states_.size()) {
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key_states_.resize(key_offset+1, false);
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2017-10-10 02:26:39 +00:00
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}
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key_states_[key_offset] = is_pressed;
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if(delegate_) delegate_->keyboard_did_change_key(this, key, is_pressed);
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}
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void Keyboard::reset_all_keys() {
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std::fill(key_states_.begin(), key_states_.end(), false);
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2017-10-15 02:07:11 +00:00
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if(delegate_) delegate_->reset_all_keys(this);
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2017-10-10 02:26:39 +00:00
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}
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void Keyboard::set_delegate(Delegate *delegate) {
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delegate_ = delegate;
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}
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bool Keyboard::get_key_state(Key key) {
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size_t key_offset = static_cast<size_t>(key);
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if(key_offset >= key_states_.size()) return false;
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return key_states_[key_offset];
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}
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