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Fixes automatic flushing for non-1/1-clocked actors.

This commit is contained in:
Thomas Harte 2021-06-18 18:43:08 -04:00
parent fbf1adef05
commit 266310d9c2

View File

@ -103,9 +103,9 @@ template <class T, class LocalTimeScale = HalfCycles, int multiplier = 1, int di
}
if constexpr (has_sequence_points<T>::value) {
time_until_event_ -= rhs;
time_until_event_ -= rhs * multiplier;
if(time_until_event_ <= LocalTimeScale(0)) {
time_overrun_ = time_until_event_;
time_overrun_ = time_until_event_ / divider;
flush();
update_sequence_point();
return true;
@ -185,7 +185,7 @@ template <class T, class LocalTimeScale = HalfCycles, int multiplier = 1, int di
/// @returns the number of cycles until the next sequence-point-based flush, if the embedded object
/// supports sequence points; @c LocalTimeScale() otherwise.
[[nodiscard]] LocalTimeScale cycles_until_implicit_flush() const {
return time_until_event_;
return time_until_event_ / divider;
}
/// Indicates whether a sequence-point-caused flush will occur if the specified period is added.
@ -199,7 +199,7 @@ template <class T, class LocalTimeScale = HalfCycles, int multiplier = 1, int di
/// Updates this template's record of the next sequence point.
void update_sequence_point() {
if constexpr (has_sequence_points<T>::value) {
time_until_event_ = object_.get_next_sequence_point();
time_until_event_ = object_.get_next_sequence_point() * divider;
assert(time_until_event_ > LocalTimeScale(0));
}
}