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CLK/.github/workflows/build.yml

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name: Build
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on: [pull_request]
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jobs:
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build-mac-xcodebuild:
name: Mac UI / xcodebuild / ${{ matrix.os }}
strategy:
matrix:
os: [macos-12, macos-13, macos-14]
runs-on: ${{ matrix.os }}
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Make
working-directory: OSBindings/Mac
run: xcodebuild CODE_SIGN_IDENTITY=-
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build-sdl-cmake:
name: SDL UI / cmake / ${{ matrix.os }}
strategy:
matrix:
os: [macos-latest, ubuntu-latest]
runs-on: ${{ matrix.os }}
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Install dependencies
shell: bash
run: |
case $RUNNER_OS in
Linux)
sudo apt-get --allow-releaseinfo-change update
sudo apt-get --fix-missing install cmake gcc-10 libsdl2-dev
;;
macOS)
brew install cmake sdl2
;;
esac
- name: Make
shell: bash
run: |
case $RUNNER_OS in
Linux)
jobs=$(nproc --all)
;;
macOS)
jobs=$(sysctl -n hw.activecpu)
;;
*)
jobs=1
esac
cmake -S. -Bbuild -DCLK_UI=SDL -DCMAKE_BUILD_TYPE=Release
cmake --build build -v -j"$jobs"
build-sdl-scons:
name: SDL UI / scons / ${{ matrix.os }}
strategy:
matrix:
os: [macos-14, ubuntu-latest]
runs-on: ${{ matrix.os }}
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steps:
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- name: Checkout
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uses: actions/checkout@v4
- name: Install dependencies
shell: bash
run: |
case $RUNNER_OS in
Linux)
sudo apt-get --allow-releaseinfo-change update
sudo apt-get --fix-missing install gcc-10 libsdl2-dev scons
;;
macOS)
brew install scons sdl2
;;
esac
- name: Make
working-directory: OSBindings/SDL
shell: bash
run: |
case $RUNNER_OS in
Linux)
jobs=$(nproc --all)
;;
macOS)
jobs=$(sysctl -n hw.activecpu)
;;
*)
jobs=1
esac
scons -j"$jobs"