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CLK/Outputs/Speaker/Implementation/BufferSource.hpp

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//
// SampleSource.hpp
// Clock Signal
//
// Created by Thomas Harte on 17/12/2017.
// Copyright 2017 Thomas Harte. All rights reserved.
//
#pragma once
#include <algorithm>
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#include <array>
#include <cstddef>
#include <cstdint>
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#include "../Speaker.hpp"
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namespace Outputs::Speaker {
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enum class Action {
/// New values should be _stored_ to the sample buffer.
Store,
/// New values should be _added_ to the sample buffer.
Mix,
/// New values shouldn't be stored; the source can skip generation of them if desired.
Ignore,
};
template <Action action, typename SampleT> void apply(SampleT &lhs, SampleT rhs) {
switch(action) {
case Action::Mix: lhs += rhs; break;
case Action::Store: lhs = rhs; break;
case Action::Ignore: break;
}
}
template <Action action, typename IteratorT, typename SampleT> void fill(IteratorT begin, IteratorT end, SampleT value) {
switch(action) {
case Action::Mix:
while(begin != end) {
apply<action>(*begin, value);
++begin;
}
break;
case Action::Store:
std::fill(begin, end, value);
break;
case Action::Ignore: break;
}
}
/*!
A sample source is something that can provide a stream of audio.
This optional base class provides the interface expected to be exposed
by the template parameter to LowpassSpeaker.
*/
template <typename SourceT, bool stereo>
class BufferSource {
public:
/*!
Indicates whether this component will write stereo samples.
*/
static constexpr bool is_stereo = stereo;
/*!
Should 'apply' the next @c number_of_samples to @c target ; application means applying @c action which can be achieved either via the
helper functions above @c apply and @c fill or by semantic inspection (primarily, if an obvious quick route for @c Action::Ignore is available).
No default implementation is provided.
*/
template <Action action>
void apply_samples(std::size_t number_of_samples, typename SampleT<stereo>::type *target);
/*!
@returns @c true if it is trivially true that a call to get_samples would just
fill the target with zeroes; @c false if a call might return all zeroes or
might not.
*/
// bool is_zero_level() const { return false; }
/*!
Sets the proper output range for this sample source; it should write values
between 0 and volume.
*/
// void set_sample_volume_range(std::int16_t volume);
/*!
Permits a sample source to declare that, averaged over time, it will use only
a certain proportion of the allocated volume range. This commonly happens
in sample sources that use a time-multiplexed sound output for example, if
one were to output only every other sample then it would return 0.5.
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This is permitted to vary over time but there is no contract as to when it will be
used by a speaker. If it varies, it should do so very infrequently and only to
represent changes in hardware configuration.
*/
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double average_output_peak() const { return 1.0; }
};
///
template <typename SourceT, bool stereo, int divider = 1>
struct SampleSource: public BufferSource<SourceT, stereo> {
public:
template <Action action>
void apply_samples(std::size_t number_of_samples, typename SampleT<stereo>::type *target) {
auto &source = *static_cast<SourceT *>(this);
if constexpr (divider == 1) {
while(number_of_samples--) {
apply<action>(*target, source.level());
++target;
source.advance();
}
} else {
std::size_t c = 0;
// Fill in the tail of any partially-captured level.
auto level = source.level();
while(c < number_of_samples && master_divider_ != divider) {
apply<action>(target[c], level);
++c;
++master_divider_;
}
source.advance();
// Provide all full levels.
auto whole_steps = static_cast<int>((number_of_samples - c) / divider);
while(whole_steps--) {
fill<action>(&target[c], &target[c + divider], source.level());
c += divider;
source.advance();
}
// Provide the head of a further partial capture.
level = source.level();
master_divider_ = static_cast<int>(number_of_samples - c);
fill<action>(&target[c], &target[number_of_samples], source.level());
}
}
// TODO: use a concept here, when C++20 filters through.
//
// Until then: sample sources should implement this.
// typename SampleT<stereo>::type level() const;
// void advance();
private:
int master_divider_{};
};
}