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mirror of https://github.com/TomHarte/CLK.git synced 2024-07-06 01:28:57 +00:00

Fixed some dangling buffer management issues.

This commit is contained in:
Thomas Harte 2016-05-10 19:55:34 -04:00
parent b6d2c8cb63
commit 0d2d6a452d
2 changed files with 7 additions and 20 deletions

View File

@ -80,11 +80,9 @@ static int getCircularRanges(GLsizei *start_pointer, GLsizei *end_pointer, GLsiz
}
}
static GLsizei submitArrayData(GLuint buffer, uint8_t *source, GLsizei *length_pointer, GLsizei chunk_size)
static GLsizei submitArrayData(GLuint buffer, uint8_t *source, GLsizei *length_pointer)
{
GLsizei length = *length_pointer;
GLsizei residue = length % chunk_size;
length -= residue;
glBindBuffer(GL_ARRAY_BUFFER, buffer);
uint8_t *data = (uint8_t *)glMapBufferRange(GL_ARRAY_BUFFER, 0, length, GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT | GL_MAP_FLUSH_EXPLICIT_BIT);
@ -92,13 +90,7 @@ static GLsizei submitArrayData(GLuint buffer, uint8_t *source, GLsizei *length_p
glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, length);
glUnmapBuffer(GL_ARRAY_BUFFER);
if(residue)
{
memmove(source, &source[length], (size_t)residue);
*length_pointer = residue;
}
else
*length_pointer = 0;
*length_pointer = 0;
return length;
}
@ -204,10 +196,10 @@ void OpenGLOutputBuilder::draw_frame(unsigned int output_width, unsigned int out
}
// release the mapping, giving up on trying to draw if data has been lost
GLsizei submitted_output_data = submitArrayData(output_array_buffer, _output_buffer_data.get(), &_output_buffer_data_pointer, 6*OutputVertexSize);
GLsizei submitted_output_data = submitArrayData(output_array_buffer, _output_buffer_data.get(), &_output_buffer_data_pointer);
// bind and flush the source array buffer
GLsizei submitted_source_data = submitArrayData(source_array_buffer, _source_buffer_data.get(), &_source_buffer_data_pointer, 2*SourceVertexSize);
GLsizei submitted_source_data = submitArrayData(source_array_buffer, _source_buffer_data.get(), &_source_buffer_data_pointer);
// determine how many lines are newly reclaimed; they'll need to be cleared
Range clearing_zones[2];

View File

@ -107,12 +107,12 @@ class OpenGLOutputBuilder {
inline uint8_t *get_next_source_run()
{
if(_source_buffer_data_pointer == SourceVertexBufferDataSize) return nullptr;
return &_source_buffer_data.get()[_source_buffer_data_pointer % SourceVertexBufferDataSize];
return &_source_buffer_data.get()[_source_buffer_data_pointer];
}
inline void complete_source_run()
{
_source_buffer_data_pointer += 2 * SourceVertexSize;
_source_buffer_data_pointer += SourceVertexSize;
}
inline bool composite_output_run_has_room_for_vertex()
@ -123,7 +123,7 @@ class OpenGLOutputBuilder {
inline uint8_t *get_next_output_run()
{
if(_output_buffer_data_pointer == OutputVertexBufferDataSize) return nullptr;
return &_output_buffer_data.get()[_output_buffer_data_pointer % OutputVertexBufferDataSize];
return &_output_buffer_data.get()[_output_buffer_data_pointer];
}
inline void complete_output_run()
@ -146,11 +146,6 @@ class OpenGLOutputBuilder {
return _output_device;
}
inline bool composite_output_buffer_has_room_for_vertices(GLsizei vertices_to_write)
{
return _composite_src_output_y <= _cleared_composite_output_y + IntermediateBufferHeight - vertices_to_write * OutputVertexSize;
}
inline uint16_t get_composite_output_y()
{
return _composite_src_output_y % IntermediateBufferHeight;