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Avoid OpenGL restretching bug.
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@ -33,7 +33,7 @@ void VideoBase::set_use_square_pixels(bool use_square_pixels) {
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crt_.set_visible_area(Outputs::Display::Rect(0.128f, 0.122f, 0.75f, 0.77f));
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#else
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if(use_square_pixels) {
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crt_.set_visible_area(Outputs::Display::Rect(0.128f, 0.112f, 0.75f, 0.73f));
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crt_.set_visible_area(Outputs::Display::Rect(0.128f, 0.09f, 0.75f, 0.77f));
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} else {
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crt_.set_visible_area(Outputs::Display::Rect(0.128f, 0.12f, 0.75f, 0.77f));
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}
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