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CLK/Components/6526/Implementation/6526Storage.hpp

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//
// 6526Storage.hpp
// Clock Signal
//
// Created by Thomas Harte on 18/07/2021.
// Copyright © 2021 Thomas Harte. All rights reserved.
//
#ifndef _526Storage_h
#define _526Storage_h
namespace MOS {
namespace MOS6526 {
struct MOS6526Storage {
HalfCycles half_divider_;
uint8_t output_[2] = {0, 0};
uint8_t data_direction_[2] = {0, 0};
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uint8_t interrupt_control_ = 0;
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uint8_t interrupt_state_ = 0;
uint32_t tod_increment_mask_ = uint32_t(~0);
uint32_t tod_latch_ = 0;
uint32_t tod_ = 0;
uint32_t tod_alarm_ = 0;
struct Counter {
uint16_t reload = 0;
uint16_t value = 0;
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uint8_t control = 0;
bool hit_zero = false;
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template <int shift> void set_reload(uint8_t v) {
reload = (reload & (0xff00 >> shift)) | uint16_t(v << shift);
if constexpr (shift == 8) {
if(!(control&1)) {
pending |= ReloadInOne;
}
}
}
template <bool is_counter_2> void set_control(uint8_t v) {
control = v;
}
void advance(bool chained_input) {
// TODO: remove most of the conditionals here.
pending <<= 1;
if(control & 0x10) {
pending |= ReloadInTwo;
control &= ~0x10;
}
if((control & 0x01) || chained_input) {
pending |= ApplyClockInTwo;
}
if(control & 0x08) {
pending |= OneShotInOne;
}
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if((pending & ReloadNow) || (hit_zero && (pending & ApplyClockInTwo))) {
value = reload;
pending &= ~ApplyClockInOne;
}
pending &= PendingClearMask;
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if(pending & ApplyClockNow) {
--value;
hit_zero = !value;
} else {
hit_zero = false;
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}
if(hit_zero && pending&(OneShotInOne | OneShotNow)) {
control &= ~1;
}
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}
private:
int pending = 0;
static constexpr int ReloadInThree = 1 << 0;
static constexpr int ReloadInTwo = 1 << 1;
static constexpr int ReloadInOne = 1 << 2;
static constexpr int ReloadNow = 1 << 3;
static constexpr int OneShotInOne = 1 << 4;
static constexpr int OneShotNow = 1 << 5;
static constexpr int ApplyClockInThree = 1 << 6;
static constexpr int ApplyClockInTwo = 1 << 7;
static constexpr int ApplyClockInOne = 1 << 8;
static constexpr int ApplyClockNow = 1 << 9;
static constexpr int PendingClearMask = ~(ReloadNow | OneShotNow | ApplyClockNow);
bool active_ = false;
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} counter_[2];
static constexpr int InterruptInOne = 1 << 0;
static constexpr int InterruptNow = 1 << 1;
static constexpr int PendingClearMask = ~(InterruptNow);
int pending_ = 0;
};
}
}
#endif /* _526Storage_h */