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CLK/CMakeLists.txt

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CMake
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cmake_minimum_required(VERSION 3.19 FATAL_ERROR)
project(CLK
LANGUAGES CXX
VERSION 24.01.22
)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
set(CLK_UIS "SDL")
#list(PREPEND CLK_UIS "QT")
#if(APPLE)
# list(PREPEND CLK_UIS "MAC")
# set(CLK_DEFAULT_UI "MAC")
#else()
set(CLK_DEFAULT_UI "SDL")
#endif()
set(CLK_UI ${CLK_DEFAULT_UI} CACHE STRING "User interface")
set_property(CACHE CLK_UI PROPERTY STRINGS ${CLK_UIS})
if(NOT CLK_UI IN_LIST CLK_UIS)
list(JOIN CLK_UIS ", " CLK_UIS_PRETTY)
message(FATAL_ERROR "Invalid value for 'CLK_UI'; must be one of ${CLK_UIS_PRETTY}")
endif()
message(STATUS "Configuring for ${CLK_UI} UI")
list(PREPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
include("CLK_SOURCES")
add_executable(clksignal ${CLK_SOURCES})
if(MSVC)
target_compile_options(clksignal PRIVATE /W4)
else()
# TODO: Add -Wpedandic.
target_compile_options(clksignal PRIVATE -Wall -Wextra)
endif()
find_package(ZLIB REQUIRED)
target_link_libraries(clksignal PRIVATE ZLIB::ZLIB)
if(CLK_UI STREQUAL "MAC")
enable_language(OBJC OBJCXX SWIFT)
# TODO: Build the Mac version.
else()
find_package(OpenGL REQUIRED)
target_link_libraries(clksignal PRIVATE OpenGL::GL)
if(APPLE)
target_compile_definitions(clksignal PRIVATE "GL_SILENCE_DEPRECATION" "IGNORE_APPLE")
endif()
endif()
if(CLK_UI STREQUAL "QT")
# TODO: Build the Qt version.
elseif(APPLE)
set(BLA_VENDOR Apple)
find_package(BLAS REQUIRED)
target_link_libraries(clksignal PRIVATE BLAS::BLAS)
endif()
if(CLK_UI STREQUAL "SDL")
find_package(SDL2 REQUIRED CONFIG REQUIRED COMPONENTS SDL2)
target_link_libraries(clksignal PRIVATE SDL2::SDL2)
endif()
# TODO: Investigate building on Windows.