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Delegates are all nullable, naturally.
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@ -20,7 +20,7 @@
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- (void)enqueueAudioBuffer:(nonnull const int16_t *)buffer numberOfSamples:(size_t)lengthInSamples;
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@property (nonatomic, readonly) Float64 samplingRate;
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@property (nonatomic, weak) id<CSAudioQueueDelegate> delegate;
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@property (nonatomic, weak, nullable) id<CSAudioQueueDelegate> delegate;
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+ (Float64)preferredSamplingRate;
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@property (nonatomic, readonly) NSUInteger bufferSize;
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@ -53,8 +53,8 @@
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*/
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@interface CSOpenGLView : NSOpenGLView
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@property (nonatomic, weak) id <CSOpenGLViewDelegate> delegate;
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@property (nonatomic, weak) id <CSOpenGLViewResponderDelegate> responderDelegate;
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@property (nonatomic, weak, nullable) id <CSOpenGLViewDelegate> delegate;
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@property (nonatomic, weak, nullable) id <CSOpenGLViewResponderDelegate> responderDelegate;
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/*!
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Ends the timer tracking time; should be called prior to giving up the last owning reference
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