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Apply de minimis adaptations to get to build under Qt6.
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@ -1,4 +1,4 @@
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QT += core gui multimedia widgets
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QT += core gui multimedia widgets openglwidgets
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# Be specific about C++17 but also try the vaguer C++1z for older
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# versions of Qt.
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@ -24,10 +24,10 @@ DEFINES += TARGET_QT
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DEFINES += IGNORE_APPLE
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QMAKE_CXXFLAGS_RELEASE += -DNDEBUG
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# Generate warnings for any use of APIs deprecated prior to Qt 6.0.0.
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# Development was performed against Qt 5.14.
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# Generate warnings for any use of APIs deprecated prior to Qt 7.0.0.
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# Development was performed against Qt 6.6.1.
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DEFINES += QT_DEPRECATED_WARNINGS
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DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000
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DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x070000
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SRC = $$PWD/../..
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@ -5,6 +5,9 @@
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#include <QObject>
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#include <QStandardPaths>
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#include <QAudioDevice>
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#include <QMediaDevices>
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#include <QtWidgets>
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#include <QtGlobal>
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@ -314,24 +317,24 @@ void MainWindow::launchMachine() {
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static constexpr size_t samplesPerBuffer = 256; // TODO: select this dynamically.
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const auto speaker = audio_producer->get_speaker();
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if(speaker) {
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const QAudioDeviceInfo &defaultDeviceInfo = QAudioDeviceInfo::defaultOutputDevice();
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if(!defaultDeviceInfo.isNull()) {
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QAudioFormat idealFormat = defaultDeviceInfo.preferredFormat();
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QAudioDevice device(QMediaDevices::defaultAudioOutput());
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if(true) { // TODO: how to check that audio output is available in Qt6?
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QAudioFormat idealFormat = device.preferredFormat();
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// Use the ideal format's sample rate, provide stereo as long as at least two channels
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// are available, and — at least for now — assume a good buffer size.
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audioIsStereo = (idealFormat.channelCount() > 1) && speaker->get_is_stereo();
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audioIs8bit = idealFormat.sampleSize() < 16;
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audioIs8bit = idealFormat.sampleFormat() == QAudioFormat::UInt8;
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idealFormat.setChannelCount(1 + int(audioIsStereo));
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idealFormat.setSampleSize(audioIs8bit ? 8 : 16);
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idealFormat.setSampleFormat(audioIs8bit ? QAudioFormat::UInt8 : QAudioFormat::Int16);
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speaker->set_output_rate(idealFormat.sampleRate(), samplesPerBuffer, audioIsStereo);
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speaker->set_delegate(this);
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audioThread.start();
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audioThread.performAsync([this, idealFormat] {
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audioThread.performAsync([&] {
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// Create an audio output.
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audioOutput = std::make_unique<QAudioOutput>(idealFormat);
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audioOutput = std::make_unique<QAudioSink>(device, idealFormat);
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// Start the output. The additional `audioBuffer` is meant to minimise latency,
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// believe it or not, given Qt's semantics.
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@ -373,13 +376,13 @@ void MainWindow::launchMachine() {
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QAction *const asKeyboardAction = new QAction(tr("Use Keyboard as Keyboard"), this);
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asKeyboardAction->setCheckable(true);
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asKeyboardAction->setChecked(true);
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asKeyboardAction->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_K));
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// asKeyboardAction->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_K));
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inputMenu->addAction(asKeyboardAction);
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QAction *const asJoystickAction = new QAction(tr("Use Keyboard as Joystick"), this);
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asJoystickAction->setCheckable(true);
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asJoystickAction->setChecked(false);
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asJoystickAction->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_J));
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// asJoystickAction->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_J));
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inputMenu->addAction(asJoystickAction);
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connect(asKeyboardAction, &QAction::triggered, this, [=] {
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@ -1,12 +1,11 @@
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#ifndef MAINWINDOW_H
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#define MAINWINDOW_H
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#include <QAudioOutput>
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#include <QAudioSink>
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#include <QMainWindow>
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#include <memory>
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#include <mutex>
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#include <optional>
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#include "audiobuffer.h"
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#include "timer.h"
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@ -71,7 +70,7 @@ class MainWindow : public QMainWindow, public Outputs::Speaker::Speaker::Delegat
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std::unique_ptr<Machine::DynamicMachine> machine;
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std::mutex machineMutex;
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std::unique_ptr<QAudioOutput> audioOutput;
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std::unique_ptr<QAudioSink> audioOutput;
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bool audioIs8bit = false, audioIsStereo = false;
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void speaker_did_complete_samples(Outputs::Speaker::Speaker *speaker, const std::vector<int16_t> &buffer) override;
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AudioBuffer audioBuffer;
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@ -3,7 +3,6 @@
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#include <QApplication>
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#include <QCursor>
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#include <QDebug>
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#include <QDesktopWidget>
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#include <QGuiApplication>
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#include <QKeyEvent>
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#include <QMouseEvent>
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@ -30,10 +29,7 @@ void ScanTargetWidget::paintGL() {
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requestedRedrawTime = 0;
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}
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// TODO: if Qt 5.14 can be guaranteed, just use window()->screen().
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const auto screenNumber = QApplication::desktop()->screenNumber(this);
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QScreen *const screen = QGuiApplication::screens()[screenNumber];
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QScreen *const screen = window()->screen();
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const float newOutputScale = float(screen->devicePixelRatio());
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if(outputScale != newOutputScale) {
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outputScale = newOutputScale;
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