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CLK/Outputs/ScanTargets/BufferingScanTarget.cpp

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//
// BufferingScanTarget.cpp
// Clock Signal
//
// Created by Thomas Harte on 22/07/2020.
// Copyright © 2020 Thomas Harte. All rights reserved.
//
#include "BufferingScanTarget.hpp"
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#include <cassert>
#include <cstring>
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#define TextureAddressGetY(v) uint16_t((v) >> 11)
#define TextureAddressGetX(v) uint16_t((v) & 0x7ff)
#define TextureSub(a, b) (((a) - (b)) & 0x3fffff)
using namespace Outputs::Display;
BufferingScanTarget::BufferingScanTarget() {
// Ensure proper initialisation of the two atomic pointer sets.
read_pointers_.store(write_pointers_);
submit_pointers_.store(write_pointers_);
// Establish initial state for is_updating_.
is_updating_.clear();
}
void BufferingScanTarget::end_scan() {
if(vended_scan_) {
std::lock_guard lock_guard(write_pointers_mutex_);
vended_scan_->data_y = TextureAddressGetY(vended_write_area_pointer_);
vended_scan_->line = write_pointers_.line;
vended_scan_->scan.end_points[0].data_offset += TextureAddressGetX(vended_write_area_pointer_);
vended_scan_->scan.end_points[1].data_offset += TextureAddressGetX(vended_write_area_pointer_);
#ifdef LOG_SCANS
if(vended_scan_->scan.composite_amplitude) {
std::cout << "S: ";
std::cout << vended_scan_->scan.end_points[0].composite_angle << "/" << vended_scan_->scan.end_points[0].data_offset << "/" << vended_scan_->scan.end_points[0].cycles_since_end_of_horizontal_retrace << " -> ";
std::cout << vended_scan_->scan.end_points[1].composite_angle << "/" << vended_scan_->scan.end_points[1].data_offset << "/" << vended_scan_->scan.end_points[1].cycles_since_end_of_horizontal_retrace << " => ";
std::cout << double(vended_scan_->scan.end_points[1].composite_angle - vended_scan_->scan.end_points[0].composite_angle) / (double(vended_scan_->scan.end_points[1].data_offset - vended_scan_->scan.end_points[0].data_offset) * 64.0f) << "/";
std::cout << double(vended_scan_->scan.end_points[1].composite_angle - vended_scan_->scan.end_points[0].composite_angle) / (double(vended_scan_->scan.end_points[1].cycles_since_end_of_horizontal_retrace - vended_scan_->scan.end_points[0].cycles_since_end_of_horizontal_retrace) * 64.0f);
std::cout << std::endl;
}
#endif
}
vended_scan_ = nullptr;
}
uint8_t *BufferingScanTarget::begin_data(size_t required_length, size_t required_alignment) {
assert(required_alignment);
if(allocation_has_failed_) return nullptr;
std::lock_guard lock_guard(write_pointers_mutex_);
if(!write_area_) {
allocation_has_failed_ = true;
return nullptr;
}
// Determine where the proposed write area would start and end.
uint16_t output_y = TextureAddressGetY(write_pointers_.write_area);
uint16_t aligned_start_x = TextureAddressGetX(write_pointers_.write_area & 0xffff) + 1;
aligned_start_x += uint16_t((required_alignment - aligned_start_x%required_alignment)%required_alignment);
uint16_t end_x = aligned_start_x + uint16_t(1 + required_length);
if(end_x > WriteAreaWidth) {
output_y = (output_y + 1) % WriteAreaHeight;
aligned_start_x = uint16_t(required_alignment);
end_x = aligned_start_x + uint16_t(1 + required_length);
}
// Check whether that steps over the read pointer.
const auto end_address = TextureAddress(end_x, output_y);
const auto read_pointers = read_pointers_.load();
const auto end_distance = TextureSub(end_address, read_pointers.write_area);
const auto previous_distance = TextureSub(write_pointers_.write_area, read_pointers.write_area);
// If allocating this would somehow make the write pointer back away from the read pointer,
// there must not be enough space left.
if(end_distance < previous_distance) {
allocation_has_failed_ = true;
return nullptr;
}
// Everything checks out, note expectation of a future end_data and return the pointer.
data_is_allocated_ = true;
vended_write_area_pointer_ = write_pointers_.write_area = TextureAddress(aligned_start_x, output_y);
assert(write_pointers_.write_area >= 1 && ((size_t(write_pointers_.write_area) + required_length + 1) * data_type_size_) <= WriteAreaWidth*WriteAreaHeight*data_type_size_);
return &write_area_[size_t(write_pointers_.write_area) * data_type_size_];
// Note state at exit:
// write_pointers_.write_area points to the first pixel the client is expected to draw to.
}
void BufferingScanTarget::end_data(size_t actual_length) {
if(allocation_has_failed_ || !data_is_allocated_) return;
std::lock_guard lock_guard(write_pointers_mutex_);
// Bookend the start of the new data, to safeguard for precision errors in sampling.
memcpy(
&write_area_[size_t(write_pointers_.write_area - 1) * data_type_size_],
&write_area_[size_t(write_pointers_.write_area) * data_type_size_],
data_type_size_);
// Advance to the end of the current run.
write_pointers_.write_area += actual_length + 1;
// Also bookend the end.
memcpy(
&write_area_[size_t(write_pointers_.write_area - 1) * data_type_size_],
&write_area_[size_t(write_pointers_.write_area - 2) * data_type_size_],
data_type_size_);
// The write area was allocated in the knowledge that there's sufficient
// distance left on the current line, but there's a risk of exactly filling
// the final line, in which case this should wrap back to 0.
write_pointers_.write_area %= WriteAreaWidth*WriteAreaHeight;
// Record that no further end_data calls are expected.
data_is_allocated_ = false;
}
void BufferingScanTarget::will_change_owner() {
allocation_has_failed_ = true;
vended_scan_ = nullptr;
}
void BufferingScanTarget::announce(Event event, bool is_visible, const Outputs::Display::ScanTarget::Scan::EndPoint &location, uint8_t composite_amplitude) {
// Forward the event to the display metrics tracker.
display_metrics_.announce_event(event);
if(event == ScanTarget::Event::EndVerticalRetrace) {
// The previous-frame-is-complete flag is subject to a two-slot queue because
// measurement for *this* frame needs to begin now, meaning that the previous
// result needs to be put somewhere — it'll be attached to the first successful
// line output.
is_first_in_frame_ = true;
previous_frame_was_complete_ = frame_is_complete_;
frame_is_complete_ = true;
}
if(output_is_visible_ == is_visible) return;
if(is_visible) {
const auto read_pointers = read_pointers_.load();
std::lock_guard lock_guard(write_pointers_mutex_);
// Commit the most recent line only if any scans fell on it.
// Otherwise there's no point outputting it, it'll contribute nothing.
if(provided_scans_) {
// Store metadata if concluding a previous line.
if(active_line_) {
line_metadata_buffer_[size_t(write_pointers_.line)].is_first_in_frame = is_first_in_frame_;
line_metadata_buffer_[size_t(write_pointers_.line)].previous_frame_was_complete = previous_frame_was_complete_;
is_first_in_frame_ = false;
}
// Attempt to allocate a new line; note allocation failure if necessary.
const auto next_line = uint16_t((write_pointers_.line + 1) % LineBufferHeight);
if(next_line == read_pointers.line) {
allocation_has_failed_ = true;
active_line_ = nullptr;
} else {
write_pointers_.line = next_line;
active_line_ = &line_buffer_[size_t(write_pointers_.line)];
}
provided_scans_ = 0;
}
if(active_line_) {
active_line_->end_points[0].x = location.x;
active_line_->end_points[0].y = location.y;
active_line_->end_points[0].cycles_since_end_of_horizontal_retrace = location.cycles_since_end_of_horizontal_retrace;
active_line_->end_points[0].composite_angle = location.composite_angle;
active_line_->line = write_pointers_.line;
active_line_->composite_amplitude = composite_amplitude;
}
} else {
if(active_line_) {
// A successfully-allocated line is ending.
active_line_->end_points[1].x = location.x;
active_line_->end_points[1].y = location.y;
active_line_->end_points[1].cycles_since_end_of_horizontal_retrace = location.cycles_since_end_of_horizontal_retrace;
active_line_->end_points[1].composite_angle = location.composite_angle;
#ifdef LOG_LINES
if(active_line_->composite_amplitude) {
std::cout << "L: ";
std::cout << active_line_->end_points[0].composite_angle << "/" << active_line_->end_points[0].cycles_since_end_of_horizontal_retrace << " -> ";
std::cout << active_line_->end_points[1].composite_angle << "/" << active_line_->end_points[1].cycles_since_end_of_horizontal_retrace << " => ";
std::cout << (active_line_->end_points[1].composite_angle - active_line_->end_points[0].composite_angle) << "/" << (active_line_->end_points[1].cycles_since_end_of_horizontal_retrace - active_line_->end_points[0].cycles_since_end_of_horizontal_retrace) << " => ";
std::cout << double(active_line_->end_points[1].composite_angle - active_line_->end_points[0].composite_angle) / (double(active_line_->end_points[1].cycles_since_end_of_horizontal_retrace - active_line_->end_points[0].cycles_since_end_of_horizontal_retrace) * 64.0f);
std::cout << std::endl;
}
#endif
}
// A line is complete; submit latest updates if nothing failed.
if(allocation_has_failed_) {
// Reset all pointers to where they were; this also means
// the stencil won't be properly populated.
write_pointers_ = submit_pointers_.load();
frame_is_complete_ = false;
} else {
// Advance submit pointer.
submit_pointers_.store(write_pointers_);
}
allocation_has_failed_ = false;
}
output_is_visible_ = is_visible;
}
const Outputs::Display::Metrics &BufferingScanTarget::display_metrics() {
return display_metrics_;
}
Outputs::Display::ScanTarget::Scan *BufferingScanTarget::begin_scan() {
if(allocation_has_failed_) return nullptr;
std::lock_guard lock_guard(write_pointers_mutex_);
const auto result = &scan_buffer_[write_pointers_.scan_buffer];
const auto read_pointers = read_pointers_.load();
// Advance the pointer.
const auto next_write_pointer = decltype(write_pointers_.scan_buffer)((write_pointers_.scan_buffer + 1) % scan_buffer_.size());
// Check whether that's too many.
if(next_write_pointer == read_pointers.scan_buffer) {
allocation_has_failed_ = true;
return nullptr;
}
write_pointers_.scan_buffer = next_write_pointer;
++provided_scans_;
// Fill in extra OpenGL-specific details.
result->line = write_pointers_.line;
vended_scan_ = result;
return &result->scan;
}
void BufferingScanTarget::set_write_area(uint8_t *base) {
std::lock_guard lock_guard(write_pointers_mutex_);
write_area_ = base;
data_type_size_ = Outputs::Display::size_for_data_type(modals_.input_data_type);
write_pointers_ = submit_pointers_ = read_pointers_ = PointerSet();
}
size_t BufferingScanTarget::write_area_data_size() const {
return data_type_size_;
}
void BufferingScanTarget::set_modals(Modals modals) {
perform([=] {
modals_ = modals;
modals_are_dirty_ = true;
});
}
void BufferingScanTarget::perform(const std::function<void(const OutputArea &)> &function) {
// The area to draw is that between the read pointers, representing wherever reading
// last stopped, and the submit pointers, representing all the new data that has been
// cleared for submission.
const auto submit_pointers = submit_pointers_.load();
const auto read_pointers = read_pointers_.load();
OutputArea area;
area.start.line = read_pointers.line;
area.end.line = submit_pointers.line;
area.start.scan = read_pointers.scan_buffer;
area.end.scan = submit_pointers.scan_buffer;
area.start.write_area_x = TextureAddressGetX(read_pointers.write_area);
area.start.write_area_y = TextureAddressGetY(read_pointers.write_area);
area.end.write_area_x = TextureAddressGetX(submit_pointers.write_area);
area.end.write_area_y = TextureAddressGetY(submit_pointers.write_area);
// Perform only while holding the is_updating lock.
while(is_updating_.test_and_set(std::memory_order_acquire));
function(area);
is_updating_.clear(std::memory_order_release);
// Update the read pointers.
read_pointers_.store(submit_pointers);
}
void BufferingScanTarget::perform(const std::function<void(void)> &function) {
while(is_updating_.test_and_set(std::memory_order_acquire));
function();
is_updating_.clear(std::memory_order_release);
}