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More fiddling in the margins in advance of doing the OpenGL stuff: window now supports full-screen display.

This commit is contained in:
Thomas Harte 2015-07-23 20:53:26 -04:00
parent b9721d1d3f
commit 02c786520a

View File

@ -12,8 +12,9 @@
</customObject>
<customObject id="-1" userLabel="First Responder" customClass="FirstResponder"/>
<customObject id="-3" userLabel="Application" customClass="NSObject"/>
<window title="Window" allowsToolTipsWhenApplicationIsInactive="NO" autorecalculatesKeyViewLoop="NO" oneShot="NO" releasedWhenClosed="NO" visibleAtLaunch="NO" animationBehavior="default" id="xOd-HO-29H" userLabel="Window">
<window title="Window" allowsToolTipsWhenApplicationIsInactive="NO" autorecalculatesKeyViewLoop="NO" oneShot="NO" releasedWhenClosed="NO" showsToolbarButton="NO" visibleAtLaunch="NO" animationBehavior="default" id="xOd-HO-29H" userLabel="Window">
<windowStyleMask key="styleMask" titled="YES" closable="YES" miniaturizable="YES" resizable="YES"/>
<windowCollectionBehavior key="collectionBehavior" fullScreenPrimary="YES"/>
<windowPositionMask key="initialPositionMask" leftStrut="YES" rightStrut="YES" topStrut="YES" bottomStrut="YES"/>
<rect key="contentRect" x="133" y="235" width="507" height="413"/>
<rect key="screenRect" x="0.0" y="0.0" width="2560" height="1417"/>