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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-21 21:33:54 +00:00

Move sprites into their own source file.

This commit is contained in:
Thomas Harte 2021-11-26 15:30:31 -05:00
parent 4b21549ff4
commit 1c0962e53c
5 changed files with 201 additions and 149 deletions

View File

@ -43,27 +43,12 @@ constexpr uint64_t expand_bitplane_byte(uint8_t source) {
return result;
}
/// Expands @c source from b15 ... b0 to 000b15 ... 000b0.
constexpr uint64_t expand_sprite_word(uint16_t source) {
uint64_t result = source;
result = (result | (result << 24)) & 0x0000'00ff'0000'00ff;
result = (result | (result << 12)) & 0x000f'000f'000f'000f;
result = (result | (result << 6)) & 0x0303'0303'0303'0303;
result = (result | (result << 3)) & 0x1111'1111'1111'1111;
return result;
}
// A very small selection of test cases.
static_assert(expand_bitplane_byte(0xff) == 0x01'01'01'01'01'01'01'01);
static_assert(expand_bitplane_byte(0x55) == 0x00'01'00'01'00'01'00'01);
static_assert(expand_bitplane_byte(0xaa) == 0x01'00'01'00'01'00'01'00);
static_assert(expand_bitplane_byte(0x00) == 0x00'00'00'00'00'00'00'00);
static_assert(expand_sprite_word(0xffff) == 0x11'11'11'11'11'11'11'11);
static_assert(expand_sprite_word(0x5555) == 0x01'01'01'01'01'01'01'01);
static_assert(expand_sprite_word(0xaaaa) == 0x10'10'10'10'10'10'10'10);
static_assert(expand_sprite_word(0x0000) == 0x00'00'00'00'00'00'00'00);
}
#define DMA_CONSTRUCT *this, reinterpret_cast<uint16_t *>(map.chip_ram.data()), map.chip_ram.size() >> 1
@ -1102,86 +1087,6 @@ void Chipset::Bitplanes::set_control(uint16_t control) {
}
}
// MARK: - Sprites.
void Chipset::Sprite::set_start_position(uint16_t value) {
v_start_ = (v_start_ & 0xff00) | (value >> 8);
h_start = uint16_t((h_start & 0x0001) | ((value & 0xff) << 1));
}
void Chipset::Sprite::set_stop_and_control(uint16_t value) {
h_start = uint16_t((h_start & 0x01fe) | (value & 0x01));
v_stop_ = uint16_t((value >> 8) | ((value & 0x02) << 7));
v_start_ = uint16_t((v_start_ & 0x00ff) | ((value & 0x04) << 6));
attached = value & 0x80;
// Disarm the sprite, but expect graphics next from DMA.
visible = false;
dma_state_ = DMAState::FetchImage;
}
void Chipset::Sprite::set_image_data(int slot, uint16_t value) {
data[slot] = value;
visible |= slot == 0;
}
void Chipset::Sprite::advance_line(int y, bool is_end_of_blank) {
if(dma_state_ == DMAState::FetchImage && y == v_start_) {
visible = true;
}
if(is_end_of_blank || y == v_stop_) {
dma_state_ = DMAState::FetchControl;
}
}
bool Chipset::Sprite::advance_dma(int offset) {
if(!visible) return false;
// Fetch another word.
const uint16_t next_word = ram_[pointer_[0] & ram_mask_];
++pointer_[0];
// Put the fetched word somewhere appropriate and update the DMA state.
switch(dma_state_) {
// i.e. stopped.
default: return false;
case DMAState::FetchControl:
if(offset) {
set_stop_and_control(next_word);
} else {
set_start_position(next_word);
}
return true;
case DMAState::FetchImage:
set_image_data(1 - bool(offset), next_word);
return true;
}
return false;
}
template <int sprite> void Chipset::TwoSpriteShifter::load(
uint16_t lsb,
uint16_t msb,
int delay) {
constexpr int sprite_shift = sprite << 1;
const int delay_shift = delay << 2;
// Clear out any current sprite pixels; this is a reload.
data_ &= 0xcccc'cccc'cccc'ccccull >> (sprite_shift + delay_shift);
// Map LSB and MSB up to 64-bits and load into the shifter.
const uint64_t new_data =
(
expand_sprite_word(lsb) |
(expand_sprite_word(msb) << 1)
) << sprite_shift;
data_ |= new_data >> delay_shift;
overflow_ |= uint8_t((new_data << 8) >> delay_shift);
}
// MARK: - CRT connection.
void Chipset::set_scan_target(Outputs::Display::ScanTarget *scan_target) {

View File

@ -33,6 +33,7 @@
#include "Flags.hpp"
#include "Keyboard.hpp"
#include "MemoryMap.hpp"
#include "Sprites.hpp"
namespace Amiga {
@ -142,60 +143,8 @@ class Chipset: private ClockingHint::Observer {
// MARK: - Sprites.
class Sprite: public DMADevice<1> {
public:
using DMADevice::DMADevice;
void set_start_position(uint16_t value);
void set_stop_and_control(uint16_t value);
void set_image_data(int slot, uint16_t value);
void advance_line(int y, bool is_end_of_blank);
bool advance_dma(int offset);
uint16_t data[2]{};
bool attached = false;
bool visible = false;
uint16_t h_start = 0;
private:
uint16_t v_start_ = 0, v_stop_ = 0;
enum class DMAState {
FetchControl,
FetchImage
} dma_state_ = DMAState::FetchControl;
} sprites_[8];
class TwoSpriteShifter {
public:
/// Installs new pixel data for @c sprite (either 0 or 1),
/// with @c delay being either 0 or 1 to indicate whether
/// output should begin now or in one pixel's time.
template <int sprite> void load(
uint16_t lsb,
uint16_t msb,
int delay);
/// Shifts two pixels.
void shift() {
data_ <<= 8;
data_ |= overflow_;
overflow_ = 0;
}
/// @returns The next two pixels to output, formulated as
/// abcd efgh where ab and ef are two pixels of the first sprite
/// and cd and gh are two pixels of the second. In each case the
/// more significant two are output first.
uint8_t get() {
return uint8_t(data_ >> 56);
}
private:
uint64_t data_;
uint8_t overflow_;
} sprite_shifters_[4];
Sprite sprites_[8];
TwoSpriteShifter sprite_shifters_[4];
// MARK: - Raster position and state.

114
Machines/Amiga/Sprites.cpp Normal file
View File

@ -0,0 +1,114 @@
//
// Sprites.cpp
// Clock Signal
//
// Created by Thomas Harte on 26/11/2021.
// Copyright © 2021 Thomas Harte. All rights reserved.
//
#include "Sprites.hpp"
using namespace Amiga;
namespace {
/// Expands @c source from b15 ... b0 to 000b15 ... 000b0.
constexpr uint64_t expand_sprite_word(uint16_t source) {
uint64_t result = source;
result = (result | (result << 24)) & 0x0000'00ff'0000'00ff;
result = (result | (result << 12)) & 0x000f'000f'000f'000f;
result = (result | (result << 6)) & 0x0303'0303'0303'0303;
result = (result | (result << 3)) & 0x1111'1111'1111'1111;
return result;
}
// A very small selection of test cases.
static_assert(expand_sprite_word(0xffff) == 0x11'11'11'11'11'11'11'11);
static_assert(expand_sprite_word(0x5555) == 0x01'01'01'01'01'01'01'01);
static_assert(expand_sprite_word(0xaaaa) == 0x10'10'10'10'10'10'10'10);
static_assert(expand_sprite_word(0x0000) == 0x00'00'00'00'00'00'00'00);
}
// MARK: - Sprites.
void Sprite::set_start_position(uint16_t value) {
v_start_ = (v_start_ & 0xff00) | (value >> 8);
h_start = uint16_t((h_start & 0x0001) | ((value & 0xff) << 1));
}
void Sprite::set_stop_and_control(uint16_t value) {
h_start = uint16_t((h_start & 0x01fe) | (value & 0x01));
v_stop_ = uint16_t((value >> 8) | ((value & 0x02) << 7));
v_start_ = uint16_t((v_start_ & 0x00ff) | ((value & 0x04) << 6));
attached = value & 0x80;
// Disarm the sprite, but expect graphics next from DMA.
visible = false;
dma_state_ = DMAState::FetchImage;
}
void Sprite::set_image_data(int slot, uint16_t value) {
data[slot] = value;
visible |= slot == 0;
}
void Sprite::advance_line(int y, bool is_end_of_blank) {
if(dma_state_ == DMAState::FetchImage && y == v_start_) {
visible = true;
}
if(is_end_of_blank || y == v_stop_) {
dma_state_ = DMAState::FetchControl;
}
}
bool Sprite::advance_dma(int offset) {
if(!visible) return false;
// Fetch another word.
const uint16_t next_word = ram_[pointer_[0] & ram_mask_];
++pointer_[0];
// Put the fetched word somewhere appropriate and update the DMA state.
switch(dma_state_) {
// i.e. stopped.
default: return false;
case DMAState::FetchControl:
if(offset) {
set_stop_and_control(next_word);
} else {
set_start_position(next_word);
}
return true;
case DMAState::FetchImage:
set_image_data(1 - bool(offset), next_word);
return true;
}
return false;
}
template <int sprite> void TwoSpriteShifter::load(
uint16_t lsb,
uint16_t msb,
int delay) {
constexpr int sprite_shift = sprite << 1;
const int delay_shift = delay << 2;
// Clear out any current sprite pixels; this is a reload.
data_ &= 0xcccc'cccc'cccc'ccccull >> (sprite_shift + delay_shift);
// Map LSB and MSB up to 64-bits and load into the shifter.
const uint64_t new_data =
(
expand_sprite_word(lsb) |
(expand_sprite_word(msb) << 1)
) << sprite_shift;
data_ |= new_data >> delay_shift;
overflow_ |= uint8_t((new_data << 8) >> delay_shift);
}
template void TwoSpriteShifter::load<0>(uint16_t, uint16_t, int);
template void TwoSpriteShifter::load<1>(uint16_t, uint16_t, int);

View File

@ -0,0 +1,76 @@
//
// Sprites.hpp
// Clock Signal
//
// Created by Thomas Harte on 26/11/2021.
// Copyright © 2021 Thomas Harte. All rights reserved.
//
#ifndef Sprites_hpp
#define Sprites_hpp
#include <cstdint>
#include "DMADevice.hpp"
namespace Amiga {
class Sprite: public DMADevice<1> {
public:
using DMADevice::DMADevice;
void set_start_position(uint16_t value);
void set_stop_and_control(uint16_t value);
void set_image_data(int slot, uint16_t value);
void advance_line(int y, bool is_end_of_blank);
bool advance_dma(int offset);
uint16_t data[2]{};
bool attached = false;
bool visible = false;
uint16_t h_start = 0;
private:
uint16_t v_start_ = 0, v_stop_ = 0;
enum class DMAState {
FetchControl,
FetchImage
} dma_state_ = DMAState::FetchControl;
};
class TwoSpriteShifter {
public:
/// Installs new pixel data for @c sprite (either 0 or 1),
/// with @c delay being either 0 or 1 to indicate whether
/// output should begin now or in one pixel's time.
template <int sprite> void load(
uint16_t lsb,
uint16_t msb,
int delay);
/// Shifts two pixels.
void shift() {
data_ <<= 8;
data_ |= overflow_;
overflow_ = 0;
}
/// @returns The next two pixels to output, formulated as
/// abcd efgh where ab and ef are two pixels of the first sprite
/// and cd and gh are two pixels of the second. In each case the
/// more significant two are output first.
uint8_t get() {
return uint8_t(data_ >> 56);
}
private:
uint64_t data_;
uint8_t overflow_;
};
}
#endif /* Sprites_hpp */

View File

@ -433,6 +433,8 @@
4B7BA03423C58B1F00B98D9E /* STX.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4B7BA03323C58B1E00B98D9E /* STX.cpp */; };
4B7BA03723CEB86000B98D9E /* BD500.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4B7BA03523CEB86000B98D9E /* BD500.cpp */; };
4B7BC7F51F58F27800D1B1B4 /* 6502AllRAM.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4B6A4C911F58F09E00E3F787 /* 6502AllRAM.cpp */; };
4B7C681627517A59001671EC /* Sprites.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4B7C681427517A59001671EC /* Sprites.cpp */; };
4B7C681727517A59001671EC /* Sprites.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4B7C681427517A59001671EC /* Sprites.cpp */; };
4B7F188E2154825E00388727 /* MasterSystem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4B7F188C2154825D00388727 /* MasterSystem.cpp */; };
4B7F188F2154825E00388727 /* MasterSystem.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4B7F188C2154825D00388727 /* MasterSystem.cpp */; };
4B7F1897215486A200388727 /* StaticAnalyser.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4B7F1896215486A100388727 /* StaticAnalyser.cpp */; };
@ -1425,6 +1427,8 @@
4B7BA03823CEB8D200B98D9E /* DiskController.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = DiskController.hpp; sourceTree = "<group>"; };
4B7BA03E23D55E7900B98D9E /* CRC.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = CRC.hpp; sourceTree = "<group>"; };
4B7BA03F23D55E7900B98D9E /* LFSR.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = LFSR.hpp; sourceTree = "<group>"; };
4B7C681427517A59001671EC /* Sprites.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = Sprites.cpp; sourceTree = "<group>"; };
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4B7F188C2154825D00388727 /* MasterSystem.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = MasterSystem.cpp; sourceTree = "<group>"; };
4B7F188D2154825D00388727 /* MasterSystem.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = MasterSystem.hpp; sourceTree = "<group>"; };
4B7F1895215486A100388727 /* StaticAnalyser.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = StaticAnalyser.hpp; sourceTree = "<group>"; };
@ -4306,6 +4310,7 @@
4BC6236C26F4235400F83DFE /* Copper.cpp */,
4B1A1B1C27320FBB00119335 /* Disk.cpp */,
4B9EC0E826B384080060A31F /* Keyboard.cpp */,
4B7C681427517A59001671EC /* Sprites.cpp */,
4BC080D726A25ADA00D03FD8 /* Amiga.hpp */,
4B2130E1273A7A0A008A77B4 /* Audio.hpp */,
4B9EC0E026AA260C0060A31F /* Blitter.hpp */,
@ -4316,6 +4321,7 @@
4B9EC0E926B384080060A31F /* Keyboard.hpp */,
4BD1552E270B14AC00410C6E /* MemoryMap.hpp */,
4BC6237026F94A5B00F83DFE /* Minterms.hpp */,
4B7C681527517A59001671EC /* Sprites.hpp */,
);
path = Amiga;
sourceTree = "<group>";
@ -5344,6 +5350,7 @@
4B2E86BF25D74F160024F1E9 /* Mouse.cpp in Sources */,
4B6ED2F1208E2F8A0047B343 /* WOZ.cpp in Sources */,
4B5D5C9825F56FC7001B4623 /* Spectrum.cpp in Sources */,
4B7C681727517A59001671EC /* Sprites.cpp in Sources */,
4B2E86D025D8D8C70024F1E9 /* Keyboard.cpp in Sources */,
4B89452F201967B4007DE474 /* StaticAnalyser.cpp in Sources */,
4B894531201967B4007DE474 /* StaticAnalyser.cpp in Sources */,
@ -5718,6 +5725,7 @@
4B894528201967B4007DE474 /* Disk.cpp in Sources */,
4B2E86CF25D8D8C70024F1E9 /* Keyboard.cpp in Sources */,
4BBB70A4202011C2002FE009 /* MultiMediaTarget.cpp in Sources */,
4B7C681627517A59001671EC /* Sprites.cpp in Sources */,
4B0ACC02237756ED008902D0 /* Line.cpp in Sources */,
4B89453A201967B4007DE474 /* StaticAnalyser.cpp in Sources */,
4BB697CB1D4B6D3E00248BDF /* TimedEventLoop.cpp in Sources */,