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CLK/Analyser/Dynamic/MultiMachine/Implementation/MultiKeyboardMachine.hpp

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//
// MultiKeyboardMachine.hpp
// Clock Signal
//
// Created by Thomas Harte on 09/02/2018.
// Copyright 2018 Thomas Harte. All rights reserved.
//
#ifndef MultiKeyboardMachine_hpp
#define MultiKeyboardMachine_hpp
#include "../../../../Machines/DynamicMachine.hpp"
#include "../../../../Machines/KeyboardMachine.hpp"
#include <memory>
#include <vector>
namespace Analyser {
namespace Dynamic {
/*!
Provides a class that multiplexes the keyboard machine interface to multiple machines.
Makes a static internal copy of the list of machines; makes no guarantees about the
order of delivered messages.
*/
class MultiKeyboardMachine: public KeyboardMachine::Machine {
public:
MultiKeyboardMachine(const std::vector<std::unique_ptr<::Machine::DynamicMachine>> &machines);
// Below is the standard KeyboardMachine::Machine interface; see there for documentation.
void clear_all_keys() override;
void set_key_state(uint16_t key, bool is_pressed) override;
void type_string(const std::string &) override;
Inputs::Keyboard &get_keyboard() override;
private:
std::vector<::KeyboardMachine::Machine *> machines_;
Inputs::Keyboard keyboard_;
};
}
}
#endif /* MultiKeyboardMachine_hpp */