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Ensured filtered 1:1 audio resampling is applied.
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@ -190,7 +190,7 @@ template <class T> class Filter: public Speaker {
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}
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// if the output rate is less than the input rate, use the filter
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if(input_cycles_per_second_ > output_cycles_per_second_)
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if(input_cycles_per_second_ > output_cycles_per_second_ || (input_cycles_per_second_ == output_cycles_per_second_ && high_frequency_cut_off_ >= 0.0))
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{
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while(cycles_remaining)
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{
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