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Corrects divider, takes another whack at ADSR.
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@ -77,7 +77,7 @@ void Operator::update(OperatorState &state, bool key_on, int channel_period, int
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{511, 511, 511, 511}, // AbsSine: endlessly repeat the first half of the sine wave.
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{255, 0, 255, 0}, // PulseSine: act as if the first quadrant is in the first and third; lock the other two to 0.
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};
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const int phase = (state.raw_phase_ >> 12) + phase_offset;
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const int phase = (state.raw_phase_ >> 11) + phase_offset;
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state.attenuation = negative_log_sin(phase & waveforms[int(waveform_)][(phase >> 8) & 3]);
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// Key-on logic: any time it is false, be in the release state.
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@ -142,12 +142,12 @@ void Operator::update(OperatorState &state, bool key_on, int channel_period, int
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if(decrease_rate) {
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// TODO: don't throw away KSR bits.
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switch(decrease_rate >> 2) {
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case 1: state.adsr_attenuation_ += 4; break;
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case 2: state.adsr_attenuation_ += 2; break;
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case 1: state.adsr_attenuation_ += 32; break;
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case 2: state.adsr_attenuation_ += 16; break;
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default: {
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const int sample_length = 1 << ((decrease_rate >> 2) - 4);
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if(!(state.time_in_phase_ & (sample_length - 1))) {
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++state.adsr_attenuation_;
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state.adsr_attenuation_ += 8;
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}
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} break;
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}
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