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mirror of https://github.com/TomHarte/CLK.git synced 2026-04-26 19:17:52 +00:00

Extends JoystickMachine protocol to cover ColecoVision use case.

Also thereby implements input on the ColecoVision, in theory at least. No input is being fed though, so...
This commit is contained in:
Thomas Harte
2018-02-25 19:08:50 -05:00
parent 23d15a4d6c
commit 204d5cc964
4 changed files with 163 additions and 14 deletions
+35 -8
View File
@@ -21,18 +21,45 @@ class Joystick {
public:
virtual ~Joystick() {}
enum class DigitalInput {
Up, Down, Left, Right, Fire
struct DigitalInput {
enum Type {
Up, Down, Left, Right, Fire,
Key
} type;
union {
struct {
int index;
} control;
struct {
wchar_t symbol;
} key;
} info;
DigitalInput(Type type, int index = 0) : type(type) {
info.control.index = index;
}
DigitalInput(wchar_t symbol) : type(Key) {
info.key.symbol = symbol;
}
bool operator == (const DigitalInput &rhs) {
if(rhs.type != type) return false;
if(rhs.type == Key) {
return rhs.info.key.symbol == info.key.symbol;
} else {
return rhs.info.control.index == info.control.index;
}
}
};
virtual std::vector<DigitalInput> get_inputs() = 0;
// Host interface.
virtual void set_digital_input(DigitalInput digital_input, bool is_active) = 0;
virtual void set_digital_input(const DigitalInput &digital_input, bool is_active) = 0;
virtual void reset_all_inputs() {
set_digital_input(DigitalInput::Up, false);
set_digital_input(DigitalInput::Down, false);
set_digital_input(DigitalInput::Left, false);
set_digital_input(DigitalInput::Right, false);
set_digital_input(DigitalInput::Fire, false);
for(const auto &input: get_inputs()) {
set_digital_input(input, false);
}
}
};