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CLK/Machines/Amiga/MouseJoystick.hpp

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//
// MouseJoystick.hpp
// Clock Signal
//
// Created by Thomas Harte on 26/11/2021.
// Copyright © 2021 Thomas Harte. All rights reserved.
//
#pragma once
#include <array>
#include <atomic>
#include "../../Inputs/Joystick.hpp"
#include "../../Inputs/Mouse.hpp"
namespace Amiga {
struct MouseJoystickInput {
virtual uint16_t get_position() = 0;
virtual uint8_t get_cia_button() const = 0;
};
class Mouse: public Inputs::Mouse, public MouseJoystickInput {
public:
uint16_t get_position() final;
uint8_t get_cia_button() const final;
private:
int get_number_of_buttons() final;
void set_button_pressed(int, bool) final;
void reset_all_buttons() final;
void move(int, int) final;
uint8_t declared_position_[2]{};
uint8_t cia_state_ = 0xff;
std::array<std::atomic<int>, 2> position_{};
};
class Joystick: public Inputs::ConcreteJoystick, public MouseJoystickInput {
public:
Joystick();
uint16_t get_position() final;
uint8_t get_cia_button() const final;
private:
void did_set_input(const Input &input, bool is_active) final;
bool inputs_[Joystick::Input::Type::Max]{};
uint16_t position_ = 0;
};
}