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CLK/Outputs/OpenGL/Primitives/Rectangle.hpp

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//
// Rectangle.hpp
// Clock Signal
//
// Created by Thomas Harte on 11/07/2018.
// Copyright © 2018 Thomas Harte. All rights reserved.
//
#ifndef Rectangle_hpp
#define Rectangle_hpp
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#include "../OpenGL.hpp"
#include "Shader.hpp"
#include <memory>
namespace Outputs {
namespace Display {
namespace OpenGL {
/*!
Provides a wrapper for drawing a solid, single-colour rectangle.
*/
class Rectangle {
public:
/*!
Instantiates an instance of Rectange with the coordinates given.
*/
Rectangle(float x, float y, float width, float height);
/*!
Draws this rectangle in the colour supplied.
*/
void draw(float red, float green, float blue);
private:
Shader pixel_shader_;
GLuint drawing_vertex_array_ = 0, drawing_array_buffer_ = 0;
GLint colour_uniform_;
};
}
}
}
#endif /* Rectangle_hpp */