mirror of
https://github.com/TomHarte/CLK.git
synced 2026-04-25 11:17:26 +00:00
Eliminates the dead stuff of CRTConstants.hpp.
This commit is contained in:
committed by
Thomas Harte
parent
6a93d2d006
commit
20b4896940
@@ -1,52 +0,0 @@
|
||||
//
|
||||
// CRTContants.hpp
|
||||
// Clock Signal
|
||||
//
|
||||
// Created by Thomas Harte on 19/03/2016.
|
||||
// Copyright 2016 Thomas Harte. All rights reserved.
|
||||
//
|
||||
|
||||
#ifndef CRTConstants_h
|
||||
#define CRTConstants_h
|
||||
|
||||
#include "OpenGL.hpp"
|
||||
#include <cstddef>
|
||||
|
||||
namespace Outputs {
|
||||
namespace CRT {
|
||||
|
||||
// Output vertices are those used to copy from an input buffer, whether it describes data that maps directly to RGB
|
||||
// or is one of the intermediate buffers that we've used to convert from composite towards RGB.
|
||||
const GLsizei OutputVertexOffsetOfHorizontal = 0;
|
||||
const GLsizei OutputVertexOffsetOfVertical = 4;
|
||||
|
||||
const GLsizei OutputVertexSize = 8;
|
||||
|
||||
// Input vertices, used only in composite mode, map from the input buffer to temporary buffer locations; such
|
||||
// remapping occurs to ensure a continous stream of data for each scan, giving correct out-of-bounds behaviour
|
||||
const GLsizei SourceVertexOffsetOfInputStart = 0;
|
||||
const GLsizei SourceVertexOffsetOfOutputStart = 4;
|
||||
const GLsizei SourceVertexOffsetOfEnds = 8;
|
||||
const GLsizei SourceVertexOffsetOfPhaseTimeAndAmplitude = 12;
|
||||
|
||||
const GLsizei SourceVertexSize = 16;
|
||||
|
||||
// These constants hold the size of the rolling buffer to which the CPU writes
|
||||
const GLsizei InputBufferBuilderWidth = 2048;
|
||||
const GLsizei InputBufferBuilderHeight = 512;
|
||||
|
||||
// This is the size of the intermediate buffers used during composite to RGB conversion
|
||||
const GLsizei IntermediateBufferWidth = 2048;
|
||||
const GLsizei IntermediateBufferHeight = 512;
|
||||
|
||||
// Some internal buffer sizes
|
||||
const GLsizeiptr OutputVertexBufferDataSize = OutputVertexSize * IntermediateBufferHeight; // i.e. the maximum number of scans of output that can be created between draws
|
||||
const GLsizeiptr SourceVertexBufferDataSize = SourceVertexSize * IntermediateBufferHeight * 10; // (the maximum number of scans) * conservative, high guess at a maximumum number of events likely to occur within a scan
|
||||
|
||||
// TODO: when SourceVertexBufferDataSize is exhausted, the CRT keeps filling OutputVertexBufferDataSize regardless,
|
||||
// leading to empty scanlines that nevertheless clear old contents.
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* CRTContants_h */
|
||||
Reference in New Issue
Block a user