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Generalise PointSet to read or write.
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@ -924,20 +924,20 @@ void Base<personality>::commit_register(int reg, uint8_t value) {
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default:
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case 0b0000: Storage<personality>::command_ = nullptr; break; // STOP.
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case 0b0100: break; // TODO: point. [read a pixel colour]
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case 0b0101: Begin(PointSet); break; // PSET [plot a pixel].
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case 0b0100: Begin(Point<true>); break; // POINT [read a pixel colour].
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case 0b0101: Begin(Point<false>); break; // PSET [plot a pixel].
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case 0b0110: break; // TODO: srch. [search horizontally for a colour]
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case 0b0111: Begin(Line); break; // LINE [draw a Bresenham line].
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case 0b0111: Begin(Line); break; // LINE [draw a Bresenham line].
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case 0b1000: Begin(LogicalFill); break; // LMMV [logical move, VDP to VRAM, i.e. solid-colour fill].
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case 0b1001: Begin(Move<MoveType::Logical>); break; // LMMM [logical move, VRAM to VRAM].
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case 0b1000: Begin(LogicalFill); break; // LMMV [logical move, VDP to VRAM, i.e. solid-colour fill].
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case 0b1001: Begin(Move<MoveType::Logical>); break; // LMMM [logical move, VRAM to VRAM].
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case 0b1010: break; // TODO: lmcm. [logical move, VRAM to CPU]
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case 0b1011: Begin(MoveFromCPU<true>); break; // LMMC [logical move, CPU to VRAM].
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case 0b1011: Begin(MoveFromCPU<true>); break; // LMMC [logical move, CPU to VRAM].
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case 0b1100: Begin(HighSpeedFill); break; // HMMV [high-speed move, VDP to VRAM, i.e. single-byte fill].
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case 0b1101: Begin(Move<MoveType::HighSpeed>); break; // HMMM [high-speed move, VRAM to VRAM].
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case 0b1110: Begin(Move<MoveType::YOnly>); break; // YMMM [high-speed move, y only, VRAM to VRAM].
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case 0b1111: Begin(MoveFromCPU<false>); break; // HMMC [high-speed move, CPU to VRAM].
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case 0b1100: Begin(HighSpeedFill); break; // HMMV [high-speed move, VDP to VRAM, i.e. single-byte fill].
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case 0b1101: Begin(Move<MoveType::HighSpeed>); break; // HMMM [high-speed move, VRAM to VRAM].
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case 0b1110: Begin(Move<MoveType::YOnly>); break; // YMMM [high-speed move, y only, VRAM to VRAM].
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case 0b1111: Begin(MoveFromCPU<false>); break; // HMMC [high-speed move, CPU to VRAM].
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}
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#undef Begin
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@ -1113,7 +1113,9 @@ uint8_t Base<personality>::read_register() {
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case 4: LOG("TODO: Yamaha status 4"); break;
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case 5: LOG("TODO: Yamaha status 5"); break;
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case 6: LOG("TODO: Yamaha status 6"); break;
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case 7: LOG("TODO: Yamaha status 7"); break;
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case 7: return Storage<personality>::colour_status_;
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case 8: LOG("TODO: Yamaha status 8"); break;
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case 9: LOG("TODO: Yamaha status 9"); break;
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}
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@ -390,6 +390,13 @@ template <Personality personality> struct Base: public Storage<personality> {
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case CommandStep::None:
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break;
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case CommandStep::CopySourcePixelToStatus:
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Storage<personality>::colour_status_ = extract_colour(source[command_address(context.source, context.arguments & 0x10)], context.source);
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Storage<personality>::command_->advance(pixels_per_byte(this->underlying_mode_));
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Storage<personality>::update_command_step(access_column);
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break;
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case CommandStep::ReadSourcePixel:
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context.latched_colour.set(extract_colour(source[command_address(context.source, context.arguments & 0x10)], context.source));
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@ -100,6 +100,9 @@ template <Personality personality> struct Storage<personality, std::enable_if_t<
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// Sprite collection state.
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bool sprites_enabled_ = true;
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// Additional status.
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uint8_t colour_status_ = 0;
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/// Resets line-ephemeral state for a new line.
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void begin_line(ScreenMode mode, bool is_refresh) {
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if(is_refresh) {
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@ -134,6 +137,8 @@ template <Personality personality> struct Storage<personality, std::enable_if_t<
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enum class CommandStep {
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None,
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CopySourcePixelToStatus,
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ReadSourcePixel,
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ReadDestinationPixel,
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WritePixel,
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@ -158,6 +163,10 @@ template <Personality personality> struct Storage<personality, std::enable_if_t<
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minimum_command_column_ = current_column + command_->cycles;
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switch(command_->access) {
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case Command::AccessType::ReadPoint:
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next_command_step_ = CommandStep::CopySourcePixelToStatus;
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break;
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case Command::AccessType::CopyPoint:
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next_command_step_ = CommandStep::ReadSourcePixel;
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break;
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@ -111,7 +111,9 @@ struct Command {
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/// being a read, a 24-cycle gap, then a write.
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CopyByte,
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// ReadPoint,
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/// Copies a single pixel from @c source to the colour status register.
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ReadPoint,
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// ReadByte,
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// WaitForColourSend,
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};
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@ -211,11 +213,11 @@ struct Line: public Command {
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/// Implements the PSET command, which plots a single pixel.
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///
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/// No timings are documented, so this'll output as quickly as possible.
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struct PointSet: public Command {
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template <bool is_read> struct Point: public Command {
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public:
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PointSet(CommandContext &context) : Command(context) {
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Point(CommandContext &context) : Command(context) {
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cycles = 0; // TODO.
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access = AccessType::PlotPoint;
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access = is_read ? AccessType::ReadPoint : AccessType::PlotPoint;
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}
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bool done() final {
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@ -230,8 +232,6 @@ struct PointSet: public Command {
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bool done_ = false;
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};
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// TODO: point.
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// MARK: - Rectangular base.
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/// Useful base class for anything that does logical work in a rectangle.
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