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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-26 08:49:37 +00:00

Shifts essential modifiers up to the Keyboard class.

I had forgotten that mappers are not exposed.
This commit is contained in:
Thomas Harte 2019-09-22 13:48:50 -04:00
parent 8f88addf9f
commit 077c7d767f
8 changed files with 27 additions and 20 deletions

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@ -10,13 +10,14 @@
using namespace Inputs;
Keyboard::Keyboard() {
Keyboard::Keyboard(const std::set<Key> &essential_modifiers) : essential_modifiers_(essential_modifiers) {
for(int k = 0; k < int(Key::Help); ++k) {
observed_keys_.insert(Key(k));
}
}
Keyboard::Keyboard(const std::set<Key> &observed_keys) : observed_keys_(observed_keys), is_exclusive_(false) {}
Keyboard::Keyboard(const std::set<Key> &observed_keys, const std::set<Key> &essential_modifiers) :
observed_keys_(observed_keys), essential_modifiers_(essential_modifiers), is_exclusive_(false) {}
void Keyboard::set_key_pressed(Key key, char value, bool is_pressed) {
std::size_t key_offset = static_cast<std::size_t>(key);
@ -28,6 +29,10 @@ void Keyboard::set_key_pressed(Key key, char value, bool is_pressed) {
if(delegate_) delegate_->keyboard_did_change_key(this, key, is_pressed);
}
const std::set<Inputs::Keyboard::Key> &Keyboard::get_essential_modifiers() {
return essential_modifiers_;
}
void Keyboard::reset_all_keys() {
std::fill(key_states_.begin(), key_states_.end(), false);
if(delegate_) delegate_->reset_all_keys(this);

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@ -39,10 +39,10 @@ class Keyboard {
};
/// Constructs a Keyboard that declares itself to observe all keys.
Keyboard();
Keyboard(const std::set<Key> &essential_modifiers = {});
/// Constructs a Keyboard that declares itself to observe only members of @c observed_keys.
Keyboard(const std::set<Key> &observed_keys);
Keyboard(const std::set<Key> &observed_keys, const std::set<Key> &essential_modifiers);
// Host interface.
virtual void set_key_pressed(Key key, char value, bool is_pressed);
@ -51,10 +51,18 @@ class Keyboard {
/// @returns a set of all Keys that this keyboard responds to.
virtual const std::set<Key> &observed_keys();
/*
/// @returns the list of modifiers that this keyboard considers 'essential' (i.e. both mapped and highly used).
virtual const std::set<Inputs::Keyboard::Key> &get_essential_modifiers();
/*!
@returns @c true if this keyboard, on its original machine, looked
like a complete keyboard i.e. if a user would expect this keyboard
to be the only thing a real keyboard maps to.
So this would be true of something like the Amstrad CPC, which has a full
keyboard, but it would be false of something like the Sega Master System
which has some buttons that you'd expect an emulator to map to its host
keyboard but which does not offer a full keyboard.
*/
virtual bool is_exclusive();
@ -68,6 +76,7 @@ class Keyboard {
private:
std::set<Key> observed_keys_;
std::set<Key> essential_modifiers_;
std::vector<bool> key_states_;
Delegate *delegate_ = nullptr;
bool is_exclusive_ = true;

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@ -86,13 +86,3 @@ uint16_t KeyboardMapper::mapped_key_for_key(Inputs::Keyboard::Key key) {
#undef Bind
}
}
std::set<Inputs::Keyboard::Key> KeyboardMapper::get_essential_modifiers() {
// Control is fairly optional for a Mac, but option, meta and shift
// are essential.
return {
Inputs::Keyboard::Key::LeftShift, Inputs::Keyboard::Key::RightShift,
Inputs::Keyboard::Key::LeftOption, Inputs::Keyboard::Key::RightOption,
Inputs::Keyboard::Key::LeftMeta, Inputs::Keyboard::Key::RightMeta,
};
}

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@ -292,7 +292,6 @@ class Keyboard {
*/
class KeyboardMapper: public KeyboardMachine::MappedMachine::KeyboardMapper {
uint16_t mapped_key_for_key(Inputs::Keyboard::Key key) final;
std::set<Inputs::Keyboard::Key> get_essential_modifiers() final;
};
}

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@ -78,6 +78,11 @@ template <Analyser::Static::Macintosh::Target::Model model> class ConcreteMachin
using Target = Analyser::Static::Macintosh::Target;
ConcreteMachine(const Target &target, const ROMMachine::ROMFetcher &rom_fetcher) :
KeyboardMachine::MappedMachine({
Inputs::Keyboard::Key::LeftShift, Inputs::Keyboard::Key::RightShift,
Inputs::Keyboard::Key::LeftOption, Inputs::Keyboard::Key::RightOption,
Inputs::Keyboard::Key::LeftMeta, Inputs::Keyboard::Key::RightMeta,
}),
mc68000_(*this),
iwm_(CLOCK_RATE),
video_(audio_, drive_speed_accumulator_),

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@ -10,7 +10,7 @@
using namespace KeyboardMachine;
MappedMachine::MappedMachine() {
MappedMachine::MappedMachine(const std::set<Inputs::Keyboard::Key> &essential_modifiers) : keyboard_(essential_modifiers) {
keyboard_.set_delegate(this);
}

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@ -57,7 +57,7 @@ class Machine: public KeyActions {
*/
class MappedMachine: public Inputs::Keyboard::Delegate, public Machine {
public:
MappedMachine();
MappedMachine(const std::set<Inputs::Keyboard::Key> &essential_modifiers = {});
/*!
A keyboard mapper attempts to provide a physical mapping between host keys and emulated keys.
@ -66,7 +66,6 @@ class MappedMachine: public Inputs::Keyboard::Delegate, public Machine {
class KeyboardMapper {
public:
virtual uint16_t mapped_key_for_key(Inputs::Keyboard::Key key) = 0;
virtual std::set<Inputs::Keyboard::Key> get_essential_modifiers() { return {}; }
};
/// Terminates a key sequence from the character mapper.

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@ -101,7 +101,7 @@ class ConcreteMachine:
audio_queue_,
sn76489_divider),
speaker_(sn76489_),
keyboard_({Inputs::Keyboard::Key::Enter, Inputs::Keyboard::Key::Escape}) {
keyboard_({Inputs::Keyboard::Key::Enter, Inputs::Keyboard::Key::Escape}, {}) {
// Pick the clock rate based on the region.
const double clock_rate = target.region == Target::Region::Europe ? 3546893.0 : 3579540.0;
speaker_.set_input_rate(static_cast<float>(clock_rate / sn76489_divider));